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Tondrai666
Tondrai666 @ Juggernaut

Ive had the same problem with Complex AI and i must say this one is much more managable.

It'll give you a run for your money if set on hard but it wont curb stomp you like Complex did :p

Good karma+1 vote
Tondrai666
Tondrai666 @ Tyrannic_Vets

Pretty sure thats a bolt pistol side arm :p
But there is indeed no such thing as TOO MUCH DAKKA

Good karma+1 vote
Tondrai666
Tondrai666 @ BrewLAN 0.5.1 beta

Wow such a fast fix! Awesome :3

Good karma+2 votes
Tondrai666
Tondrai666 @ BrewLAN 0.5 beta

Awesome so next version will be bug free again?
AWESOME :3

Good karma+1 vote
Tondrai666
Tondrai666 @ Cybran ACU concept

Somebody pleaaaase rework ACU's and SURELY SACU's...
Black Ops ACU's is good but it could be so much more :( Especially SACU's

Good karma+1 vote
Tondrai666
Tondrai666 @ Base Tarmac

I have a strange thing that all my tarmacs (including those spawned by actual buildings) are ust plain black since a while back in my game, even when i deactivate this mod.
Any idea whats causing this? :s i have no idea who else to ask xD

Good karma+1 vote
Tondrai666
Tondrai666 @ BrewLAN 0.5 beta

I have the same. 0.4.4 worked fine with Xtrem wars.

All my other mods (Antares, Jon mod, Total Mayhem, Black ops and modded Campaign) have no issues.

I have Black Ops Icon 5.0 and it works fine

Good karma+1 vote
Tondrai666
Tondrai666 @ BrewLAN 0.5 beta

I found the problem for me...
In my case the mod isnt compatible with Xtrem Wars 1.00
It just crashes to desktop everytime

Good karma+1 vote
Tondrai666
Tondrai666 @ BrewLAN 0.5 beta

Then I should look for a new version xD
I'll download that and retry and let you know!

Good karma+1 vote
Tondrai666
Tondrai666 @ BrewLAN 0.5 beta

I also have the same crash with BlackOps mod sadly.
During loading of a mission (I have a mod that enables mods in campaign) it crashes at the loading screen.

I use BlackOps 3.2, BlackOps Support 5.0 and BlackOps ACU 3.2

Good karma+1 vote
Tondrai666
Tondrai666 @ Proof: Subsystems Are Preserved in Level 2

I still have the shipyard the game gave me (Nabaal) so I think that's why i dont get battlecruisers... gonna try to fix that on a previous level since I do have Fleet admiral rank by far.

Good karma+1 vote
Tondrai666
Tondrai666 @ Proof: Subsystems Are Preserved in Level 2

Also, there is something strange with the heavy ion cannon the mothership can use. Once you have it, next mission it says its not constructable, yet you can still see and use the ion cannon on the ship. And when do you unlock the use of battlecruisers? I'm at level 12 now and my Mothership dies before my entire fleet can even launch due to sheer fire power I encounter xD

Good karma+1 vote
Tondrai666
Tondrai666 @ Proof: Subsystems Are Preserved in Level 2

Appareantly it was my mistake, I double checked, I'm sorry :p
But I did notice a weird thing with Movers. They were nigh indestructible? Even with the anti mover weapon upgrade 20 Torpedo frigates take a long time killing a few Movers. Their armor value was decreasing as they took shots instead of losing health. Only at 4000 did they start losing health on their health bar?

Good karma+1 vote
Tondrai666
Tondrai666 @ First Working Campaign for Complex!

I never manually docked em. I think it was at each level but i'll check that again and let you know ;)

Good karma+1 vote
Tondrai666
Tondrai666 @ First Working Campaign for Complex!

I think i have it in every level. And my crew station, power station and research station dock every mission automatically cause when the next mission starts they all have to launch from the mothership one by one.

Good karma+1 vote
Tondrai666
Tondrai666 @ First Working Campaign for Complex!

The missions are well not really hard but, they make you think a lot to make em work. I really like it. But is it normal that the power station loses all of its energy coils it after every mission? I have to rebuild them every time at the start and it eats quite some RU's

Good karma+2 votes
Tondrai666
Tondrai666 @ First Working Campaign for Complex!

So far everything flawless but i seem to have some problem killing the carrier in lvl 2 before he escapes xD but i'll make it ;)

Good karma+2 votes
Tondrai666
Tondrai666 @ Homeworld 2 Complex Simple 2.8

Im downloading as we speak!

Good karma+1 vote
Tondrai666
Tondrai666 @ Ultimate Apocalypse Patch - 1.73.4 (OUTDATED!)

I have a small problem. I used to play this mod on the old CD version I had of soulstorm. I lost the CD so I was forced to use a crack. This worked fine. I now have the game via Steam from the bundle that was on discount last week. This seems to be a new version and i can't seem to get this to work... It keeps failing as soon as I try to activate the mod. Is the mod not compatible with the Steam version?

Good karma+1 vote
Tondrai666
Tondrai666 @ Vaygr Bombers Now Have 360° Bomb Launchers

This will do them well because at certain point in speed upgrade they always hit themselves with their missiles Ö

Good karma+1 vote
Tondrai666
Tondrai666 @ Demolishfrigate

Is that a mini Phase canon as seen on the dreadnought? Ö Awesome

Good karma+1 vote
Tondrai666
Tondrai666 @ Massive Airshow Going on in Mission 15

Well if everyone is having such an easy time on campaign I seem to do something terribly wrong xD I have come to hate that Balcora gate mission xD

Good karma+1 vote
Tondrai666
Tondrai666 @ Vanilla Mission 15

Nope i did not :( in my defence i only know the game 3 years xD

Good karma+1 vote
Tondrai666
Tondrai666 @ Vanilla Mission 15

I will download and play it the day it comes online!
Im really stoked about this!

Good karma+1 vote
Tondrai666
Tondrai666 @ Massive Airshow Going on in Mission 15

Haha nice! I never reached this mission on vanilla as i always got smashed at the mission for Balcora Gate :( Hope this with this mod's extra firepower and more depth of play I will be able to reach it!

Good karma+1 vote
Tondrai666
Tondrai666 @ Vanilla Mission 15

So thats where the Complex model for the Hiigaran cruise missile came from :p

Good karma+1 vote
Tondrai666
Tondrai666 @ Massive Airshow Going on in Mission 15

Thats the fleet you face in final mission? Wow damn xD

Good karma+1 vote
Tondrai666
Tondrai666 @ Vanilla Mission 15

Im up for testing! Anyday! :D

Good karma+1 vote
Tondrai666
Tondrai666 @ Vanilla Mission 12

How is the Vaygr AI gonna behave? no longer a steamrolling tank like in vanilla? I never could finish this mission cause the Vaygr just produced so much i couldnt keep up :(

Good karma+1 vote
Tondrai666
Tondrai666 @ Vanilla Mission 8

Owh ok that explains :p Progress seems very fast! :D im so looking forward to this

Good karma+1 vote
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