Playing this story needs patience. If you are fan of rushing through the entire game to finish it within 5 minutes running through corridors, forget about this story to be completed. This will need you focused on the plot, focused on the riddles and diaries of already buried or lost. You will have to search, find ways past obstacles and if you can´t do this survey, this is not for you. All theese stories have some effort put to them and the authors can be upset, when someone just rushes through without paying attention to details. They all have put their time, the only thing that we lost constantly to it, so be thankful and, at least, try to fulfil, what are you forced to do by downloading any scenario. In my humble opinion, I can talk for everyone else, making custom stories. I have seen too much people overseeing important things and saying "This is glitched" or something similiar, and that is really not nice, if they just didn´t payed attention.
I may have done mistakes in the past, but who didn´t? I´m not telling anyone, that if it´s glitched, he should be not angry, but if someone plays just to finish, ask yourself, is it worth your time just to step up your ego?
Thanks just for thinking about it.

Possible bugs

- There was a problem in last level(Graveyard), where the enemies
couldn´t be affected by game scripts, so their behaviour can seem quite
unusual and unlogical.(The scripts simply don´t work, as they are set correctly there - but hey, which engine has no mistakes? And HPL2 is one of the best to work with). Some scripts may jamm as well, I noticed it
mostly in "Offices" level. But there´s nothing that can stop you from
finishing the game, if you survive.
- Player MAY spawn in bad location after death - The respawns are on predefinied location and the game decides on which the player spawns(after death), so there is a POSSIBILITY that the player will spawn somewhere behind locked door or whereever - but I tried to solve this problem. Just want to let you all know, so you do not have no clue, where you suddenly are or how did you got there after your death.

- If there was found something buggy and I do not mention it or have overseen it, let me know. Thanks.

One important thing before starting: You may see (in few last levels) emotion stones from the

original amnesia - here, they work pretty much the same as in penumbra -

like save points.(Thanks even more to Frictional games for the idea)

The game will also be saved when entering new area.

Instalation: Unpack the zip file and simply copy the "Get out alive"
folder to the custom stories in your Amnesia: The dark descent main
folder. Then start Amnesia and after clicking on "custom stories"
button in the menu, you will be given the chance of clicking on Get out alive,
reading the description and offered with the "start" button. Another
click and have fun ... or at least some worries!


Frictional games - HPL Editor suite, Wiki and creation of this awesome game

Poets of the fall - War (Music used in Credits)

moddb - sharing

Ideas and help:



Rsa Viper

Thanks for download and have a nice day!

Image RSS Feed Latest Screens
Creepy tunnel way Caved-in hallway The way out...
Blog RSS Feed Report abuse Latest News: FULL version is out!

0 comments by CrabInTheCrap on Mar 10th, 2012

Hey everybody!

So, firstly, I want to thank you for your patience and announce you, that full version is out! Should be uploaded on moddb by now or in nearest future.

And therefor I will be doing walkthrough, because lot of people weren´t so paitent with notes and other stuff, and blamed this for glitched, so I wanna show you guys, how to deal with this story and maybe give you some advices from my expierence with HPL engine as well.

The walkthrough will possibly be prepared till end of next week (today´s SAT-3/10/2012 UTC+1).

If you have any suggestions or whatever, don´t be shamefaced and write me here.

Thanks for your patience,
have a nice day!

Downloads RSS Feed Latest Downloads
Amnesia: Get out alive FULL

Amnesia: Get out alive FULL

Mar 10, 2012 Full Version 3 comments

Greetings everyone! Full version of Get out alive is finally here! Hope you will enjoy it and get out that man-made-hell alive!

Post comment Comments  (0 - 10 of 63)
nicoprod84 Jan 10 2015, 8:04am says:

Hi !
Well, I'm stuck.
In the "Adrian" map.
Trust me, I've tried a LOT of things to fix this.
( tried to glitch myself to pass through the door where the key was, searching a way to destroy the door on the Map Editor... )
Could you help me ?
Thanks, and sorry for bad english.

+1 vote     reply to comment
Guest Sep 22 2013, 4:49pm says:

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marcushinm Jul 15 2013, 1:57pm says:

ps. i still beat it ok fast... When im reading the comments i see a lot of people saying its bad becouse its too hard. but im glad it is as hard as it is. keep going with the costum storys hope u wil make some more

+1 vote     reply to comment
CrabInTheCrap Creator
CrabInTheCrap Sep 15 2013, 5:29am replied:

Thanks bud:)
I will certanly make some more CS´s. but as for the last almost a year, I am so busy studying and making a living for my family, I have no time for games at all. Anyways now it´s a bit better, so I´ll have some chances to work on this. :) Glad you were satisfied to play this and you´re welcome ;)

And no-one´s english can be perfect. We can understand each other, even with little holdbacks, we kinda get "whachu tellin me" :D

+1 vote   reply to comment
marcushinm Jul 15 2013, 1:54pm says:

Hey dude one of the best storys ever realy i loved it. mostly the storys dont chalenge me becouse the puzzels were'nt hard enof but this was perfect. There where many of em and they was pretty good. but i got some questions:
1. when u use the drill to get the key out of the guys head and opened the door there where standing that i need to search for veigirls 3-episode not too old book was i supposed to look it up on the internet? becouse i did.
2. what is the name of the eninng song???

Hope u wil answer soon, have a nice day :))) (sry for my bad english and no , at all)

+1 vote     reply to comment
adise Apr 14 2013, 9:10am says:

good mod, thanks!
9/10 because it's a little too hard for my taste

+1 vote     reply to comment
shinmarwan Feb 7 2013, 1:02pm says:

i forgot to tell you something..when i went to that place which is full of water,i entered to the most of these rooms,but i got stuck in a room of them and i couldn't get out!:( so i loaded the game.. was this a bug? or there was a way to get out and i didn't know it?

+1 vote     reply to comment
Guest Apr 8 2013, 2:42pm replied:

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shinmarwan Feb 7 2013, 12:57pm says:

this cs is very very long..but it's good,and it was hard when i went to the storage...but nice job!!

+1 vote     reply to comment
pontusry May 28 2012, 11:16am says:

This is the worst mod I have ever played and I do NOT recommend people to download it.

What were you thinking when you created this custom story? There are lots of bugs and glitches and the only thing you actually do when you play this CS, is finding keys to enter the next room, where you have to find a key.

In the library, you put out what you thought was a brilliant puzzle which in fact was boring as hell, it was just a waste of time. You are not using boxlights which doesn't give any atmosphere to the map whatsoever (and finding stuff was really hard due to the bad placement of candles and lamps), and couldn't you at least have made it so the button gave away a sound when pushing/clicking/activating them?

And here's a tip when making monsters with freaking ShowEnemyPlayerPosition: Use a timer, it's not ******* difficult, hearing that awful sound minute after minute is terrible. Why a timer? To make them go away, in the storage for example, they fell down into the little "pit" and was hugging the walls trying to ******* catch me.

I'm not saying that I speak perfect english (because I don't), but your grammar was as bad as the custom story itself, the notes just made me confused.

Also, why are all the rooms empty? I didn't think anyone could ever be less creative than I was when I created my first custom stories.

If I could, I would give this Custom Story the biggest minus rating there ever was.

You might think I'm an *******, but you need an ******* to tell you this, otherwise you would keep making ****** mods like this...

+1 vote     reply to comment
CrabInTheCrap Creator
CrabInTheCrap May 30 2012, 4:11am replied:

You have your right to write here, but the dice was cast. Yes, I did mistakes and I am not claiming I didn´t.
I did tell everyone, this CS needs patience.
Why am I not using boxlights? Well, they glitch most of the time and having a cube of brightness, suddenly melting into the darkness or flickering walls all over the place is not a very pleasant thing.
I do not have any idea, where did you get, that I thought the library puzzle was brilliant. I´m just confused by your telepathy.
And when it comes to the storage, don´t you think, those enemies were down there to make you scared, as you try to make your way over them? One fall and goodbye. (And if you payed attention to the scripts, you could see, that I used a lot of timers.)
My grammar is not perfect and again, I never claimed it is or ever was. But this is as it is and I wish I could see anyone´s grammar, when he was in a locked, dark and scary place, barely able to write down, slowly becoming nuts.

But thank you anyway... It´s just interesting to see so many different reviews from those, who were able to push their brain and overcome every obstacle and enjoy this and those, who weren´t.

Your mind, your opinions. Everyone has to make his own.

+3 votes   reply to comment
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Amnesia: The Dark Descent Icon
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Release Date
Released Mar 2, 2012
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