Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several mini-games the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects.
In this blog, I tell about three things I've doing: implementing racing, solving the inventory bug, and composing background music for the racing minigame.
Posted by Woseseltops on Nov 15th, 2012
Hi everyone, this listed style of news really fits how I'm working these days, so here's another one:
The feeling I try to express with this piece (besides FASTER FASTER FASTER! of course) is that of a player new to a server who has reached a little town, and has decided to join a race that happens to be organized there. The race turns out to be a huge track that takes him through beautiful cities and nature, with all kinds of colorful flowers and animals (all randomly generated, unique to this server, of course). Maybe I'll do the new duel music next week, it depends on how much I've got by then: I decided last weekend I really wasn't happy with what I had so far, so I decided to start over complete.