ACE Disable Wound System
PatchOptional addon to disable the wound system in ACE.
Advanced Combat Environment (ACE) is a full conversion modification for Armed Assault.
The overarching philosophy of ACE is to provide its users with a combat simulation that is both realistic and enjoyable.
Our primary mission is to create a wide variety of real world weapons, vehicles, equipment, and tactics so that those playing the ACE modification will be able to better simulate combined arms combat on a modern battlefield.
ACE is designed from the bottom up with the goal of encouraging its users to employ real world tactics and strategy (fighting as a team) in order to accomplish realistic military objectives.
We strive to create hyper-realism without losing sight that the mod must be playable by the “advanced” user.
Our focus is not only on creating coding and scripting which highlights realism but on creating realistic missions on which one may experience the full spectrum of virtual combat.
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This is a fix to avoid that the AI who are not in the group of the driver, left the vehicle when the engine starts. For ACE 1.09 only.
More than 100 missions sorted by game modes and islands for ACE.
ACE full install 1.08 (843 MB), requires Armed Assault.
hi, am i allowed to write an patch for this mod?))
Is it possible to release the original Insurgent files (which were passed on from the author of the IMW mod), and that of the Iraqi humvess???
Is it possible i could make this mod compatible with the campaign? more specifically, cold war rearmed? so far im mostly getting crashes in some missions, deleting some files fixes that but ends up breaking the mod, like weapons not compatible with their own magazine, ak bolt no longer triggers animation, basically all the cool stuff about this mod just stops working.
The mod was mostly designed to be played as a team (with players on your side) and not necessarily for single player. I made small and optional patches to help for that (they are not official).
I think, for bigger modifications and to allow to redistribute the full mod, to make it compatible with the campaign for example, we need to ask the permission (see @ACE\Docs\ACE License and Copyrights.txt).
I suggest you to contact one of the project leaders, maybe you can get a special authorization as the mod is a bit old now:
Community.bistudio.com
Forums.bohemia.net
Moddb.com
Forums.bohemia.net
Github.com
incredibaly broken and garbage. APCs dont move towards waypoints anymore unless youre in the gunner seat
Do you know how can i use Russian rpo effectively?
heard this mod works with only 1.18 version, confirm it for me please
ACE 1.09 tested, working with ArmA 1.14 to 1.18 (boxed version).
I don't know for digital distribution services like Steam.
How do you fix include dta\ace\ace_clientside_config.hpp not found and its really ******* me off even the the ace clientside config is there in the dta folder its still says the same thing
create a file inside the actual vanilla dta file, name it the same as your mod folder and move the hpp files that come from the mod's folder there, it should work.