i pointed this out earlier in the AO3 patch page before it was deleted, but ya and the weapons don't either.
i pointed this out earlier in the AO3 patch page before it was deleted, but ya and the weapons don't either.
has anyone noticed that the weapons and ammo of AO3 are not completely showing up in the debug spawner?
so no AO3 support or is that later?
then why wasn't this made clear?
ok, is database folder suposed to be gamedata folder? and does the AO3 stuff go in the database folder or the gamedata folder?
is the Fov switcher safe?
is there any demonstration for this or a screen shot?
your welcome and glad to see you wanted to upload the fix right away!
And the monolith option as well it seems. I hope this helps.
I think i found the issue, Its "itm_gunsmith_toolkit_tier_2"in the trade inis you provide. So i'm thinking if i just delete this line it and replacing it with the "itm_outfit_toolkit_tier_1" like it is in AO3 trade inis.
Edit: this seems to be fixed by this. I replaced "itm_gunsmith_toolkit_tier_2" with ""itm_outfit_toolkit_tier_1" in the duty trade ini then loaded my save up and it works. I hope this may solve this for others who have ran into this with the Traders option.
Loner and i'm not using warfare. Should I be using warfare? After deleting the trade folder it loads just like normal.
Edit: i put the trader folder back and tried starting a new game, it crashed. So I'm thinking about trying your add-on without the options and see if that works.
[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : <no expression>
[error]Arguments : Can't open section 'itm_gunsmith_toolkit_tier_2'. Please attach [*.ini_log] file to your bug report
stack trace:
0023:0097717F xrCore.dll, xrDebug::fatal()
0023:00960399 xrCore.dll, IReaderBase<CStreamReader>::find_chunk()
0023:00978337 xrCore.dll, str_container::dock()
0023:054905EC xrGame.dll, CDialogHolder::UseIndicators()
0023:03EFC2EE luabind.beta7-devel.rc4.dll, luabind::detail::implicit_cast()
0023:0095D1A2 xrCore.dll, NET_Packet::w()
CoC 1.3.09 + AO3 3.31 + More NPCs with the Traders and Monolith with Western Guns options
I only get this loading into Bar.
So should i remove it and keep the AO3 one instead?
is this relevant? as in for AO3.2?
is it just me or does it seem like the seva suit is useless in the red forest?
thaspork
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