finally in college and the same old RTS addict that i am. been modding for C&C3 tiberium wars lately, and doing some a little step up in challenging myself in 3d modelling. from doing tanks i currently am modelling gundams, in the hopes of being able to establish a gundam-based game on the UDK after i master animation and texturing ;) but i doubt that's gonna be any time soon..

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Report RSS experimental battelship. (view original)
experimental battelship.
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C&C_FOREVER
C&C_FOREVER - - 786 comments

its good
8/10
the 8 is because have a problem on the turrets(the back turrets),they will cant turn,if they try,they will crash on the other,and the front turrets are too close of the main structure(sorry,i dont know the name in english LOL)put them a little more for the front,and it will be great

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cronos35 Author
cronos35 - - 3,391 comments

there, i gave the cannons at the rear more distance and i moved the frontal cannons. they are much farther from the bridge.

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C&C_FOREVER
C&C_FOREVER - - 786 comments

now its 10/10

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Description

just another experiment i was working on. i was gonna use this as my sample of my abilities for my application for project evans but this could be in AWE. only 1403 polies