INSTALL 1.02 FIRST!
A rather large update. 3 new weapons, 1 new deployable, bug fixes
New features! A new map!
I had to cut a little bit form this update but most of it’s here.
• rcefield. Less health than blast wall, but transparent + walkthroughable.
• lta-Sword. Ignites hit players, large amount of damage.
• plite. A fast firing, SMG version of the blaster.
• ck System added. Player can carry 1 pack, which has a different effect. Can be toggled on or off.
• dic Pack. Your energy reserves are sacrificed to provide nearby players with a health boost.
• ield Pack. Your energy reserves act a shield, absorbing damage if they are still full.
• leport Pack. You no longer have a jetpack, however you have the ability to teleport after a delay.
+40% Energy Regeneration
• aster projectile speed increased by 20%
• aster fire-rate increased by 25%
• aster damage reduced by 10%
• aster energy requirement increased by 40%
• ayer jetpack energy increased by 20%
• nimum fall speed to damage reduced by 50%
• ll damage no longer causes energy-stall
• P grenade radius doubled
• ame grenade radius reduced by 25%
• arting money increased from $500 to $1500
• astwall Health increased to 4000
• ser-rifle does 3x the players energy in damage
• ney on kill increased to $250
• pairing the generators gives the player 5 points + $500
• P + Flame grenades now damage the thrower
• a player disconnects while holding the flag, it will no longer disappear
• enades now bounce and lose friction
• ame grenades now ignite all surrounding players
• ckups now give all classes full health
• ployable healers now fully heal all classes, plus an extra 20%
• tpacks no longer activate, if dead + the player is holding the button
• e generator repairs properly