Your heart is failing, and you're in the worst hospital in the world! You must quickly race between electrical sources to keep your heart beating whilst avoiding the malevolent staff.

Report article RSS Feed CHARGE! is released.

After 3 weeks of development and polish following our 48 hr prototype, CHARGE! is finally kind of ok enough to let you play!

Posted by Wildgrass on Feb 21st, 2013

CHARGE! began life as our entry for the Global Game Jam 2013. We had a lot of fun not only thinking of the dumb ideas it involves but creating that content and seeing it play out in front of us. Our team has stuck together since then and we felt that CHARGE deserved a little more love, and so we gave it.

Socialism

JUIIIIICE

You can download the original 48hr game here: Globalgamejam.org

CHARGE! v1.0 Windows

Changes:

  • A Menu
  • Additional side room types with more interesting designs.
  • Keyboard and Mouse input alongside the original controller support.*
  • Guards now give chase and hold you down
  • Ambulances. They're not here to save you.
  • Re-Balanced energy outputs from different items.
  • Other little things

*Controller not supported in menu.

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CHARGE!
Platforms
Windows, Mac, Linux
Developer & Publisher
Wildgrass
Engine
Unity
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Release Date
Released Feb 21, 2013
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Related Games
CHARGE!
CHARGE! Single Player Arcade
Related Engines
Unity
Unity Commercial Released May 30, 2005
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Wildgrass
Wildgrass Developer with 5 members