-This time we have a lot of changes, cav is balanced again because the space. We have new naval units and battle style. I had studding the range of musket of XVIII period to XIX and the cannons and is not the same the effective range than the real range for battles than the total range that is 50 m aprox. -Added new units for some factions and reworked the tech and recruitment. -If you want to have a low army to increase the economy x turn you will have a penalty because the units are reclutable in more turns, but wait! You have somemercenariess that are chipper for rec but have a high manteniment and 1 turn rec (ex: expatrinfantry). -Historic spaceman for the units . -New cannon texture model . -Better IA in campaign and in battle map. -New textures for Infantry. -And a bonus for the old units because Y have more time for turn and more tech time to enjoy those old units. -Added new effects, flags, sounds ... more modern experience like in NTW.

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Some fixes

Some fixes

Patch 7 comments

Extract the archive and drop it in to the data folder. This fixes some minor bugs.

mod ATHS  9.0

mod ATHS 9.0

Full Version 11 comments

This time we have added units for all major factions. Napoleonic Units For this we have linked the units to buildings. This time the line infantry can...

ATHS 5.2 pach

ATHS 5.2 pach

Patch 4 comments

New balance for the Ship prices, cost and reclutment!

patch 5.1

patch 5.1

Patch

More time for the tech for 4 turns x year in the game!

mod ALEXTHESPANIARD   8

mod ALEXTHESPANIARD 8

Full Version 10 comments

I am trying to introduce Napoleonic units. I think I'm getting it. There is a late campaign with many changes. Now you can play with the USA, Naples...

mod ALEXTHESPANIARD   7

mod ALEXTHESPANIARD 7

Full Version 2 comments

Make sure you clean the script and old versions of the mod before installing the MOD. I had some test with ships and the new ships are causing some crashes...

pachATHS6.1

pachATHS6.1

Patch 5 comments

This pach fixes a better IA with no Ottoman empire bug and adds better diplomacy tanks to Bran's mod and my adds to his work. This pach adds the NTW graphics...

mod ALEXTHESPANIARD6

mod ALEXTHESPANIARD6

Full Version 2 comments

-This time we have a lot of changes, cav is balanced. We have new naval units and battle style. I had studding the range of musket of XVIII period to...

ATHS 32 factions in custom battles

ATHS 32 factions in custom battles

Patch

I'm trying to fix the ottoman bug for this mod. Please send feedback!

mod ALEXTHESPANIARD 5

mod ALEXTHESPANIARD 5

Full Version

-This time we have a lot of changes, cav is balanced again because the space. We have new naval units and battle style. I had studding the range of musket...

ATHS 4.1 pach

ATHS 4.1 pach

Patch

Add mercenary reclutmen to all factions in campaign map Add new cost on MP

mod ALEXTHESPANIARD 4.0

mod ALEXTHESPANIARD 4.0

Full Version

+ tech time Better IA on the battle terrain Balance on battle (nerf milita) Unique atributes for line inf factions etc

mod ALEXTHESPANIARD NEW ERA

mod ALEXTHESPANIARD NEW ERA

Full Version

Arcabuces for all nations (cheaper arcabucers too) and cheaper Pike, more ammo, one more cannon unit for regiment ...

mod ALEXTHESPANIARD 2.0

mod ALEXTHESPANIARD 2.0

Full Version

More cab units for regiment. Expatriate units cheap cost high manteniment, 1 turn creation. Napoleon cannons. New ship colours. Chiper milita, galeys...

patch5

patch5

Patch

This patch add new units for some European factions and Pirates. Step by step growing. Thanks!

mod ALEXTHESPANIARD 1 1

mod ALEXTHESPANIARD 1 1

Patch 1 comment

Now you have new great Factions (like Venice, Papal States, Saxony, Bavaria, Saboy, Denmark...), you also can play more units in the custom battles and...

mod ALEXTHESPANIARD 1.0

mod ALEXTHESPANIARD 1.0

Full Version 3 comments

This is a mod for those people who want to change the game but without "lag". Changes: -Closer Formations. -Just elite Units have Fire by range. - Change...