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Wildgrass January Dev Update

Wildgrass January Dev Update

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Will Helm Scream? released. Global Game Jam next week! Podcasts old and new. Come on over and catch up with us :)

PAX Prime, PANDAMONIUM Demo, The Future

PAX Prime, PANDAMONIUM Demo, The Future

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Our latest 48 hour game jam prototype is now available for download on Windows, Mac and Linux PCs following its successful showing at PAX Prime! Read...

Wildgrass Dev Update #5 - TPFTL

Wildgrass Dev Update #5 - TPFTL

Wildgrass 2 comments

Our final prototype blog, and information on upcoming events and changes!

Wildgrass Dev Update #4 - Chlorophyll

Wildgrass Dev Update #4 - Chlorophyll

Wildgrass 1 comment

It's a update about a killer plant! And development shizz wizz.

Wildgrass Dev Update #3 - Dodger

Wildgrass Dev Update #3 - Dodger

Wildgrass 0 comments

Check out what we did during our 4th week of prototyping!

Wildgrass Dev Update #2- The Buoy

Wildgrass Dev Update #2- The Buoy

Wildgrass 0 comments

In this update we detail what we spent our time doing in the third week of our prototype sprint.

An update on our progress.

An update on our progress.

CHARGE! 0 comments

So we've released the new version of CHARGE!, what are we up to now?

CHARGE! 1.1 out now!

CHARGE! 1.1 out now!

CHARGE! 3 comments

Patch 1.1 is out now! Changelog and ramblings below! Let us know what you think, we'd love to hear from you all.

CHARGE! is released.

CHARGE! is released.

CHARGE! 0 comments

After 3 weeks of development and polish following our 48 hr prototype, CHARGE! is finally kind of ok enough to let you play!

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