Hi, I am Alex, from Brain Candy, an independent game studio from Paris in France. Feel free to contact me for any questions regarding Fray,or if you just want to chat!
When we released Fray back in June 2012, we knew the game was still rough, but we did not expect it to be as rough as it turned out to be. Although we...
fray: apologies, release dates and reloaded editions.
As we weed through the last bugs and optimizations before the Alpha Pre-Order release at the end of January, our art team continues to work on different...
fray: catch a first glimpse into the cronamind laboratories
In which we show some new weapon concepts for the Cronacorp and MagTyde corporations. Pew pew pew!
fray: unconventional weapons and things that go pew
In today's news we will share with you some new screenshots of the game, our interview with RPS detailing gameplay and the approach we have taken for...
fray: screens, interviews and other candy shenanigans.
Showcase of some of the weaponry that will be available in Fray.
fray: in the future, guns go pew. (from concept to art, part deux)
We are happy to share the promised MoCap making-of video we talk about in our last news.
fray: motion capture in style - a making-of fairytale
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