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Comment History
VhwatGoes
VhwatGoes - - 26 comments @ Aeon T3 PD MK III ingame

I mean, when I shoot a police man in the face with an arrow, they'd arrest me in real life. In skyrim it seems like they felt somebody flick them in the face. "IS ANYONE THERE?"

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Gifting units or Sacrifice units

Yes, I would like to exclude this option before a match as well...

Good karma+3 votes
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate Death Sphere

I don't think Squenix named those units, I don't think I was supporting it either. The director of the original Supreme Commander could hardly oversee the production of SupCom 2, let alone evolve his old ideas into a sequel.

As far as we know, anyone from the developer or publisher could have been responsible for the names.

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate Death Sphere

How does the unit range? Will it be at the very front, or at the back of the attacking army? Unless it's a flying unit (In which case, I assume it's a gunship of sorts)

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate Death Sphere

From the 'Death' to the 'sphere', I can't do it >.<! (You shouldn't change the name if i'm the only guy complaining)

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate Death Sphere

We'llfinja rolls better for me, although ALL OF THIS COULD BE MY ACCENT.

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate Death Sphere

But... Death Sphere... When I'm commentating a SupCom 2 game, that's very annoying to keep repeating :\.

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate Death Sphere

It needs one, or else it's not an Aeon Experimental....

Good karma-2 votes
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate Death Sphere

Eh, I don't know about the name... If it's an experimental unit it has to have some silly ring to it like the wilfinja (we'll-find-ya). Like Desphere.

Good karma-4 votes
VhwatGoes
VhwatGoes - - 26 comments @ Spidey!

Or completely oversized, and able to skate on water...

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Aeon T3 PD MK III ingame

Except this game has better AI. Most games and some benchmark tools have engravings that look very much like these...

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate T4 "Equalizer" Walker (remade)

Yes! Give the wheelie one a torso tall enough that it can have arms above the wheels, and the tilt-effect on movement, of course :P. It should be the fastest land unit for the aeon as well considering the size of the wheels. The obvious downside that would balance this is: leaving the fleet behind on a long-range assault, and always being on the very front line because of this.

The magnetron should disable this unit's movement completely.

Good karma+2 votes
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate T4 "Equalizer" Walker (wip)

Starwars walkers are a freaking Box with legs, this is different.... Although a Second large chamber on the back wouldn't look bad.

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Illuminate T4 "Equalizer" Walker (wip)

DOES IT WUBWUB?

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Cybran T3 "Hound" Artillery walker (HD)

How does it move, just crawl?

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Cybran T3 "Hound" Artillery walker

If it was a gauss cannon, it would tear the air is passes through and penetrate every target in a line. No explosion, but lots of death per second.

Good karma+2 votes
VhwatGoes
VhwatGoes - - 26 comments @ Revamp Expansion Mod (RVE)

Well did you download Revamp 1.1 and the mod manager? You also need the 'Infinate War' DLC on steam.

Good karma+2 votes
VhwatGoes
VhwatGoes - - 26 comments @ Spy shot

I'm thinking it's an experimental spy drone (if not, make T4 spy drone a thing)

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ UEF god lvl XP 3d render

How tall is this in comparison to the Kriptor?

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Aeon Angel 3d render

Comparing it with air bombers. I know it's only hovering on the ground, but it looks like this could be incredibly agile (despite the size).

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Soulripper MK3 3d render

It looks like it could just shatter with 10 rockets...

Good karma0 votes
VhwatGoes
VhwatGoes - - 26 comments @ Aeon Angel 3d render

Is it fast?

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Annihilator in 3D

Hold on to those hi-poly models in-case of a SupCom 3. We wouldn't want to lose such a mod.

Good karma+2 votes
VhwatGoes
VhwatGoes - - 26 comments @ View Models in 3D

That would help understand the scale a lot.

Good karma+2 votes
VhwatGoes
VhwatGoes - - 26 comments @ View Models in 3D

Is there a way to reference the size of these models with something like an engineer?

Good karma+1 vote
VhwatGoes
VhwatGoes - - 26 comments @ Cybran Necro bot WIP

The cost of resurrection should be 1 energy point per hit point of the unit being revived. Once 2% of the unit's health has been restored, it should only then be able to move and account as 1 unit in your cap.

I'm just throwing out a balance solution , instant sacrifice is not fun. Both sides will have one of these units, so armies will always be traded back and forth at a maintainable cost of energy. Depending on the health of this unit, I may have another solution...

Good karma+1 vote