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Couple Bugs still are misspellings:
Utopia Planitia is spelled Utopia Planetia on the Fed Research
I've also noticed some misspellings in ship descriptions.
Also the Fed and Klingon military and civilian lab icons for building are flip flopped. This can cause you to click one thinking your building a civ lab only to realize it was a military lab. Consider placing them uniform across all races to avoid confusion.
Also, For the Pirate screen, maybe change the icon to a Maquis emblem rather than the pirate face of SoaSE.
Overall, the mod just keeps getting better and better guys, you are awesome!
Well its the repair drone ability that comes with capturing a service bay. The model looks very unfinished and the lack of ability to shoot it is a bit bothersome.
Please don't take that as criticism, I love this mod and I wish EA had hired you all to make the game instead. Just a observation
I think i've found a bug. Occasionally when NOD AI attacks my base a cargo helicopter lands. It can't be targeted and seems to be a glitch. It doesn't look well skinned which makes me think its unfinished. It is a cargo helicopter with a giant cargo hold below it and seems to deploy repair drones.
Any chance in the future you could make a new model for the Temple of Nod? I always thought the one in Tiberium Wars looked absolutely horrible. Its bland and ugly. The model from Tiberian Sun was so sleek and streamlined...it looked amazing.
I have noticed when you cancel construction on buildings it sometimes crashes. Also the voice of the computer (Planetary System Detected) is glitchy sounding. Other than that...this is incredible. The models are incredible, the music is great, the feeling is great. You've outdone yourselves.
MERRY CHRISTMAS....I love you.
This is amazing
THIS IS SO AWESOME!
Can't wait, one of my few gripes has been how the models look closer up.
Also, what about some more modern Klingon and Romulan ships. I know they have the Negh'var and Vor'cha, but alot of their models are very old TMP type ships.
However, the game is great, I love it!
-Antimatter spread (as seen in Best of Both Worlds)
-changeable pods for the Nebula class (could call it mission modules)
-Exhaust tracking torpedoes to combat cloaks (STVI)
-Cloaking Device (for defiant)
-Quantum Slipstream (Voyager)
-Android Crew (makes crew more efficient)
-Mark XII Phaser Arrays (Upgrades from Mark X for more damage)
-Probes (Allows longer sensor range)
-Picard Manuever (Creates a brief duplicate)
-Riker Manuever (spray enemy vessel with metreon gas to slow and damage over time)
-Wolf Pack (Bird of prey gains 2 wingmen birds of prey, all three controlled as 1 unit much like fighters)
-Disruptor cannons (for the Negh'Var which allow some bleed through of damage from he shields to the hull as seen in DS9)
-Engine targetting (STIII)
-Wanton Aggression (allows a brief period of time with increased rate of fire)
-Drunken Ambassadors (STV - Allow Klingon diplomats to be slightly more friendly, improving relations)
-Plasma Torpedoes (upgrades Romulans to Plasma torpedoes which cause heavy damage)
-Battle Cloak (allows temporary use of both cloak, shields, and weapons STX)
-Borg Technology (Allows vessels to take on Borg qualities such as regenerative shielding, enhanced weapons, at the expense of speed - Star Trek)
-Cunning spies (allow Romulans to target a vessel or station and place a spy aboard, allowing them to see that planets sight)
Sooo much beauty
Same issue here too
This is so beautiful. Armada was one of the best star trek games of all time. When this comes out i may actually take a pause from Fleet Ops.