I live in Nijmegen, developing games is my hobby. Responses are very much appreciated, but I tend to forget to look on this page. To make sure I see your message, use the personal messaging system, or olvandgame [at] gmail.com

News RSS Feed Post news Summary List News  (0 - 30 of 121)
Posted | Game Title | Author
Doing the boring work: fixing multiplayer for the cave AI
Olvand

Doing the boring work: fixing multiplayer for the cave AI

May 16, 2015 Olvand 1 comment

I've been mostly busy fixing multiplayer bugs. In this blog I tell you why and how.

Redesigning the first tab of the GUI
Olvand

Redesigning the first tab of the GUI

May 2, 2015 Olvand 0 comments

In this blogpost, I tell you why and show you how I've redesigned the first tab of Olvand's GUI!

A new architcture for the monster generator
Olvand

A new architcture for the monster generator

Apr 19, 2015 Olvand 1 comment

This week, I give a more detailed insight in how the monster generator is organized

How Olvand's source code was almost lost, and other technical problems
Olvand

How Olvand's source code was almost lost, and other technical problems

Apr 4, 2015 Olvand 2 comments

I've had lots of bad luck over the last weeks. In this blogpost, I tell what happened.

A new Olb: poison
Olvand

A new Olb: poison

Mar 14, 2015 Olvand 1 comment

This week, I introduce a new olb: the poison Olb. Useful in some awesome combinations!

A new Olb: invisibility
Olvand

A new Olb: invisibility

Feb 28, 2015 Olvand 2 comments

This week, I introduce a new olb: the invisibility Olb. Useful in some awesome combinations!

Adding gun presets to Olvand
Olvand

Adding gun presets to Olvand

Feb 13, 2015 Olvand 0 comments

This week, I explain why I decided to add gun presets to the game, and show you how I decided to do it.

The cave name generator
Olvand

The cave name generator

Jan 24, 2015 Olvand 1 comment

This week, I explain why I added a cave name generator, and how it works.

What I learned about giving feedback and avoiding mystery
Olvand

What I learned about giving feedback and avoiding mystery

Jan 10, 2015 Olvand 1 comment

This week, I want to tell you about a mistake that I keep making again and again, and give you an example of its most recent appearance.

Olvand's new cave director, pt. II
Olvand

Olvand's new cave director, pt. II

Dec 27, 2014 Olvand 0 comments

Last time, I wrote about how I gather info about the players. This week, I tell about what I do with it.

Olvand's new cave director, pt. I
Olvand

Olvand's new cave director, pt. I

Dec 14, 2014 Olvand 0 comments

In this blogpost, I describe the new and awesome AI for monster's in caves

The disaster release that is Olvand violet
Olvand

The disaster release that is Olvand violet

Nov 29, 2014 Olvand 5 comments

A long blogpost about EVERYTHING that went wrong while releasing Olvand violet.

Olvand's monster generator, pt. 2
Olvand

Olvand's monster generator, pt. 2

Nov 22, 2014 Olvand 2 comments

This week, I tell you how the monster generator creates the various forms of the monsters, and show you the results.

Olvand's monster generator, pt. I
Olvand

Olvand's monster generator, pt. I

Nov 15, 2014 Olvand 0 comments

This week, I explain how the colors for the randomly generated monsters are selected.

About the next update
Olvand

About the next update

Nov 9, 2014 Olvand 2 comments

While people are playing with the current update, I have of course already started work on the next one; this week, I tell you about it!

Finally, Olvand violet is uploaded
Olvand

Finally, Olvand violet is uploaded

Nov 1, 2014 Olvand 4 comments

This week, I tell you the last details about Olvand violet, and show you another awesome video Deadpepper5 has made.

About how I reimagined combat and the new Olb that followed from it
Olvand

About how I reimagined combat and the new Olb that followed from it

Oct 18, 2014 Olvand 2 comments

Combat in Olvand has changed about. About the reasons, and the resulting Quick Olb.

The sounds of the night in Olvand
Olvand

The sounds of the night in Olvand

Oct 11, 2014 Olvand 1 comment

This time, I tell you about how I taught the audio director to make nights sound like nights.

The advantage of watching people play
Olvand

The advantage of watching people play

Oct 4, 2014 Olvand 4 comments

This week, I tell you about two things I discovered because I watched two friends of mine play the game

Designing the darkness in Olvand's new caves
Olvand

Designing the darkness in Olvand's new caves

Sep 27, 2014 Olvand 2 comments

This week, I tell you about the problems I had when adding darkness to caves, and also about their solutions.

Having fun in the new caves
Olvand

Having fun in the new caves

Sep 20, 2014 Olvand 2 comments

In this blogpost, I describe how accidently had a lot of fun playing my own game.

Rewarding people with Olbs
Olvand

Rewarding people with Olbs

Aug 12, 2014 Olvand 1 comment

This week, I write about my plans to make collecting Olbs one of the main things you do in the game.

Designing the details
Olvand

Designing the details

Aug 2, 2014 Olvand 3 comments

This week, I give you a small example of how a small design mistake can have huge negative results.

Practical challenges with the cave generator
Olvand

Practical challenges with the cave generator

Jul 26, 2014 Olvand 1 comment

This week, I explain two practical problem for the cave generator, and how I solved them.

The cave generator
Olvand

The cave generator

Jul 20, 2014 Olvand 0 comments

This week, I explain how my cave generation algorithm works, and how the development process went.

Caves in Olvand: why and how, pt. II
Olvand

Caves in Olvand: why and how, pt. II

Jul 13, 2014 Olvand 0 comments

In this blogpost, I continue to explain why the focus of the next updates will be caves, and how I plan to do that.

Caves in Olvand: why and how, pt. I
Olvand

Caves in Olvand: why and how, pt. I

Jul 5, 2014 Olvand 5 comments

In this blogpost, I explain why the focus of the next updates will be caves, and how I plan to do that.

Help me find a name for the new update
Olvand

Help me find a name for the new update

Jun 28, 2014 Olvand 1 comment

The last update is out, development on the new one is started. But what should I call it?

Olvand v10.2 trailer by Gaming Pepper
Olvand

Olvand v10.2 trailer by Gaming Pepper

Jun 19, 2014 Olvand 1 comment

Olvand v10.2 is done and Gaming Pepper made an awesome trailer

It's bugfixing time again
Olvand

It's bugfixing time again

May 24, 2014 Olvand 2 comments

This blogposts, I explain the bugs I'm currently fixing