Hello. This is the well recommended AdvancedAI mod 0.98/by Lion&r42;/, improved by AEI - v2.8 The aim of the mod and my improvements is to create the greatest AI available for ZH. The improved /revived/ mod supports both the 1.04 and 1.06 ZH patches. There are a lot of new fixes and improvements added by me, and the AI will use more humanlike tactics as well.
Screens from the Advanced AI mod improved by AEI v2.7
Man, you've really gotten deep into the AI of Generals, didn't you? Amazing job.
Well, thanks. But i actually saw this in a mod long time ago. Although it was implemented differently - the units will search the center of the map for crates, but not the base.
Here, they will search the base, but will not search the center of the map.
I noticed the name "Stanislava" in the screenshot. I have been watching a few videos on youtube from the zero hour world tournament and the main commentator is called "Stanislav". Are you the same person?
Good catch. He is probably from Eastern Europe, like me. But i'm not that person. My name is Angel, and i'm from Bulgaria.
This here is the name of my sister - Stanislava, it is showed because sometimes i worked on her PC for the mod, and Generals uses the name of the PC as a player name.
ok, hi Angel. Just coincidence then. I am really enjoying these zero hour replays with commentary. cncHD on youtube has some really good pro matches, great for picking up strategy tips. Have you seen any replays with commentary?
One thing i really like about your mod is that it extends the life of the game. Hard to believe game is over 10 years old, and people still play it. Shows what a good game it is.
Unfortunately, difficult to play online now as it's mainly pros playing and they kick me from game due to new account. So i mainly play 3v3 skirmish with your mod and watch the replays.
I was wondering if you could recommend any 2v2 or 3v3 maps that work well with your mod. You mentioned maps must be ai enabled. Do you have any favorite maps, or if you have to hand, upload a map pack for use with your mod?
Yes, it is great game, that's why i decided to mod it.
All maps that have lots of space for the main base are good for the ai. Maps with lots of resources or oil derricks are good too.
AI enabled means that the mapper added paths and areas for the ai to use, but mappers do not always do that.
All official maps are good, but if you use custom user made maps, it is possible that on some of those user made maps ai will not work.
This guy told me that his maps work with the ai
Moddb.com
Forgot to ask. In the 1.06 ini folder of your mod there are a lot more files in the INI folder than in the 1.04 INI folder (15vs5). I was wondering why this is if both ai's are more or less the same?
Most of those files are from the 1.06 patch. AI is mostly the same for both patches.
The new maps that come with 1.06 does not work with the ai of the game or the mod.
Got it, thanks for the info.