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Comment History  (0 - 30 of 76)
Wolf599
Wolf599 - - 76 comments @ Exploring Far Cry MasterCD builds - part 1

Thank you, I really enjoyed reading this.

Good karma+6 votes
Wolf599
Wolf599 - - 76 comments @ Command And Conquer : Generals Evolution

I'm already on Discord server. Someone already reported this issue. After about 15-30 minutes of playing Skirmish it just freezes and audio becomes stuck in loop, then I have to close the game in taskbar.
I don't know how to replicate this crash because it happens randomly, it happened while playing USA, GLA or China.
Old version 0.21 crashed while using Scud Storm, that was known bug and I could replicate it, but this time in 0.3 it's just random.
I don't think it's my PC. I have i5 4690k, 16gb ddr3 and GTX1060 6GB.
Btw my name on discord is VUK, but I never commented anything on there :)

Here is link to the message of the guy that already reported this issue:

Jameegi — Yesterday at 11:35 PM
Discord.com

Good karma+3 votes
Wolf599
Wolf599 - - 76 comments @ Command And Conquer : Generals Evolution

I don't have missing textures it just crashes all the time. After about 20 minutes of playing Skirmish with AI it freezes.
4Gb patch is installed and I have legit origin copy of the RA3.
0.21 worked fine.
Reinstalled 0.3 but still crashes.

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ Command And Conquer : Generals Evolution

0.3 Crashes every match. I uninstalled 0.21 before installing 0.3.

0.21 worked fine. I might try reinstalling RA3, maybe it would help.

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ Back to Hell - Episode 1

Is there any way to switch to English? Characters are speaking German.

Good karma+1 vote
Wolf599
Wolf599 - - 76 comments @ Command And Conquer : Generals Evolution

Other fix is to save game before every scud storm use so you can continue after the crash.

Good karma+1 vote
Wolf599
Wolf599 - - 76 comments @ Command And Conquer : Generals Evolution

Is there any way to avoid crash while using Scud Storm?

Good karma+1 vote
Wolf599
Wolf599 - - 76 comments @ Command And Conquer : Generals Evolution

Just did that fix and it worked! I have C&C Ultimate Collection on Origin. I just added "UseLocalUserMaps" in registry.

Thanks.

Good karma+3 votes
Wolf599
Wolf599 - - 76 comments @ Command And Conquer : Generals Evolution

Just tried that and they still don't show up in game :(

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ Command And Conquer : Generals Evolution

Can anyone help me with adding additional maps?

I downloaded additional maps, unzipped them and placed them in \AppData\Roaming\Red Alert 3\Maps but they don't show up in game. Anyone know what's the problem?

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ Finish AW50 + render

Looks amazing, almost like crysis :)

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ CRYSIS - OPERATION:SALVAGE Extended Trailer

Amazing, cant wait for the full version.

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ [OUTDATED]Back to Basics v4.0

I think even tanks are a little weaker vs infantry than in v3? It feels like it takes too long for 2 shermans to kill 1 infantry squad...

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ [OUTDATED]Back to Basics v4.0

I told you :) Direct hit on pioneers and they lose maybe 15% HP.

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ Company of Heroes: Back to Basics

BtB is a lot smoother compared to blitzkrieg mod.
BK mod lags while having way worse AI than BtB. Even vanilla AI is smarther than one from BK while having better performance.

Good karma+3 votes
Wolf599
Wolf599 - - 76 comments @ Company of Heroes: Back to Basics

Performance issues with lots of AI is normal for most RTS games.
Dunno if you played C&C Generals, that game is from 2003 and it lags on my i5 4690k when playing 4vs4, because engine is singlethreaded. You cant do anything to fix that, only devs can make engine multithreaded. I think even C&C Tiberium Wars from 2007 is singlethreaded, only C&C Red Alert 3 from 2008 can use two cores for AI.

CoH1 runs good for me, better than CoH2.

Good karma+3 votes
Wolf599
Wolf599 - - 76 comments @ [OUTDATED]Back to Basics v4.0

Right now mortars feel so weak, it seems like they have to hit directly onto target to deal some damage, i think it would be better to make them less accurate, but increase damage and splash radius IMO.

If you make them scatter less, they could snipe mg emplacements from far away making them OP vs bunkers, but they would still be weak vs infantry.

Good karma+3 votes
Wolf599
Wolf599 - - 76 comments @ [OUTDATED]Back to Basics v4.0

Its funny when you see enemy panthers and tigers, and your friendly AI is just charging with assault & calliope shermans at them. He didnt produce any normal shermans for the whole match.

Overall I like v4, it's much more fun playing CoH with BtB than vanilla or with other mods.

Good karma+3 votes
Wolf599
Wolf599 - - 76 comments @ [OUTDATED]Back to Basics v4.0

Just played as Brits and I found a bug. British panther tank can't fire its main gun, only mg's are shooting (even attack ground button is missing from the UI).

And friendly Normal USA AI was producing only M4 Assault shermans and Sherman Calliope, he wasnt producing any ''standard'' 75mm or 76mm shermans which made him useless at fighting enemy tanks. Dunno if its a bug or its intended to be that way?

I really think mortars are a little weak, i had 4 british 3'' mortars built next to each other and they were not good at stopping enemy inf attacks in large numbers, its better to build one artillery emplacement than 4 mortar emplacements for defending small part of the map IMO.

Good karma+3 votes
Wolf599
Wolf599 - - 76 comments @ [OUTDATED]Back to Basics v4.0

This time I played 2vs2, I and friendly normal AI played as Wehrmacht vs 2 normal USA AI's and we lost, im definetly used to dumb vanilla AI, i could beat 2 experts solo. btw im playing annihilate mode.

I noticed AI always attacks in big groups, they send around 5-10 infantry squads at once, i think mortars are underpowered, one MG bunker and 2 81mm mortars cant stand vs 5-7 infantry squads.

Also friendly AI was a *******, he destroyed my stationary panther tank with V1 rocket... i think he launched V1 rocket at my tank because he was targeting two enemy inf squads that were close to my tank.

Friendly AI had one tiger tank that was bugged for 20-30 minutes (until end of the match), tiger was just rotating on the spot next to fuel point and doing nothing, he looked stuck, but nothing was blocking him.

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ [OUTDATED]Back to Basics v4.0

Its impossible to play defensively vs Wehrmacht AI, they just spam with nebelwerfer rockets. Every 2 minutes rockets start falling all over my defenses... That was vs Normal AI.

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ RHS: Armed Forces of the Russian Federation (A3)

That would be amazing.

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ [OUTDATED]Back to Basics v4.0

Hell yeah! v4 is finally here.

Im downloading right now, i will report bugs if i find them.

Did you change Brits as you planned? News post is still under authorization.

Good karma+4 votes
Wolf599
Wolf599 - - 76 comments @ Serbian Armed Forces (SAF) ArmA3

Да ли планирате да наставите рад на моду у будућности?

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ Company of Heroes: Back to Basics

Lets hope ''soon™'' means before 2020 lol...

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ Company of Heroes: Back to Basics

I'm sure it will be worth it.

Good karma+2 votes
Wolf599
Wolf599 - - 76 comments @ Company of heroes: Total War Mod

Same issue here. Textures on structures look weird and i get Fatal AI error after 10-15mins of playing. I have latest update installed.

Good karma+1 vote