This AOE mod is developed by Ivindor and Huanglukuzhu. The mod aims at making varied looking generic units for different civs in AOE, thus enhancing the game quality and making it more historical accurate.
For the first time you will get a chance to control Chinese lancers when you choose Chinese,to control Arab cavalry when you choose Saracens, and to control Yari Ashigarus when you choose Japanese.
In this mod, you will feel a whole new gaming experience when faced with the the real collision between different civilizations. Different civs will have different cavalry and infantry in their own unique cultural looks, not like in the original AOE every civ uses the same knight..
Here goes the screenshots
Chinese vs Mongols
New units in this screenshot:
Chinese(blue): Lancer(new skin for Chinese Knight)
Mongols(orange): Heavy Cavalry(new skin for Mongol Cavalier), Steppe Rider(new skin for Mongol Hussar)
Saracens vs Crusaders
New unit in this screenshot:
Saracens: Eastern Cavalry(new skin for Saracen Knight)
Now you can see a real collision betwwen the West and the East, not like in the original AOC everyone uses the same European knights
In this mod, I only modify the look of the generic units, stats remains as before. For example, a Chinese Eastern Lancer data is all the same with the European knight's , they only have different looks.