With our large content patch getting closer, we want to show you what we have been working on for the past few months. In Fray: Reloaded Edition, we are updating, upgrading and changing so many things around, that we will be updating you on all these details in the next few weeks. To start off, we would like to present you with some of the new SFX and Feedbacks we have been working on in the game.
Feedbacks are very important in a game, as they give the player instinctual visibility of an area of effect, what type of item or weapon was used, or many different kind of informations that Game Designers desire to convey to the player. When Fray was released, many of those feedbacks were very simplistic, often static, and sometimes difficult to represent. With Fray: Reloaded Edition, we wanted to revisit these feedbacks and effects to add more dynamism on the battlefield and give the game a more polished look. In the video here under, the Feedbacks are shown out of the game so that you can see them up close and get a feel of what they wll look like.
Don't hesitate to comment and give us feedback yourselves!