хуирьёз
Slowly. Now I need to earn money, so at the moment I work mainly with 3d graphics. But there are some developments in the dialogue system MS Visual Studio. If anyone wants to try - I can throw a project in the mail. But there is very little.
Disposition: I managed to figure out what all the "interactive process" is carried out through a U-script. Libraries serve only to exchange data between different classes. All the complexity of these libraries, as I understand, is Recognition of files (audio and text). Still there is synchronization of sound and motion of lips. That I really did not imagine how it works.
Even greater challenge will be the transfer of scripts Deus Ex (the system of increments, inventory, itself a class player) on a new Shadow's engine, as Unreal and Deus Ex differ greatly on the native level. Virtually all of the same header files in different engines have different sizes, not to mention the content.
I'm sorry for this late reply and for an unknown release date. As soon as my physical and mental status will be better a bit, I'll do it all. Now my mind is just not accept coding.
Just please do not assume that this project is dead. If anyone wants to help - please contact me and we'll discuss what you can to help the project.
Can you make the «patches» and «curves», like in Radiant editors? I think, it's be very helpful to create a smoothed polygons.
Glad to see you again. I started to worry, seriously)
Man, we have some problems )= We need a programmers.
Собственно, с ним даже квесты можно будет делать, чего мне больше всего и хочется.
лол, а то я не знаю. Просто статью написана за раньше до того, как наткнулся в сети на УТ СДК. Теперь вместе с Тенью делаем Moddb.com
nice design, yes. I love this.
Yachs
YHS joined
Влюблен в Unreal Engine 1 <3 Ни за что не читайте мой блог. Он разрушит ваш мозг.