Use your Telekinesis to manipulate your environment to solve puzzles throughout a proving ground designed to test your skill, patience, and logic.

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MortalMaxx
MortalMaxx Jul 22 2008, 8:28am says:

This stuff looks excellent. A lot of detail in modeling, especially for the Goldsrc engine! I wonder how many more tricks you have up your sleeve! :)
I'm crossing my fingers to run around in this world real soon.
Keep up the great work!

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Rimrook
Rimrook Jul 22 2008, 5:09pm says:

What models? Thats all Hammer.

+1 vote     reply to comment
MortalMaxx
MortalMaxx Jul 23 2008, 10:04am says:

Heh, I confused mapping and modeling... What I meant to say was great job on the architecture!

+1 vote     reply to comment
D3ads
D3ads Aug 8 2008, 7:25pm says:

Lovely stuff!

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Description

Something new to show that isn't from the demo itself, but is infact a test I did before I built the environments for the demo. These are some of the features and appearances I used, and mostly this was a test to try out some new atmospheric qualities that can be easily accomplished in SoHL.

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Type
Demonstration
Date
Jul 21st, 2008
By
Rimrook
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237 (2 today)
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1024×768
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