In laymans terms theres a number of ways to build an engine but they all generally do involve coding if you want it to do anything exciting or differant.
You can use engines like Unity that have alot of the work on the engine/editor already done for you, but its still extremely editable and can be used to make practically any game or you can create your own engine from the ground up which is what we have done. Engines around 10,000 lines of code and the editors a little more I am told, in hind sight it was a massive project for a team with one programmer.
ChrisWilson
Chris joined
My name is Chris and I am the director, producer and lead designer at Team Craft Games Ltd. Leaving a career in high street banking Chris enrolled at Salford University to pursue a passion for video game design. Chris graduated with a first class honours B.Sc. in Computer and Video Game Design, it was during the last year of this process that the TCGames development team was established. Chris now leads the team currently producing their first title Velisia: A Traitors Legacy, the. As well as managing the daily operations at the TCGames studio situated at the Sharp Complex Manchester, he is also deeply involved with the design and development cycle of the games produced by the team.