Aliens CM is not the burner, it is not very good as we all know. okay what not so it is great, the graphics in the game. Unfortunately, we think you can not do much about it! But you can use this mod or using this modified data of the game are the following things better. - DirectX 10 is enabled -Better light thanks to DX10 Realistic light-shadow effects lamps. - Weapons reflect better. - Realistic muzzle flash. Fewer problems with Nvidia 3d 3d mode (MAY :) - RAM usage is better for graphics (textures) light animations texture memory load times of textures and shadows. - Game will load faster. - Better Bloom - MSAA ON - Play better with the controller better AIM is active.

Filename
aliensDX11-Final.rar
Category
Full Version
Uploader
THX555
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Size
418.86kb (428,910 bytes)
Downloads
4,246 (2 today)
MD5 Hash
dcd3175b9f2d0c61baebace7f952c50f
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I have given my whole again. And have still improved graphics and a few looked the less mistakes happen and it should run stable with DX11.

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AliensDX11
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night-
night-

Steam - Error

Failed to start game (app already running).

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Jimenez92
Jimenez92

Because no run the game with mod DX11?

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tillieman
tillieman

Same here

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faba002
faba002

also a CTD when launching it maybe something wrong in the coding or the upload has a corrupt file it wil be fixed soon no hurry

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Guest
Guest

The DX11 Final version has the word "binaries" spelled wrong in the folder included in the zip file. I had to rename the folder name before merging the files.

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Pile
Pile

but it doesnt work anyway? right... found that little thing to but i still get the kernel error

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Vipear
Vipear

doesn't work ...

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Guest
Guest

DirectX11 WORK! So must change file PecanEngine.ini in C:\Users\USER_NAME\Documents\My Games\Aliens Colonial Marines\PecanGame\Config , open file PecanEngine.ini with notepad, press CTRL+F, find [SystemSettings], add new line "AllowD3D10=false" before AllowD3D11=True, change next lines "CompositeDynamicLights=True" , "UseHighQualityBloom=False" , "MaxMultisamples=4" , save and run game!

looks like this:
[SystemSettings]
bUseMaxQualityMode=true
StaticDecals=True
DynamicDecals=True
UnbatchedDecals=True
DecalCullDistanceScale=1.0
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=True
SHSecondaryLighting=True
DirectionalLightmaps=False
MotionBlur=true
MotionBlurPause=False
MotionBlurSkinning=1
DepthOfField=True
AmbientOcclusion=True
Bloom=True
FXAA=True
UseHighQualityBloom=False
bAllowLightShafts=True
Distortion=True
FilteredDistortion=True
DropParticleDistortion=False
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=True
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
WindowMode=0
AllowD3D9=false
AllowD3D10=false
AllowD3D11=True
AllowRadialBlur=True
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=2
MaxAnisotropy=16
MaxMultisamples=4
and so on...

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Vipear
Vipear

it works ! Thx ! :)

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THX555 Author
THX555

Learned again what.
The idea in the pecangame Befhel allowd3d11 is I did not come to mind but just weird why you all have this problem, I can start without problems. That surprises me now very. But if his tricks goes then many thanks.

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AliensCM
AliensCM

If bUseMaxQualityMode=true I can start game, but, in the game when I go to video settings for set maximum video settings and apply, exit game, I did run game, game hang on sega logo, game drop on the desktop. Than I looked original PecanEngine.ini and saw that the bUseMaxQualityMode=False

I use Windows 8 and Nvidia video card

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AliensCM
AliensCM

with MaxMultisamples=0 video graphics looks more clearly, better

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calhoun255
calhoun255

do i really need AA?

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THX555 Author
THX555

no

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Pile
Pile

So awsome, thx alot... was just going through that ini :)

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Vipear
Vipear

LOL the fail xD ! ok i change

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AliensCM
AliensCM

if you still have some problem (hang on sega logo), you must change line bUseMaxQualityMode=true to bUseMaxQualityMode=False in [SystemSettings]

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AliensCM
AliensCM

DirectX11 WORK! So must change file PecanEngine.ini in C:\Users\USER_NAME\Documents\My Games\Aliens Colonial Marines\PecanGame\Config , open file PecanEngine.ini with notepad, press CTRL+F, find [SystemSettings], add new line "AllowD3D10=false" before AllowD3D11=True, change next lines "CompositeDynamicLights=True" , "UseHighQualityBloom=False" , "MaxMultisamples=4" , save and run game!

if you still have some problem (hang on sega logo), you must change line bUseMaxQualityMode=true to bUseMaxQualityMode=False in [SystemSettings]

Oh, yeah, before, you must change folder name, name binares to name binaries in folder "aliensDX11 Final".

looks like this:
[SystemSettings]
bUseMaxQualityMode=true
StaticDecals=True
DynamicDecals=True
UnbatchedDecals=True
DecalCullDistanceScale=1.0
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=True
SHSecondaryLighting=True
DirectionalLightmaps=False
MotionBlur=true
MotionBlurPause=False
MotionBlurSkinning=1
DepthOfField=True
AmbientOcclusion=True
Bloom=True
FXAA=True
UseHighQualityBloom=False
bAllowLightShafts=True
Distortion=True
FilteredDistortion=True
DropParticleDistortion=False
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=True
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
WindowMode=0
AllowD3D9=false
AllowD3D10=false
AllowD3D11=True
AllowRadialBlur=True
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=2
MaxAnisotropy=16
MaxMultisamples=4
and so on...

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Guest
Guest

Doesnt work : APPCRASH

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AliensCM
AliensCM

if you still have some problem (hang on sega logo), you must change line bUseMaxQualityMode=true to bUseMaxQualityMode=False in [SystemSettings]

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frozenice1361273051
frozenice1361273051

1) Great mod.
2) Please can you provide user/mydocuments/mygames settings in your download. (or a readme). This will help with startup crashes :)
3) Please can you provide the latest sweetfx and correct settings in your download.

Thank you, Please keep it up :)

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THX555 Author
THX555

yes I can do that

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Guest
Guest

Hallo super Sache mit den Mod , nur leider startet das Game jetzt nicht mehr.

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THX555 Author
THX555

du hast auch den selben fehler oder ??

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tillieman
tillieman

Good work indeed. Got it to work. Supersatisfied!

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keepcool66
keepcool66

the new version crash and crash
with or without bUseMaxQualityMode=true to bUseMaxQualityMode=False

and the new version,s mix confuse me more and more...
i dont now it is now with sweetfx or not, rewrite inis or not and so on

btw. i have delete C:\Users\USER_NAME\Documents\My Games\Aliens Colonial Marines\PecanGame\Config but dont work, i have edit the basicengine.ini ( bUseMaxQualityMode=False) dont work

best is (real) you make a .zip with all infos and mods (or inis)

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AliensCM
AliensCM

add

AllowD3D9=false
AllowD3D10=false
AllowD3D11=True

looks like this:
[SystemSettings]
bUseMaxQualityMode=False
StaticDecals=True
DynamicDecals=True
UnbatchedDecals=True
DecalCullDistanceScale=1.0
DynamicLights=True
DynamicShadows=True
LightEnvironmentShadows=True
CompositeDynamicLights=True
SHSecondaryLighting=True
DirectionalLightmaps=False
MotionBlur=true
MotionBlurPause=False
MotionBlurSkinning=1
DepthOfField=True
AmbientOcclusion=True
Bloom=True
FXAA=True
UseHighQualityBloom=False
bAllowLightShafts=True
Distortion=True
FilteredDistortion=True
DropParticleDistortion=False
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=True
SpeedTreeFronds=True
OnlyStreamInTextures=True
LensFlares=True
FogVolumes=True
FloatingPointRenderTargets=True
OneFrameThreadLag=True
UseVsync=True
UpscaleScreenPercentage=True
WindowMode=0

AllowD3D9=false
AllowD3D10=false
AllowD3D11=True

AllowRadialBlur=True
SkeletalMeshLODBias=0
ParticleLODBias=0
DetailMode=2
ShadowFilterQualityBias=2
MaxAnisotropy=16
MaxMultisamples=0
and so on...

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Aliens: Colonial Marines
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