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If you're going to nitpick about the resistance stuff, why not argue about why combine soldier are there in the first place. If this taking place during the seven hour war, there would be no combine soldiers. The combine would not have had time to capture humans, and convert them. So what i'm trying to say is, take two big buckets of magic and ghosts to fill up those plot holes, that you care so much about.
On feb 14, 2011 I asked the developers if I should wait for the new game or play the old one first. They said to wait for the new version. I am very happy they aren't making me wait over a year but, they are cutting it a little close. The game looks truly amazing.
Thanks for the alpha key! Installing the game right now.
WOW! That is the best model and texture to a gun I have ever seen.
I like the style of the nano HUD, but I don't like how small the warning icons are in the bottom right. Is there a way to change back to the old HUD?
Sounds great. keep it up Equin0x.
Thank you for the reply. I don't mind waiting, because I know this game is going to be great!
I am with KEEP_IT_UP!, Should I play this first or the remake? What do you think will be the "true" Dear Esther experience? I know I will play both but, I would like your opinion on the order I play them.
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Name: Razor Wire
Description: A small portable barricade you can deploy(5-7sec). Damaging any player that comes into contact with. It can be destroyed also disassemble by and human but can only be picked up by deployer.(This makes it so griefers can not trap people.)
Dev Notes: ???