A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Due to Popular Demand (view original)
Due to Popular Demand
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
m468 Author
m468 - - 288 comments

In all seriousness this test confirmed what we already knew. The CSO is way too big for Sins. It nearly crashed the game by itself.

Reply Good karma+17 votes
bunnypod
bunnypod - - 152 comments

Amazing! And can you give us some perspective as how big the CSO is in game?

Reply Good karma Bad karma+4 votes
usnsmith
usnsmith - - 208 comments

Check the description

Reply Good karma Bad karma+4 votes
Idios Creator
Idios - - 391 comments

I'd suggest an optional add-on, that another team could completely build, so that way if people really did want to unbalance their game that much they could.

Reply Good karma+9 votes
m468 Author
m468 - - 288 comments

Its not even that it is unbalanced we cannot scale the ship to the rest of the Covenant faction. See that small UNSC ship. That is the Orion Battlecruiser.

Reply Good karma+11 votes
Spirit-Warden
Spirit-Warden - - 52 comments

Why not scale the ship to be bigger than the assault but smaller than the super carrier, make it a 2nd option for covenant titan. Call it the...not-as-super carrier.

Probably for the best to not release the CSO as-is. Even if you suck massive warming lables everywhere saying "this will crash your game" you'd still get those people going "This crashes my game!!!1111"

Reply Good karma Bad karma+4 votes
grunt563
grunt563 - - 178 comments

If you really wanted this you could always do it yourself.

Reply Good karma Bad karma+2 votes
Darth_Cameroth
Darth_Cameroth - - 782 comments

I must say though even if it crashes the game, you did a really great job on that ship, it looks great.

Reply Good karma Bad karma+5 votes
Unikraken Creator
Unikraken - - 3,224 comments

It is literally just the CAS up-scaled, exactly what lazy *** Bungie did.

Reply Good karma+23 votes
Starwarstheclonewars
Starwarstheclonewars - - 268 comments

It could be released as an addon? I just want to use that beautiful ship.

Reply Good karma Bad karma+3 votes
Starwarstheclonewars
Starwarstheclonewars - - 268 comments

That covenant CCS VS Executor.

Reply Good karma Bad karma+1 vote
mikenike696
mikenike696 - - 195 comments

I am a halo fan but the executor would win star wars tech is more advanced than halo

Reply Good karma Bad karma+1 vote
Starwarstheclonewars
Starwarstheclonewars - - 268 comments

Maybe but its two different "tech styles" battling its like star trek vs star wars both are based of different tech so nobody knows who would win.

Reply Good karma Bad karma+1 vote
FuckoffJohn
FuckoffJohn - - 70 comments

I knew this was what Kraken was going to say :P

Reply Good karma Bad karma+1 vote
TheHippie
TheHippie - - 174 comments

Although I don't share the dev team's overall negative opinion on the CSO, I do agree it wouldn't fit well into the mod. Due to it's size, it would have to be scaled down, which in itself causes some issues with how the mod feels canon-wise, but even if it were down-sized, it would be far too similar to the Assault Carrier to distinguish itself in-game. It would cause both visual confusion and mechanic redundancy, as it would almost literally be an Assault Carrier but 5-6x stronger. This would also cause a lot of severe balancing issues.

All-in-all it's just more of a headache than it's worth to put in and the team seems to understandably feel that it has other, higher priorities.

If anyone needs a good reference point on how ridiculous the size of some ships get in Halo, someone on the Bungie forum made this neat little program, just follow the red blocks; Halo.bungie.org

Reply Good karma Bad karma+9 votes
07_Contrite_Witness
07_Contrite_Witness - - 194 comments

True about the sizing problem. Its more trouble than its worth. Besides, the new titan (not the Super-Destroyer, the Covenant Battleship) is going to be pretty insane as it is.

Reply Good karma Bad karma+2 votes
Captain_agigabyte
Captain_agigabyte - - 255 comments

Exact same thing, just a different name.

Reply Good karma Bad karma+1 vote
Kinglorre
Kinglorre - - 25 comments

I wanted to make another witty response but that thing is just way to big. :\

Reply Good karma Bad karma+1 vote
princeofdolalmroth
princeofdolalmroth - - 34 comments

Well when UNSC players kill one it makes for a good firework.

Reply Good karma Bad karma+5 votes
sergioreynel
sergioreynel - - 55 comments

looks great :)

Reply Good karma Bad karma+2 votes
SpectralTrinity
SpectralTrinity - - 6 comments

You could use it as a addon, considering of how popular many people requested it. However, it does seem to be too massive of a warship to be in a game, though like other mods; Galactic Empire, Star Wars Interregnum, they were able to get their Imperial Super Dreadnaughts in the game.

I would be one of those people who would love to have the CSO-Class but then again there would be more work for you guys. You can either scale it down or just not do it at all.

Reply Good karma Bad karma+3 votes
Astartes_Marine
Astartes_Marine - - 146 comments

SoaGE was able to balance those very Star Dreadnaughts by having their supply costs be massive, I believe the Imperial Executor was about 780 supply. Even with Large Fleet Sizes active that's no small number.
There was also incredible production costs associated with it and a very very long time for it to actually be built.

Me I look at this ship and all I is see is one big massive sign with a bullseye that says "look at where ALL my resources went!"
An exceedingly costly investment and quite the risk to use.

Reply Good karma Bad karma+2 votes
Starwarstheclonewars
Starwarstheclonewars - - 268 comments

But if it works then oh boy someone is gunna be happy in their pants, hint it's me.

Reply Good karma Bad karma+1 vote
Capt.Keyes
Capt.Keyes - - 518 comments

If you make it a flood ship then maybe people will see why it shouldn't be in game.

Reply Good karma Bad karma+4 votes
dead257
dead257 - - 9 comments

I have always wanted this ship in the game tho i just stayed silent about it.I would be so happy if they actually added it to the mod or atleast as an add-on but even if they dont id still keep playing the mod tho not as happy as i would be.

Reply Good karma Bad karma+1 vote
dead257
dead257 - - 9 comments

Tho if i knew how i would just make a copy of the cas-class in the mod and find a way to make it bigger on my own but i dont know how to do that sadly.

Reply Good karma Bad karma+2 votes
Elite222
Elite222 - - 556 comments

Why people still are asking for a CSO is beyond me, although imo the current "titan" for the Covenant is a bit underwhelming just by its size, it's actually pretty laughable :D

Reply Good karma Bad karma+2 votes
dead257
dead257 - - 9 comments

Because just look at it i mean how can anyone who loves the covenant not want something that amazing

Reply Good karma Bad karma+3 votes
usnsmith
usnsmith - - 208 comments

Using a CSO sounds kinda like dividing by zero

Reply Good karma Bad karma+1 vote
Councilor_Sparatus
Councilor_Sparatus - - 148 comments

I'd really enjoy this being added in as a sort of April fools joke addon for the sheer fact that the ship it's self dwarfs some of the smaller planets.

Reply Good karma Bad karma+1 vote
MrTimm Creator
MrTimm - - 4,994 comments

"Community: I NEED TO HAVE THAT RECONZ RIGT NOW I DONT CARE ABOUT GAEMZE CRESHZING JUST GIVE ME THAT VERISON OF THE MODZ WHERE EVERYTHING IS RIGHT SIZED"

"Dev: 'Released the version the community wants"

"Community: WHAT IS THIZ KIND OF SHIETZ THE GAEMSE CRASHZ WHEN I BUILDZ THE SHIPZ !!! YOU GUYSZ SUCKS!!!111!!1!!!!1!"

Reply Good karma+11 votes
DarkPrinceRob
DarkPrinceRob - - 240 comments

That about sums it up

Reply Good karma Bad karma+1 vote
The_Viscount
The_Viscount - - 155 comments

I almost want to say give "those people" in the community a version where it includes the ship, add a major disclaimer, and let them learn their lesson as their game crashes again and again. Their fault for not reading the disclaimer/install info.

Unfortunately, the likely result would be hate mail...April fools joke?

Reply Good karma Bad karma+2 votes
mikenike696
mikenike696 - - 195 comments

I think the covenant over compensates for something lol :)

Reply Good karma Bad karma+1 vote
Runemaster117
Runemaster117 - - 197 comments

The most i could ever see it as is a planet replacement for a scenario mission. Sure, scale it down a bit so its not STAR sized, but its not unheard of that a single ship can act as a command and control station. I dont see why that isnt plausible.

Reply Good karma Bad karma+2 votes
dead257
dead257 - - 9 comments

Like the one person way up on the comment list said make an addon for it and put a warning that way people who want it can get it and people who don't dont have to have it

Reply Good karma Bad karma+2 votes
ghostorigins
ghostorigins - - 2 comments

one thing to say: FIRE ALL THE MACS WE MUST BRING IT DOWN

Reply Good karma Bad karma+1 vote
TheronNett
TheronNett - - 27 comments

Halopedia.org

Length: 28.960 kilometers (95,013 ft 1 in)
Width: 11.447 kilometers (37,555 ft 9 in)
Height: 3.563 kilometers (11,689 ft 8 in)

You guys are crazy wanting something this size in game. also those of you who are saying, But Galactic Empire Has SSDs

Starwars.wikia.com
Length 19,000 meters or 19 Kilometers.

The CSO is almost 10km longer then Darth Vader's flagship

Reply Good karma Bad karma+1 vote
Councilor_Sparatus
Councilor_Sparatus - - 148 comments

SoaSE is horrible for scale. The 4k CAS take up vast swaths of planets where as in cannon they would be specs relative to the planet. This is of course due to scale constraints; we wouldn't want to have cruisers the size of current fighters.

Reply Good karma Bad karma+2 votes
dead257
dead257 - - 9 comments

I dont want to hear it they plan on adding matles approach and look at it
Length 142.7 kilometers (88.7 mi)[1]

Width 138.6 kilometers (86.1 mi)[1]

Height 371.4 kilometers (230.8 mi)

its so much bigger than the cso

Reply Good karma Bad karma+1 vote
CyberManBeast
CyberManBeast - - 63 comments

Large address aware?

Reply Good karma Bad karma+1 vote
F0RS3T1
F0RS3T1 - - 53 comments

Personally i dont see the point in building titans since Super mac plats kill in one shot. I happen to be a cov player and agree the CSO is over sized but down sizing is always an option. But the cov battleship might not cut it against the infinity. Also I'm of the opinion they are not going to work on the cov much after they finish the Unsc imo

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,087 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

For a full description of the new ship's capabilities please click the link below.

Terrisus.com

Guys in all seriousness the size of the ship nearly broke the game its nearly the size of a star when scaled to the rest of the Covenant.