This mod also works with Company of Heroes and/or Tales of Valor. Opposing Fronts is not required! There are many features that I added, for example: - a much more realistic Weapon damage system - many new skins for infantry and tanks (and wrecks) also including many of my own made tank skins - many new units for all factions - modified and enlarged Commander Trees (now 16 Upgrades!) - new abilities - new sounds - recommended new maps included

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Media RSS Feed Report media Tankhunter Ambush System 2.0 (view original)
Tankhunter Ambush System 2.0
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Post comment Comments  (0 - 50 of 52)
JustDoIt8
JustDoIt8 Mar 1 2012, 5:17pm says:

AT LAST!! GO REALISM! GO GUYS!

+20 votes     reply to comment
kijebe
kijebe Mar 2 2012, 4:01pm buried:

(buried)

yes...

bushes in the middle of streets...

yes...

-21 votes     reply to comment
Ninja-117
Ninja-117 Mar 2 2012, 6:03pm replied:

You obviously don't get it.

They won't place bushes around the tank, you have to move the tank to the bushes to camouflage.

+24 votes     reply to comment
kijebe
kijebe Mar 2 2012, 6:55pm replied:

...i feel so stupid now...

+42 votes     reply to comment
Super_battle_droid
Super_battle_droid Mar 3 2012, 8:43am replied:

No comment lol :D although moving bushes would be cool, I'm sure others would agree?

+5 votes     reply to comment
kijebe
kijebe Mar 3 2012, 9:11pm replied:

soldier*...did that bush just move?...

Commander* NO!, now go back to watching that lamppost

+15 votes     reply to comment
Super_battle_droid
Super_battle_droid Mar 4 2012, 9:31am replied:

Panzer commander* they can't see us hehehe slow as we go driver

*bush starts moving again*

+7 votes     reply to comment
AwayPeskyFlies
AwayPeskyFlies Mar 6 2012, 12:17pm replied:

they had there tank "ghille suit" with leaves and ****

+4 votes     reply to comment
GriffinZ
GriffinZ Mar 6 2012, 12:52pm replied:

lol he thought it was a mirrage tank xD

+11 votes     reply to comment
Ratling
Ratling Mar 29 2012, 9:42am replied:

And now we see the tank destroyer in it's natural habitat. Once chosen the bush serves as a breeding and hunting ground for the TD. While not the fastest or most protected hunter the TD has a 7.6 cm cannon and waits for the other armour to just barely pass by before firing. Since other armour is weak in the rear the TD is almost assured a decent enough meal to resume breeding. The jagdpanzer 4's pups are born about the size of a kubelwagen, but grow to be a sdkfz 222 in just 2 weeks. since they're small they feed off of infantry and other small vehicles. Join us next time for a Grille released from captivity, trying to find its way home!

+36 votes     reply to comment
JacenHawk
JacenHawk Jan 3 2013, 2:16am replied:

u will soon be arrested for killing me with laughter

+1 vote     reply to comment
polerus
polerus Mar 1 2012, 5:20pm says:

I APPROVE!
because it srsly gets annoying when that happens

+11 votes     reply to comment
Panzert
Panzert Mar 1 2012, 5:28pm says:

Aw, this was all i had to save me from my friend's destructive sherman hordes. :P

I really do like the idea of needing bushes for the camouflage ability though.

+2 votes     reply to comment
niles93
niles93 Mar 1 2012, 5:49pm says:

yes awesoem :D

+1 vote     reply to comment
QuakeRiley
QuakeRiley Mar 1 2012, 5:53pm says:

This will be easy.
"Sir! I can't see the target!"
"What about that bush?"

+7 votes     reply to comment
Super_battle_droid
Super_battle_droid Mar 2 2012, 12:52am replied:

panzer 4 driver "stay very still and they won't see us"

+5 votes     reply to comment
cephalos666
cephalos666 Mar 1 2012, 6:20pm says:

So, if I understood well, instead of tank players will see... bushes?

0 votes     reply to comment
QuakeRiley
QuakeRiley Mar 1 2012, 6:29pm replied:

No, the TDs need to be near bushes to use the ability.

+1 vote     reply to comment
Super_battle_droid
Super_battle_droid Mar 1 2012, 7:20pm replied:

you mean yea, a giant bush appears and then it dances around like a clown on steroids.

Prokiller is right I just thought of that ^ for the tun of it lol.

+1 vote     reply to comment
willychong8921
willychong8921 Mar 1 2012, 8:16pm replied:

Ha ha ha, this would have been fatal, here you go:

After 80 shot upon 80 bushes in the hedgrows......

"Sir, are you sure that that is the enemy and not just another bush?"
"For Christ sake just shoot it already!"
"Fire"BOOM
"****, just another bushes, I guess is just another goose chase."
"Head back to HQ for resupply"
"Hey, that bush over there is moving, sir?"
"Nah, we had shot all the bush already, is just the wind....."
(enemy)"Panzer Sherman at range 400metre"
(enemy)"Acthung! Load AP Compasite!"
"Hey that bushes appear to be sticking out a barrel? Sir....Sir?"
"I told you, just a bush, sticking out a barrel....!?!"
(enemy)"FIRE"
BOOM!!!!

(HQ)"We lost a Sherman!"

+19 votes     reply to comment
Super_battle_droid
Super_battle_droid Mar 1 2012, 9:16pm replied:

Its meant to be FUN of it LMAO typo, poor Sherman hehe

+3 votes     reply to comment
WildStylez
WildStylez Mar 1 2012, 6:29pm says:

Thank you Lord. I was tired of running my infantry with like a Stug as support through a harvested corn field only to have a battalion of M10's appear out of nowhere, like they had just arrived out of hyperspace...

+13 votes     reply to comment
stukatankkiller
stukatankkiller Mar 3 2012, 12:03pm replied:

sepratist m10 s XD

+8 votes     reply to comment
ASESINOdePUERTO-RICO
ASESINOdePUERTO-RICO Mar 1 2012, 7:18pm says:

you dont know how ****** i get when an entire ******* armored company of M10s randomly appears in the middle of the world's most open field like WTF

+2 votes     reply to comment
purplepinkflame
purplepinkflame Mar 1 2012, 7:42pm says:

It's great that they add in all these new features and units and models but when are they gonna fix the gameplay. . .

+1 vote     reply to comment
Panzert
Panzert Mar 1 2012, 9:26pm replied:

They fix bugs and address gameplay issues in every single update. Just because they don't publicly announce bug/gameplay fixes before patches are released doesn't mean they don't happen.

+1 vote     reply to comment
DannyBoyDK
DannyBoyDK Mar 2 2012, 3:01am says:

AND then after a nice long battle when nothing is left on the battlefield they can't hide!!! :D Gonna be Nice :P

+1 vote     reply to comment
Xalibur
Xalibur Mar 2 2012, 5:54am replied:

...you will still be able to use the ambush ability with adequate object cover (f.e. from craters). Otherwise tankhunter would have too great disadvantages in late game.

+1 vote     reply to comment
Drag0
Drag0 Mar 2 2012, 5:15am says:

This feature might be the only reason why I'll get new BK.

+1 vote     reply to comment
willychong8921
willychong8921 Mar 2 2012, 10:14am says:

Oh yes, I had to ask this to clarify, is it meant that bushes that previously not considered as cover can now be considered as cover for ambush, such as hedgerows?

Any possibility of preventing hedgerows from collapsed(destroyed) after a tank move into place?

Cause you know, hedgerows in real life allow a Stug IV or even Jagdpanther to actually hide underneath it and not simply crush it into pieces.

One more thing, if hiding underneath a tree or behind a small wall, will it considered as a cover for ambush purpose?

+2 votes     reply to comment
zuthen
zuthen Mar 2 2012, 12:19pm says:

this is a pretty good idea but might be difficult to master properly as a crater or bush wont always be in the most opportune position for an ambush. what if the only crater around is in the middle of a street toward the middle of the map? your tank wont be very safe there and it will be much more easy for enemy infantry to rush it. id say the best bet is to have tank hunters and infantry go into the auto-ambush state while still having the ambush ability left open. you can ambush anywhere you like but it will take time to dig in/fix turret/gather bushes ext, while if you find environmental cover the ability triggers instantly. also id like some of the infantry in certain doctrines (ie commandos, paratrooper, fallschirmjäger) to have that timed ambush ability again as sometimes its hard to have them all use the already in-game "ambush" (the one where you get two shots out of cover) ability. where for instance i have a piat armed commando squad in cover ill have one or two soldiers in cover so i can use the ability but the other commandos will not go into the ambush state with him.

+1 vote     reply to comment
stukatankkiller
stukatankkiller Mar 2 2012, 12:58pm says:

BOMB ALL THE FUCKINBG BUSHES !!!

+1 vote     reply to comment
JustDoIt8
JustDoIt8 Mar 2 2012, 1:22pm replied:

Naahhh...Burn them ,burn them all!! Destroy the heresy of tank camo!!

+2 votes     reply to comment
Warblood
Warblood Mar 2 2012, 2:35pm says:

Umm, eveyone's looking at this from the German perspective… How will this affect the"cloaking" Allied TDs?

+1 vote     reply to comment
QuakeRiley
QuakeRiley Mar 2 2012, 3:13pm replied:

Might just end up being the same, although there is one real TD which can camo and that the M10. everyone tends to be looking at it from a German perspective because they own the majority of TDs which can camo.

+2 votes     reply to comment
[CWC]SHADOW
[CWC]SHADOW Mar 2 2012, 5:10pm says:

US TDs work the same. They now autocloak/can trigger their camo only when near a suitable cover like bushes, trees, a crater etc.

+1 vote     reply to comment
QuakeRiley
QuakeRiley Mar 2 2012, 6:55pm says:

A serious question now, will this affect camo time? I often didn't use the tank destroyers because they took a bit of time to enter camo so will the time be the same or different?

Also, does this affect AT guns? Unlike a machine gun AT guns are quite big.

+1 vote     reply to comment
LethalDosage
LethalDosage Mar 3 2012, 5:01pm says:

It's not just bushes and craters, the only way to do this would be to make it apply to cover. Either just Heavy (Green) cover, or that and Light (Yellow) cover. Since most bushes are only light cover, if he wants the tanks to camo in bushes, it'd have to be Light cover too.

And there is no shortage of cover on a map, bushes, trees, walls, drainage ditches, fences, even a set of cafe tables & chairs would be enough (if Light cover works). Not to mention the tank would be able to go into ambush behind a single Sandbag section (same as when u want to hide a Goliath, but there's no cover on the bridge), so you can make some cover if there isn't any in that perfect spot.

+1 vote     reply to comment
Biggles1111
Biggles1111 Mar 3 2012, 7:18pm says:

For some reason, I instantly thought of this:

Youtube.com

+3 votes     reply to comment
TotalFun
TotalFun Mar 4 2012, 1:05pm says:

First lesson not the stand up = )

+2 votes     reply to comment
Warblood
Warblood Mar 7 2012, 7:52pm says:

I wonder, will paks and infantry be affected as well?

+1 vote     reply to comment
SS-Hauptsturmführer
SS-Hauptsturmführer Mar 11 2012, 5:14am says:

lol so the tank is gonna turn into a bush lol and have the bush just walking around a small village on a street lol :D Dosent that seem just out of place having a bush on a street walking around......

Sturmfuhrer

-1 votes     reply to comment
Sturminfantrist
Sturminfantrist Dec 18 2012, 10:29am replied:

@ Hptstrmfhr. Während jährl. Grossmanöver in meinem Heimatort habe ich oft mit Farn und Tannen getarnte Kfz. Centurion später Chieftain oder auch Belgische Willys Jeeps ( eigentl. Hotchkiss) gesehen . Während meiner Zeit beim Bund haben wir das auch gemacht du musst die Tarnung nur der Hintergrund Vegetation anpassen . Beim Mot Marsch macht das sinn weil an den Strassenrändern und sogar in Dörfern auch Vegetation ist und so ist ein Panzer aus der Luft oder von fern allemal schwerer zu erkennen ist, bewegen sollte man sich wenn einen der Feind einsehen kann allerdings nicht das würde den Tarneffekt aufheben denn laufende Büsche gibt es nicht.

+1 vote     reply to comment
Furman
Furman Mar 12 2012, 1:22pm says:

If there would be few levels of ambush : Light and High for example.
High ambush level (like very good spots for ambush) would give very low detection possibilities and low level - high detection possibility.
Then it would be great, but I think it's too difficult to include in game.

+1 vote     reply to comment
BananaPancake-Chan
BananaPancake-Chan Mar 18 2012, 2:31pm says:

Anyone up for some Creed's Tactical Genius?

+1 vote     reply to comment
SS-Hauptsturmführer
SS-Hauptsturmführer Mar 22 2012, 12:43am says:

Well this would be a great advantage to take out those damn hordes of M10's and shermans, would this ability be available for all german tanks or only the StugIV ?

Sturmfuhrer

+1 vote     reply to comment
Niglet
Niglet May 3 2012, 5:53am says:

Is there a way to incorporate Pairz mod into this? having allies vs allies would just be the best thing I've ever seen!

+1 vote     reply to comment
Wanner-Panzer
Wanner-Panzer May 14 2012, 12:02pm says:

Der Jagdpanzer IV L70 zerstört fast jedes Ami-Fass mit einem Schuss . Der Tiger Jedes Ami-Fass mit einem Schuss... Wo für eig. noch Jagdpanther und Jagdtiger ? . Ich mein die Mod ist mega und e ist lustig zu zusehen wie die grosen Deutschen Stahlmonster alles nieder wallzen , aber ihnen Fehlt es an würdigen Gegnern ! Es gibt einfach keinen Grund lange auf "Mega-Panzer" zu sparen , wenn die "normalen" deutchen Panzer schon alles Vernichten.....

+1 vote     reply to comment
Sturminfantrist
Sturminfantrist Dec 18 2012, 10:17am replied:

Doch , es macht noch mehr Bock so.

+1 vote     reply to comment
dalibor
dalibor Jun 2 2012, 3:15pm says:

hi guys is it possible to add the Russian army with IS3 tank. I played the eastern front and is a good mod but is based on the original while here added to the real strength and range of any unit

+1 vote     reply to comment
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Description

Have you ever been pissed if a camouflaged tank shots one of your tanks down and the revealed tank stands in the middle of an open field with no cover?
Have you ever thought: men this is unrelistic! ? Want some trees or bushes near to a tank to activate camouflage? Wait for BK`s new solution... one step forward in realistic ambush warfare...

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Demonstration
Date
Mar 1st, 2012
By
Xalibur
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