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Comment History
WantToPlayTheyHunger
WantToPlayTheyHunger - - 7 comments @ DangerousWorld

Hi, thank you for your mod, but could you please tell me...
(SPOILERS BELOW)
What is the objective in the car after Dog turns up? (the time sensitive mission) Do I have to crash through the timber wall at the end of the canyon with the car or something? Where do i go? it's zombies in a sewer and a dead end wall then I die.
Do I need to use the V8 Car? (because I couldn't get it onto the correct side of the train tracks. Is Dog supposed to smash the garage wall so I can get the V8 out?) I spawned a jeep scout car instead, i couldn't find out how to spawn the car from Ep2.
Cheers

Good karma+1 vote
WantToPlayTheyHunger
WantToPlayTheyHunger - - 7 comments @ Missing Information

Hi, i'm playing it and it's really fun but buggy. Is there a walkthrough anywhere? I'm stuck on the sand/ Desert map with the overhead train line. Everything is killed but nowhere to go! Cheers

Good karma+1 vote
WantToPlayTheyHunger
WantToPlayTheyHunger - - 7 comments @ Portal: Prelude

Hi, sooo many comments to read! Thanks for this mod. Re: computer voice acting, obviously not anywhere near as good as real voices but i just didn't care about that, better than just on screen text as some mods are, and after all this is a mod not a studio game. However alot of the chambers were just too hard. I got through it but didn't actually enjoy it to be honest. More hardcore gamers who thrive on the difficulty seem to love it though, so each to his own i guess, anyway thanks and all the best.

Good karma+1 vote
WantToPlayTheyHunger
WantToPlayTheyHunger - - 7 comments @ Mentality

pt2: Nevermind What i said about noclipping the concrete gap, i went through again and found the cables this time and got into the area with the sniper rifle.
BTW, my right hand was bright pink when using the sniper rifle which caused a complete crash in case you hadn't heard about this problem before.
Cheers.

Good karma+1 vote
WantToPlayTheyHunger
WantToPlayTheyHunger - - 7 comments @ Mentality

Hi, i really liked this demo, similar to FEAR, all creepy and WTF?! It was all over in 10 mins and i was Ahh No! I forgot it was a just a demo and i was really getting into it. The axe swings too slow for my liking though considering the zombie guys run pretty quick when they do run. Weapon 'selection' sounds would be nice, i'm just used to that from all the other HL games/ mods. I couldn't get accross the concrete gap and noclipped it, maybe i missed something or am just an unco, i did give up fairly quickly. Anyway, these are all little things and i'm sure i'd adapt to them so they're not really a big deal. I liked the voice acting and that the torch stays on. Anyway, thanks and looking forward to the full release.

Good karma+1 vote
WantToPlayTheyHunger
WantToPlayTheyHunger - - 7 comments @ The Citizen

Hi, I found the part where there are many many manhacks (just after the marble style room with the T shape staircase) kind of frustrating, actually really frustrating cos i spent a while killing a bunch of them 1 or 2 at a time (shotty ammo is scarce) and then it became apparent there were about 25 more of them upstairs so i should have actually have approached the battle a totally different way, but i only find that out after doing it the wrong way for a while, and then going buddha mode to have look further on. Everyone else seems to really like this mod so maybe i was doing something wrong, i'm not an expert or a modder or anything but it seemed a bit unnecessary. Anyway, good voice acting btw, all the best and thanks for the mod.

Good karma+1 vote
WantToPlayTheyHunger
WantToPlayTheyHunger - - 7 comments @ Ravenholm

I really liked this. Lots of crabs, poison crabs, zombies and fast zombies! Quite long about 2.5 hrs. Quite tense, like the original ravenholm. I had to noclip to figure out a way out of both foggy forrest areas though, maybe put a light at the exit? (i walked past it twice in the fog). It being in french was no problem because of the text translations which added a slight quirky quality which fitted the tone of a mod with a theme of tension/ mystery. No sprint ability though, but it didn't matter. I had more fun with this than Far Cry 2 which i just got and which is a big let down.
Many thanks!

Good karma+1 vote