An entire mod developed in a week. Is it possible? We just proved it was. An enjoyable mix of ego-shooters, fast-based CTF gameplay and team base attack/defend. The progress is available on the Facepunch thread.

Report abuse 1Week Patch 1.05
Filename
1week105.rar
Type
Patch
Uploader
JLea
Date
Feb 20th, 2011
Size
42.42mb (44,485,139 bytes)
Downloads
441 (1 today)
Embed Button
Mirrors
Download now
Description

INSTALL 1.02 FIRST! A rather large update. 3 new weapons, 1 new deployable, bug fixes New features! A new map! I had to cut a little bit form this update but most of it’s here.


code:
Features:
• rcefield. Less health than blast wall, but transparent + walkthroughable.
• lta-Sword. Ignites hit players, large amount of damage.
• plite. A fast firing, SMG version of the blaster.
• ck System added. Player can carry 1 pack, which has a different effect. Can be toggled on or off.
• dic Pack. Your energy reserves are sacrificed to provide nearby players with a health boost.
• ield Pack. Your energy reserves act a shield, absorbing damage if they are still full.
• leport Pack. You no longer have a jetpack, however you have the ability to teleport after a delay.
+40% Energy Regeneration
Gameplay:
• aster projectile speed increased by 20%
• aster fire-rate increased by 25%
• aster damage reduced by 10%
• aster energy requirement increased by 40%
• ayer jetpack energy increased by 20%
• nimum fall speed to damage reduced by 50%
• ll damage no longer causes energy-stall
• P grenade radius doubled
• ame grenade radius reduced by 25%
• arting money increased from $500 to $1500
• astwall Health increased to 4000
• ser-rifle does 3x the players energy in damage
• ney on kill increased to $250
Bugfixes:
• pairing the generators gives the player 5 points + $500
• P + Flame grenades now damage the thrower
•  a player disconnects while holding the flag, it will no longer disappear
• enades now bounce and lose friction
• ame grenades now ignite all surrounding players
• ckups now give all classes full health
• ployable healers now fully heal all classes, plus an extra 20%
• tpacks no longer activate, if dead + the player is holding the button
• e generator repairs properly
 
Preview Image
1Week Patch 1.05
Post comment Comments
Sirr_John
Sirr_John Feb 20 2011, 8:39pm says:

Thank you! What about hands?

And: perfect patch! Perfect mod!

--edit--

What program I need to use to run the dedicated server? hldsupdate orangebox? If yes, how?

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life 2 Icon
Platform
Windows
Contact
Send Message
Release Date
Released Feb 15, 2011
Mod Watch
Track this mod
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
34e08e27c36766498fe794be76e559ed
Related Mods
1Week (Half-Life 2)
1Week Half-Life 2 - Multiplayer First Person Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter
Related Groups
1Week Developer Team
1Week Developer Team Developer & Publisher with 18 members