Where's the Infinity? The Valiant-class, the Autumn-class, the Phoenix-class?
Where's the Infinity? The Valiant-class, the Autumn-class, the Phoenix-class?
Who did the unit voices for ECA? Where did they come from?
I installed the game, then the patch, then the crack, then moved the 'locale' folder and SSC.big into the Data folder and opengl32.dll and Qeffects files into Release folder, did the target on the new launch shortcut and the game still crashes when I launch it.
Not to be a killjoy but I've had this problem ever since this mod appeared. The Daedalus class's Asgard Beam Weapon ports are STILL incorrectly placed on the models.
So fine, you have Halo4 phobia, good for you. The Valiant (UNSC Everest) however SHOULD be in it, not to mention the Trafalgar and the normal carriers like All Under Heaven, Musashi, etc.
And where is the Gorgon-class heavy destroyer, Charon-class light frigate, Valiant-class super-heavy cruiser, Strident-class heavy frigate, the UNSC Infinity, F-41 Broadsword, YSS-1000 Sabre, Sahara-class prowler, Autumn-class heavy cruiser, G79H-TC/MA Pelican as possible mine layer corvette and the D79H-TC Pelican as a boarding corvette. You guys take way too many liberties with cannon ships. I could make a better list of which ships to fill which roles.
How can I return the Vaygr and Hiigaran ships to their original stats? They have way too much armor.
Then don't play it and stop whining. Go play ******* warhammer shitthousand.
Please try to visually add the weapon ports on the ships, not just fire coming from a random place.
I will enjoy blowing these out of the sky. UNSC all the way!
I finally managed to install HW2 1.1 on my Windows 7. When is the next update coming out? I can't wait to try it!
Not to be Mr. Doom and Gloom, but the Asgard Beam Weapons on the 304s is wrong again. Their locations and numbers.
Just wanted to let you guys know that you can probably just extract the ship models from ME3 and work on those, probably touch up the textures on them for the Beta.
Is there going to be an English menu too?
Or a massive mod crossover, could invite in the people who made Battlestar Galactica Fleet Commander and the people who are working on the Halo Homefront mod.
-Reapers
-Alliance
-Turians
-Asari
-Tau'ri
-Asgard
-Ancients
-Wrait
-Goa'uld
-Replicators
-Ori
-Colonials
-Cylons
-Covenant
-UNSC
Totally awesome idea, go for it.
******* finally! I've been waiting for an ME mod for Homeworld2 for ages! I know a lot about ships, classes, sizes, weapons, all that stuff, so I would love to help you guys with that. I've been throwing this around my head for a long time and I've got a ton of great ideas on how to implement the weapons in Homeworld2 to perfectly fit with the characteristics and abilities of Mass Effect ships.
Hey, cool, my screenshot finally got a use.
Reaper dreadnoughts, including Nazara are exactly 2kms long, Harbinger is a bit bigger, Reaper destroyers are 160 meters long. Everest-class dreadnoughts, the biggest in the Alliance Navy are 888 meters long, Alliance cruisers are a around 500-550 meters in length.
that's some hot female armor right there
I rly want a model of Ashley!
Uhm, only the Alliance has Carriers.
What about the Covenant? Are they in development or already done?
Extra voice acting? That's great news. As for ships, when they explode, do they leave behind the same generic wreck Hiigaran and Vaygr ships do, or will the debris be recognizable?
UNSC Captain: /sigh Always pulling Hiigarans' butts out of the fire...
Webzlinger
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