Upgrades for Experimentals
ScriptThis is the first version. In this version, it's possible to upgrade the Aeon UFO with a few useful things.
The Skirmish AI creates a list of points on the map to monitor, however it keeps filling the list and never stops. This mod fixes that. I think it makes the game respond well even after an hour of playing against and AI. The screenshot shows me playing well over an hour and the game plays well.
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This is the first version. In this version, it's possible to upgrade the Aeon UFO with a few useful things.
(new version Juli 2017) The latest version fixes a few more things in the platoon and aibrain scripts of the game to make it run a little faster.
I started re-textureing all the effect and particles in Supreme Commander: Forged Alliance ,Developed by Gas Powered Games and published by THQ and so...
Imagine a mod in which yours units can evolve when they kill ennemies, Imagine a mod in which yours units can evolve when you ehance its, Imagine a mod...
This mod by lord_maniac allows you to build every unit and building in one second, health regenerates at a rate of 90, and more. See File/Full Details.
This is a mod that completely changes the game to the way it SHOULD BE there are some added units and lots of modifications please try you wont be sorry.
The Tyrorion is my mod. it's my Dream that it will one day be an entire Faction in the game but for now, it's moving along slowly, but steadily.
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So this mod isn't working it just gets you stuck in the loading screen.
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Thank you for this mod!
Will this mod colflict with some other mods?
(My english is not very well. If you find mistakes, I need to apologize!)