Hello. This is the well recommended AdvancedAI mod 0.98/by Lion&r42;/, improved by AEI - v2.8 The aim of the mod and my improvements is to create the greatest AI available for ZH. The improved /revived/ mod supports both the 1.04 and 1.06 ZH patches. There are a lot of new fixes and improvements added by me, and the AI will use more humanlike tactics as well.
Computer player can keep its planes in the air even without an airfield, just like human players can do.
This is impressive! o-o
How did you do that?!
I simply did a script where the plane teams will wander around (only in the base) if there are zero airfields and will start attacking if there is greater than or equal to one airfield.
Awesome.
I've learned so much in scripting from this mod. :D
Though I know I could test this with some difficulty, but will that cause attacking planes to break off and start wandering in the base because there's no airfields?
If there are no airfields, the attacking plane will deliver its payload at an enemy position, return to the base, and start wandering above the base.