Hi everyone, this article is the first of three parts introducing you to the different classes you will get to choose from in Fray. If you have any questions regarding the classes, just shoot away in the comments and don't forget to subscribe and vote for us if you enjoy what we are creating!
In Fray, you control a squad of 4 combatants, to whom you will issue orders on the battlefield. You must choose these characters within a pool of 6 classes (Sniper, Assault, Medic, Tank, Support and Shadow) and each has its own specializations and weaponry.
Today we will be presenting the Assault and Sniper classes, each one very deadly on the battlefield, but with very different gameplay.
"Survey the battlefield, weapons in hand, bringing death upon your enemies."
The Assault is a class whose main strength is undeniably its impressive arsenal and its ability to shoot reflexively.
On the battlefield this character can efficiently handle any situation using a grenade launcher, a assault rifle or a powerful missile launcher, and can surprise any opposing group with his personal teleporter.
It is the only class to have reflexive firing, and can remain alert in order to shoot the first opponent entering its field of vision.
The Assault class is also fitted with a heavy armor, allowing it to go straight into the Fray, even under fire.
T-15T - Triple-barrel shotgun with aiming device. The weapon does not recoil, but the large calibre shell inflicts serious damage on the target.
HF-Grüber - Powerful and light assault rifle connected in real time to the intelligent dust network, optimising each shot. Second weapon in Aros' HF series, developed by Erik Grüber.
HF-Rodriguez - Machine gun with a very high rate of fire compared to the HF range, with several externally rotated barrels.
Dynamite launcher - Used to propel sticks of perforating dynamite onto huge rock masses. The weapon is shouldered and is as long as an arm, the user grips the large barrel directly, and 3 sticks of dynamite can be loaded in the independent chambers.
The shoot on sight stance is reserved for the "Assault" class and lets him shoot at the first enemy entering his field of vision with increased initiative. Nonetheless, the distance the character can move and his precision are reduced.
Teleporter: Teleports the bearer to a square near the target area.
"Death arises where his gaze meets."
The Sniper is a class specialized in devastating, long-range shots.
It is rare to see a Sniper: his bullets strike you even when you feel safe. They can shoot whatever they can see, but their fragility means they have to remain concealed, or risk a quick death.
With the combined usage of their increased firing range and their unique equipment "Satellite Reconnaissance", they can snipe an unsuspecting enemy before he even realizes he was being watched.
Granger 332 - Average caliber scoped rifle used for long-range shooting in combat. Fires bullets at high-velocity.
Granger 666 - Heavy caliber scoped rifle used for long-range shooting in combat. Fires bullets at high-velocity.
HF-Smith - Average caliber scoped rifle used for long-range shooting in combat. Fires bullets at high-velocity.
Satellite Reconnaissance - Removes the fog of war and eliminates invisibility within an area.
This concludes the first part of our “Meet your squad” articles. Next time, we will be presenting you with Medic and the Tank, so stay tuned !