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Unit54987
Unit54987 Jul 21 2014, 6:57pm says:

lol

+1 vote   media: [WIP] ZCL-XA-2
Unit54987
Unit54987 Dec 1 2011, 5:12pm says:

I think these building look good, but they are missing some key elements. Like say a factory assembly line that would create the vehicles then park them on the pad or in the garage.

+1 vote   media: Airpad
Unit54987
Unit54987 Oct 27 2011, 10:30pm says:

Quick question. Are there going to be hero units and what would they be?

+1 vote   media: Forerunner prop
Unit54987
Unit54987 Sep 23 2011, 6:12pm says:

Well there are two forms of glassing, Orbital bombardment is the most common and most destructive method used to destroy a planet. The other is Low range bombardment which is used to effectively destroy a ground target and avoid friendly units. A good image of this is on Harvest right before the Pillars of Autumn takes off and leaves orbit. That one would be best to use as an orbital bombardment, the only things is the beam moves from one location to another. But could be used as the bombing run instead of the Seraphs. And then use the Elite Shock Troopers, equivalent to the ODST's, as the orbital bombardment. And then use the main form of glassing as the Death Star equivalent, but make it need a super Carrier and some dedicated warships, as the Covenant use many ships to glass a planet.

+1 vote   mod: Campaign Commander
Unit54987
Unit54987 Sep 11 2011, 5:43pm replied:

Ah, that's good to know. Hopping for some addons in the future then

+2 votes   mod: Freeworlds: Tides of War
Unit54987
Unit54987 Sep 7 2011, 7:34pm says:

Question. Are you going to create some of the ships form the Empire at war: Force of Corruption? Like the Vengeance Cruiser, or the Underworld Cruiser?

+2 votes   mod: Freeworlds: Tides of War
Unit54987
Unit54987 Sep 3 2011, 4:02pm says:

Quick question are the ghosts, warthogs, chopper(if any), wraith, etc. going to be able to run over infantry like in the game, similar to the Empires TIE Maulers?

+1 vote   mod: Campaign Commander
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