Age of Darkness is a mod set in the historical period spanning the two world wars of the 20th century, revolving around the struggle between the forces of liberty, socialism and reaction.

Description

This is an out of date version, please consult the Article section for the latest version, which is AXP2 as of 22 June 2017.

Preview
AXP v. 0 - Public beta
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Kriegtooth
Kriegtooth - - 1,608 comments

Curious, is this WW1 to WW2, or just the in between times?

I'd like to play as Austro-Hungarian Empire, or Austria and Hungary :P And Ireland might even be a good idea since RoN has a right large civilization list that needs to be modded!

Dont know what Ireland would be like though

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Beelim Author
Beelim - - 957 comments

Here's my answer:
1. There is no Austria. We did think of adding Austrian stuff but we realised that we would run out of unit and faction slots very quickly.
Someone else is doing a full WW1 mod (we only cover post-1917ish all the way to Hiroshima), however, but that is another story.
2. See here Interbellum.wikia.com
:D

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Qatapro
Qatapro - - 103 comments

May i know what is the name of that full ww1 mod?
BTW great job i liked the beta

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Beelim Author
Beelim - - 957 comments

It's called "The Great War" and it's being worked on by a dude called NVIII - but so far nothing has ever been produced.

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Boom1125
Boom1125 - - 11 comments

How do you install this

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Beelim Author
Beelim - - 957 comments

Same way as Rise of Kings - this is meant for gold edition only. Just dump the contents of the zip into your "Rise of Nations" folder, and then let the computer overwrite any files. Only soundfiles.xml and interface.xml are overwritten and vanilla RoN is still available.

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SausageSpirit
SausageSpirit - - 169 comments

I'm gonna guess this doesn't work with Steam.

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Beelim Author
Beelim - - 957 comments

No, it doesn't.

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Boom1125
Boom1125 - - 11 comments

It works now seems really good but the units with original skins look a little out of place and i cant build a dock.Also I looked on your wiki and i cant get later era units. Still a nice mod though.

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Beelim Author
Beelim - - 957 comments

Have you tried playing as British Commonwealth (Dutch) yet? also, I should mention this, you need to play from the Classical Age onward. A lot of later era units are currently blocked because they are not coded in, I just wanna see how the early- to mid-game units work first before proceeding.

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Boom1125
Boom1125 - - 11 comments

I was playing as the British commonwealth but i thought it was an industrial era to modern era mod

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Beelim Author
Beelim - - 957 comments

Ah, there's your problem. I should've mentioned, you can play from either the Classical Age (earliest) to the Modern Age (latest). You also need to research Scientific Management from the Library to unlock the Dockyard. I haven't gotten the Naval Yard working yet, because I have not gotten a suitable model for it. I will most likely have some new naval units only with the Blitzkrieg update.

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Guest
Guest - - 689,587 comments

wheres the dock

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Beelim Author
Beelim - - 957 comments

Dockyard or Naval Yard? you should still be able to obtain the Dockyard if you researched Scientific Management.

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Guest
Guest - - 689,587 comments

I still get the error missing unit g piece and it seems to occur once ive researched the first government policy with Germany.

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Beelim Author
Beelim - - 957 comments

Sounds like Patriots aren't working as expected. To begin with, I haven't even fixed them yet :(

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cghopk
cghopk - - 349 comments

Can you post the vanilla factions with their new factions? i cant find the list anywhere - great mod nonetheless :)

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Beelim Author
Beelim - - 957 comments

Alright,
1. We have already posted it a long time ago at interbellum.wikia.com/wiki/Factions/Tribe_mask as well as Moddb.com
2. If you download AXP2, you will note that it is now included in the zip archive as a PDF.

Have fun!

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DahyunKim
DahyunKim - - 19 comments

NOTING HAPPENS!!! I EXTRACT IT DIRECTLY INTO RISE OF NATION FOLDER. EFFORTLESS!! BTW IT IS GOLD EDITION

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