Ages Of the Federation is a new series of total conversions to Sins Of A Solar Empire: Rebellion starting with "The Four Years War". The first mod in the series takes place between the Enterprise and Original series eras, focusing on the conflict between the early Federation and Klingon Empire. A Resurgent Romulan Star Empire, angry and still licking its wounds after its defeat to the federations waits in the shadows, ready to take advantage of a misstep by either the warring powers.

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Under Repair
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Lord_Trekie
Lord_Trekie

Sounds shiny.

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HD_DivineSoul
HD_DivineSoul

at least you know which ships are being repair which is a plus.

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Norean
Norean

I'm curious, is it possible to make an animation where the ship moves into the facility for repairs? Probably not with the limitations of the engine. But one can dream, another thing I'd love seeing is actual marks to match where weapons fire met with the unshielded hull, including breaches, and less of the weird lightning that appears on the more heavily damaged ships. But again, engine probably doesn't allow it.

Also one thing I want to see at one point. Proxima class. Favorite ship from Legacy along with the Yorktown, though I don't know why the latter was added to the Ent era.

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Maxloef1990 Author
Maxloef1990

Norean, while I would love having the ships entering drydocks, however the Sins engine cannot do that. Same goes for actual scorch marks on the ships. The Proxima is a really cool ship, however it is not from the right era. You can see the Yorktown in some screenshots :)

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Majestic_MSFC
Majestic_MSFC

The Proxima I always felt was more a TMP era design rather than a TOS one.
I do feel the Yorktown was too advanced for the ENT era, ignoring the fact that nearly all the ships are too advanced with what we saw in ENT, the Yorktown was clearly too far towards the Conny in ship design.

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BlueGreed45
BlueGreed45

what if i want to be caught with my pants down?

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OrionSlaver Creator
OrionSlaver

That can be arranged. Jonsin, attend to this man!

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jonsin1459
jonsin1459

*twitches*

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Description

The Repair now works relatively similar to the Supply dock, however there is no longer a dedicated repair station. Your shipyards can repair the same respective ships they construct. The Ability targets a ship within short range (with hull damage of course) and starts the repair process, once started the Ship cannot move and its shields are offline...so don't get caught with your pants down.

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