AFTERWARDS is a near future realism total conversion for Quake 3 Arena. Featuring single-player, multi-player, intense sustained respawn and survivor style death-match game-modes, and multiple objective story based objective game-play; Afterwards delivers the punch and intensity of Action games with the play sophistication of dedicated Realism games and mods. Eighteen weapons including: handguns, sub-machine guns, carbines, shotguns, sniper rifles, flame throwers, a mini gun, two kinds of grenades, and particle beam weapons flesh out Afterwards incredible armory offering a slew of realistic near-future weapons both conventional and exotic. Eleven rich level designs that offer incredible immersive cinematic atmosphere that won't run your frame rates into the ground! Each Afterwards level design offers a unique mission design and supports game-play for games large and small with features for every type, kind and style of play possible from fast raid and assault style to stealthy hit...

Report article AFTERWARDS: OPEN SOURCE!

AFTERWARDS one of the more earnest efforts in FPS mod design and really delivers on one of the most important elements of game design that can sustain a game: FUN! Equally significant to the quality of the massive AFTERWARDS features suite is that the AFTERWARDS Dev Team offers 100% FREE full Open Source

Posted by hoak on Jan 27th, 2003 digg this super bookmark


AFTERWARDS one of the more earnest efforts in FPS mod design and really delivers on one of the most important elements of game design that can sustain a game: FUN!

Equally significant to the quality of the massive AFTERWARDS features suite is that the AFTERWARDS Dev Team offers 100% FREE full Open Source for the game!

With complete and full Open Source Code AFTERWARDS is truly a Skinner, Modeler, and Level Designer's dream come true; all the hard programming work is done and you have the entire infrastructure of a solid game with:

· Score System
· Objective Play Modes
· Unlagged™ Hit-Detection with Skip-Correction™
· HUD & User Interface Code
· Custom FX, Animations and Physics
· Rich Suite Of Original Sounds

So capable Artists, Modelers, Sound Designers and Level Designers could jump on AFTERWARDS and have a release game in a fraction of the time it takes just to get the basics going in most mod development teams! AFTERWARDS also offers a team with a learning or capable programmer tremendous leverage and time savings.

Anyone expanding on the AFTERWARDS source whether it's an update and tweak to the game, a "Skin Job" with new game theme treatment, or a new total conversion building on the AFTERWARDS source code base please give proper credit to the original AFTERWARDS team and mention your project in the AFTERWARDS moddb comments, we can see to it that your project also gets announced on the Official AFTERWARDS Home Page. So mod teams building on AFTERWARDS get a jump and head-start on mod PR as well with established channels and double the coverage!

If your not a mod developer, own Q3A and haven't tried AFTERWARDS you really owe it to yourself to try this feature rich and outstandingly fun game! Check out the AFTERWARDS moddb pages, and the innagural news announcement for more information about this 'Kick Ass' game!

Avid Gamers looking for something new and exciting, or Mod Developers looking for powerful tools are really missing out by not giving AFTERWARDS a closer look...

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Platform
PC
Developed By
hoak
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Official Page
Planetquake.com
Release Date
Released Nov 22, 2004
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Related Mods
Afterwards (Quake III Arena)
Afterwards
Quake III Arena - Single & Multiplayer First Person Shooter