An entire mod developed in a week. Is it possible? We just proved it was. An enjoyable mix of ego-shooters, fast-based CTF gameplay and team base attack/defend. The progress is available on the Facepunch thread.

Report abuse 1Week Patch 1.05
Filename
1week105.rar
Type
Patch
Uploader
JLea
Date
Feb 20th, 2011
Size
42.42mb (44,485,139 bytes)
Downloads
442 (1 today)
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Description

INSTALL 1.02 FIRST! A rather large update. 3 new weapons, 1 new deployable, bug fixes New features! A new map! I had to cut a little bit form this update but most of it’s here.


code:
Features:
• Forcefield. Less health than blast wall, but transparent + walkthroughable.
• Melta-Sword. Ignites hit players, large amount of damage.
• Hoplite. A fast firing, SMG version of the blaster.
• Pack System added. Player can carry 1 pack, which has a different effect. Can be toggled on or off.
• Medic Pack. Your energy reserves are sacrificed to provide nearby players with a health boost.
• Shield Pack. Your energy reserves act a shield, absorbing damage if they are still full.
• Teleport Pack. You no longer have a jetpack, however you have the ability to teleport after a delay.
+40% Energy Regeneration
Gameplay:
• Blaster projectile speed increased by 20%
• Blaster fire-rate increased by 25%
• Blaster damage reduced by 10%
• Blaster energy requirement increased by 40%
• Player jetpack energy increased by 20%
• Minimum fall speed to damage reduced by 50%
• Fall damage no longer causes energy-stall
• EMP grenade radius doubled
• Flame grenade radius reduced by 25%
• Starting money increased from $500 to $1500
• Blastwall Health increased to 4000
• Laser-rifle does 3x the players energy in damage
• Money on kill increased to $250
Bugfixes:
• Repairing the generators gives the player 5 points + $500
• EMP + Flame grenades now damage the thrower
• If a player disconnects while holding the flag, it will no longer disappear
• Grenades now bounce and lose friction
• Flame grenades now ignite all surrounding players
• Pickups now give all classes full health
• Deployable healers now fully heal all classes, plus an extra 20%
• Jetpacks no longer activate, if dead + the player is holding the button
• The generator repairs properly
 
Preview Image
1Week Patch 1.05
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Sirr_John
Sirr_John Feb 20 2011, 8:39pm says:

Thank you! What about hands?

And: perfect patch! Perfect mod!

--edit--

What program I need to use to run the dedicated server? hldsupdate orangebox? If yes, how?

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Platform
Windows
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Release Date
Released Feb 15, 2011
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MD5 Hash
34e08e27c36766498fe794be76e559ed
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