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Zjin_Kee_Kim
Zjin_Kee_Kim Apr 9 2013, 9:52am replied:

God, help us all.

+3 votes     media: Reaper Influence Station
Zjin_Kee_Kim
Zjin_Kee_Kim Feb 20 2013, 9:23pm replied:

*Prothean Recording 48000 BCE: The Citidel...overwhelmed!...Act of desperation...the conduit...All is lost!...Cannot be stopped! CANNOT BE STOPPED!

+1 vote     media: Scaled fleets in action
Zjin_Kee_Kim
Zjin_Kee_Kim Feb 20 2013, 10:33am replied:

Like an SMAC from the Halo series?

+1 vote     media: Hades Turret V2
Zjin_Kee_Kim
Zjin_Kee_Kim Feb 20 2013, 10:26am replied:

Didn't the codex say that the Geth, unbound by the treaty of Farixen, were only limited by time and natural resources and have, as a result, built almost as many Dreadnoughts as the Turians?

+2 votes     media: Assuming Control of this Mod
Zjin_Kee_Kim
Zjin_Kee_Kim Dec 16 2012, 8:01pm says:

"We are LEGION. The time of our return is coming. Our numbers will darken the sky of EVERY world. You cannot escape your doom."

+2 votes     media: Sovereign Class Reaper Dreadnought Texture WIP
Zjin_Kee_Kim
Zjin_Kee_Kim Dec 4 2012, 8:35pm says:

Wow, that's AMAZING. I agree with Raeman1901. Deffinitely IWHBYD material for the mod!

+1 vote     media: SotP Voice Acting Bloopers/Out-takes
Zjin_Kee_Kim
Zjin_Kee_Kim Dec 4 2012, 12:05am says:

Awesome Script. As an actor, I would LOVE to get a chance to audition for this... XD

+1 vote     download: The Sacrifice of the 55th
Zjin_Kee_Kim
Zjin_Kee_Kim Dec 3 2012, 1:14pm says:

Wowzers!

+1 vote     media: Cerberus Heavy Cruiser: Skinned
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 15 2012, 10:50am replied:

There was a guy at my dad's college who wired a urinal so that it would shock people when they used it though... XD

+1 vote     media: New Hornet model with pilot
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 15 2012, 10:13am says:

It looks like the Reverent, but sounds (and fires) like the Mattock???
And the "shuriken?" it sounds right, but has the model of a Predator???

Otherwise, I approve. Just wanted to point out that the weapons aren't quite right. Then again, I am a ME Fanboy...

+1 vote     media: Cerberus showcase 01
Zjin_Kee_Kim
Zjin_Kee_Kim May 1 2012, 12:41am replied:

Yeah, that it does.

+1 vote     media: Cerberus Colony Ship
Zjin_Kee_Kim
Zjin_Kee_Kim May 1 2012, 12:34am replied:

I agree. While it is possible for the Normandy to take out a cruiser and it's fighter compliment, it would require careful timing...Normandy would have to lure the fighters away and pick them off one by one. The primary reason that the collector cruiser and the Oculuses (or is it Oculi?) lost against the Normandy was because most of them got caught in the debris field and then Normandy could take out the Cruiser with two salvos. And I don't remember seeing any General-ARea-DEfense-ANti-ship batteries firing on the Oculi at the Collector Base or the Cerberus Fighters at Grissom Academy.

If I were the strategist, I would make an attack run on the Cerberus Cruiser--almost ignoring the fighters--at high speeds firing the Thanix Cannons and disruptor torpedoes in one salvo, targeting the main power-plant, then jump a short distance away at FTL. In all likelihood this would take down the shields and cause reactor meltdown, or, worst case scenario, leave the ship badly damaged. If the cruiser was still kicking, turn around and make a second attack run which would guarantee a kill. Once the cruiser is destroyed, I would jump out leaving the combat zone. As I understand it, most fighters aren't FTL capable and rely on a larger ship for transportation between systems. This almost assures that all hostile forces are killed. Even if the figter's do somehow find bastion, the real prize, the cruiser is history.

By the way, Lord_Set and team, you are all doing an awesome job. Keep it up!

+1 vote     media: Normandy SR-2 V2
Zjin_Kee_Kim
Zjin_Kee_Kim Apr 30 2012, 11:53pm replied:

If I remember, The Civilian Fleet Provided long range artillery support since it contained the "non-combatants." Although every ship in the Quarian Fleet was "Jury rigged for battle," they are essentially "glass cannons."

"Mounting dreadnought guns on a live ships with no armor, doesn't make it into a dreadnaught... no surprise there."--Jeff 'Joker' Moreau

+1 vote     media: Quarian Colony Frigate
Zjin_Kee_Kim
Zjin_Kee_Kim Mar 23 2012, 2:24am replied:

In the Codex (I forget which installment), it states that carriers have a single corridor running the length of the ship where the Mass Accelerator would be on a dreadnought.

+1 vote     media: Alliance Carrier v3
Zjin_Kee_Kim
Zjin_Kee_Kim Dec 29 2011, 10:44am replied:

How many GARDIAN anti fighter/torpedo lasers?
Awesome ship btw.

+1 vote     media: Kilimanjaro Refit Final
Zjin_Kee_Kim
Zjin_Kee_Kim Dec 9 2011, 9:13pm says:

Two MAC shots from frigates = 50% shield damage only? If you want to survive, you need at least 4 shots just to take down the shields...

+1 vote     media: weapon test2
Zjin_Kee_Kim
Zjin_Kee_Kim Aug 24 2011, 1:18pm replied:

Wait, just reread the description. XD

+1 vote     media: Alliance Battleship Refit
Zjin_Kee_Kim
Zjin_Kee_Kim Aug 24 2011, 1:07pm says:

Correct me if I'm wrong, but I thought the Everest Class was being slowly phased out in favor of the newer Kilimanjaro Class Dreadnought...?

+1 vote     media: Alliance Battleship Refit
Zjin_Kee_Kim
Zjin_Kee_Kim Jul 7 2011, 2:44pm replied:

I believe the quote was "the deadliest son of a bitch in space"

+1 vote     media: Alliance Dreadnought
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 29 2010, 1:34pm replied:

I read the description, I'm just saying it goes against my preconcieved notions.

+1 vote     media: Revised Scale Chart
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 28 2010, 10:16pm says:

Wait isn't the assault carrier like three miles long? And the smac, isn't it larger than a cruiser? This scale confuses me. I thought most covie ships were several times the size of their human counterparts...

+1 vote     media: Revised Scale Chart
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 25 2010, 6:48pm says:

is the release 2 update the whole mod or just a patch for version 2?

+1 vote     mod: Freespace:Fleet Command
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 25 2010, 1:04am says:

It works great for me. I only have two things to note: 1 the computer doesn't have anywhere to drop off resources and doesn't build a mobile refinery. 2 the textures won't show up as anything more than a brown solid color.

2 questions: why do the covies start with two assault carriers, and two, is the astreus's main gun going to be a spinal mount, or just the two turrets?

Thanks a lot. Great work btw

+1 vote     mod: Homefront
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 25 2010, 12:54am says:

Yeah! Great work! The textures are buggy but otherwise works fine. Just two things: 1 the computer doesn't know to build a mobile refinery and 2 why do the covies start with two assault carriers???

+1 vote     download: Halo: Homefront Beta V2.1
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 20 2010, 12:43am says:

"She can't take much more o' this Cap'n!"

+4 votes     media: Holographic Pop-Up
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 17 2010, 6:28pm says:

So true!

+1 vote     media: Battlestar Galactica
Zjin_Kee_Kim
Zjin_Kee_Kim Nov 9 2010, 5:08pm says:

So are the Sabre's fighter/bombers in game?

+1 vote     media: YSS-1000 'Sabre'
Zjin_Kee_Kim
Zjin_Kee_Kim Oct 14 2010, 10:04pm replied:

I know but we're talking about in game. Too powerful and the balance won't work.

+1 vote     mod: Sins of the Prophets
Zjin_Kee_Kim
Zjin_Kee_Kim Oct 14 2010, 4:40pm replied:

Hot damn that's powerful! 3-4 hits to take down a cov cruiser. I'm talking of course about the SMACs

+1 vote     mod: Sins of the Prophets
Zjin_Kee_Kim
Zjin_Kee_Kim Oct 8 2010, 8:03pm replied:

Freespace was an awesome game!

+1 vote     media: Field Testing
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