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uploaded new hotfix #006:
uploaded new hotfix #006 for open beta v470:
be sure to grap the latest hotfix #002 here: Blitzkrieg-mod.de
Please visit our forums for further hotfix updates:
And you know this for sure... are you?
We have a model, we have done the coding, we have a nice skin, we have nice ui`s and we have allready made the basic ballance for a Super Pershing. But we have not announced it, nor will I make a promise now to add it to a public version. It will give a shitstorm on it and surely you will be on top of it eh?
Read what I write...perhaps you will get a 75mm Sherman and out of a sudden it will be unfair because it's to expensive? Come on...
do you mean the Sd.Kfz.11? Is has no states for troop transports.. so I can only use it this way.
no, the forum is online..
Because they have to be activated in the reward units section before the game starts..
yes, and therefore the standard carrier can be upgraded with Boys-AT...(because the Boys-AT was the former reward unit)
and we now have a poll about the Sherman Tulip upgrade as well: Blitzkrieg-mod.de
guys we have a poll running about the Sturmtiger for BK yes/no so please vote & discuss: Blitzkrieg-mod.de
both production upgrades unlock the Jagdtiger!
you can download a quickfix here:
The Boys-AT will be nerfed with v460! It will be less effective against infantry as it should be only effective against light vehicles ;)
of course, its the same chasis!
yes, the Ostwind was overseen...will be fixed soon with next patch!
allready fixed! v.451 is out. DL is not yet authorized by moddb so grab it here:
Don`t be afraid; this will not delay the final release of v4.5. But I thought this will be a nice litte toy for CW player to rip some german grenadier squads ;)
yes, it`s slow-mo ;)
finally the damned "Fatal AI" bug is fixed! You can grab the latest open beta release in our forums...
The "Fatal AI" bug is fixed now! A new version is available ;)
...you will still be able to use the ambush ability with adequate object cover (f.e. from craters). Otherwise tankhunter would have too great disadvantages in late game.
I've only done it to annoy you ;) Another bad bad german vehicle bloating the allready overloaded axis vehicle pool...
Joke aside: I know that it is nearly equal to the StugIV in many ways but I`ve included it because I know that many BK player will simply love it... It was a main part of the axis tank batallions and it was simply missed in COH! The others will know what I mean ;)
yes I tweaked around with the colours because DMz`s released skin was a bit to ...plain and didn`t really fit in BK colour scheme. So I carved out the 3 base colours a bit more ;)
It will be able to show both: the gunner and (if boarded) the tank commander!
it`s a COH WorldBuilder screen
our forum re-opened:
Sadly we were not able to port threads & postings, so please help to fill it with live again ;)