Just your day to day Strategy and FPS player with a sense of humor and independence. I'm also the in-field Commander of the casual clan JSSG. These days I mostly fiddle around with Warhammer 40K stuff, read up on Lovecraft and Tolkien, and try to build a personal physical archive of enjoyable movies and TV series. I'm making a living of being a radio board operator and station engineer. If you see a "Vadronus Prime" running around, that's my alternate gamer-tag. (Long version of Vader91 really) The Free Voice from Vegas Itself!

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Report RSS Some Sketches and Doodles - Sovereign Armory 2 (view original)
Some Sketches and Doodles - Sovereign Armory 2
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Vader91 Author
Vader91 - - 1,837 comments

Rommel Command Land Raider

A unique vehicle in the League; this vehicle is the pinnacle of the League's technological development. Serving as the mobile command vehicle for the League's honor guard, the majority of the time this vehicle is not on the front lines. However, when it needs to get in the battle directly, nothing can stand against it. It is a good deal larger then a normal Land Raider, providing ample space for the command suite as well as supporting the numerous weapon systems. The armor is a rare composite typically only used on the League's command ships; Necrodermis-laced Ceramite armor. Between heavy plates of ceramite an incredibly thin layer of necrodermis (the element composing Necron bodies. The necrodermis is obviously a highly rare commodity that the League has acquired in minuscule amounts.). If the first layer of the armor is breached, the necrodermis lace moves to the area and hardens, forming something akin to a mechanical "scab," reinforcing the breach until repairs can be made.
Weapon wise the Rommel can shame even a Baneblade. Equipped with a high-caliber heavy bolter turret (front), a combi-lascannon/melta turret (not seen, behind bolter turret on the starboard side of the vehicle), 2 optimized plasma cannons (thank you fourth company), 2 twin-link heavy lascannons, 2 assault cannons, and a Simo-Pattern tactical missile system (a larger version of this system is on the Simo-pattern Whirlwind of the League. Essentially a WH40K Cruise missile launcher).
As a final trick, the Rommel can engage a powerful hover system for roughly 10 minutes using a gauss generator alongside numerous stabilizers reversed-engineered from a Necron Monolith. Though slower than an Astartes Land Speeder, the increased speed and maneuverability of this rolling fortress has caused whole Imperial Guard regiments to surrender upon seeing it.

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Description

Some more concepts for the JSSG-made chapter known as the League of Sovereigns. Had a few good ideas for some more of the vehicles the chapter would use. More info as individual comments on each image.