The first chapter of a new tactical role-playing game series, coming to the PC market Q1 2012.

Following the sudden resurgence of an adversary long forgotten, the powerful kingdom of Velisia is plunged into pandemonium. The Velisian Knights have been holding back the Azakari aggressors for years but are steadily losing the hold on their territories. One by one, they fall to an enemy with superior numbers and advanced technology. A small band of knights stands strong in the face of overwhelming odds, willing to give their lives to protect their ideals. However, when the misery of war begins to warp the very principles they fight for, the heroes start to question each other’s judgement and animosity begins to spread throughout the ranks.

Image RSS Feed Latest Screens
Update Screenshot from Latest Build Luther Talbot - Velisian Rifleman Luther Talbot - Velisian Rifleman
Blog RSS Feed Report abuse Latest News: Velisia: Swords and Magic against.... Robots?!

1 comment by ChrisWilson on Jan 30th, 2012

Photobucket
"Velisia: A Traitor's Legacy" is the first chapter of a new tactical role-playing game series, coming to PC Q1 2012. To keep up to date with the progress of the project please add yourself as a watcher in the side bar or follow us on twitter @TeamCraftGames.
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Sprite Sheet Stitcher v3

Sprite Sheet Stitcher v3

Aug 26, 2011 Graphics Tool 2 comments

This program will stitch together a collection of .png renders of a character to create a sprite sheet. "Honey Badger" Sprite Sheet Stitcher v3 was coded...

Sprite Sheet Stitcher v2

Sprite Sheet Stitcher v2

Mar 23, 2011 Graphics Tool 0 comments

This program will stitch together a collection of .png renders of a character to create a sprite sheet for use in XNA. "Honey Badger" Sprite Sheet Stitcher...

Sprite Sheet Stitcher - Quick Sprite Sheet Maker

Sprite Sheet Stitcher - Quick Sprite Sheet Maker

Mar 4, 2011 Graphics Tool 3 comments

This program will stitch together a collection of .png renders of a character to create a sprite sheet for use in XNA. "Honey Badger" Sprite Sheet Stitcher...

Post comment Comments  (0 - 10 of 37)
Piemanlives
Piemanlives Jul 29 2013, 8:46pm says:

It has been a while since we heard anything, so what's up?

+1 vote     reply to comment
yarow12
yarow12 Jan 24 2012, 10:05pm says:

How exactly are custom built engines "built"? Are there programs available for such tasks, or is it a matter of coding?

+1 vote     reply to comment
ChrisWilson Creator
ChrisWilson Jan 25 2012, 10:43am replied:

In laymans terms theres a number of ways to build an engine but they all generally do involve coding if you want it to do anything exciting or differant.

You can use engines like Unity that have alot of the work on the engine/editor already done for you, but its still extremely editable and can be used to make practically any game or you can create your own engine from the ground up which is what we have done. Engines around 10,000 lines of code and the editors a little more I am told, in hind sight it was a massive project for a team with one programmer.

+1 vote   reply to comment
yarow12
yarow12 Mar 9 2013, 4:35pm replied:

What led to the decision to build your own engine?
How many years/months did it take?
Just read your comment.

+1 vote     reply to comment
jdesilva Creator
jdesilva May 11 2013, 10:27am replied:

Hi yarow12,
When we started making Velisia, we were still university students on a Computer and Video Games course. One of the modules of the course was Programming; our programmer, Matt, started to explore various engines and found that it would be best for the type of game we were making, to create our own engine.
The engine is actually written in XNA (C#) and has taken almost 3 years to reach a stable state. We are happy with the way the engine works but we would recommend to developers with small teams like ours (6 members/ 1 programmer) to try one of the many excellent engines already available to indie developers.
Unity allows developers to create games for free with a free version of their engine until such time they receive a pre-determined amount of cash from sales.
The UDK is another excellent engine that has a similar free until you earn style policy.
There are lots more engines, and lots of tutorials; the decision on what to use basically comes down to what type of game you want to make.

+2 votes   reply to comment
yarow12
yarow12 May 11 2013, 10:40am replied:

Thanks.

+1 vote     reply to comment
BudokaiMR2
BudokaiMR2 Jan 17 2012, 3:55am says:

This game looks very cool and right up my alley as far as style.
Is it possible to localize the game BTW? Or is it made in an editor that makes the process difficult?

I represent a project called PLAYISM(www.playism.jp) and I think Japanese gamers would really dig this title. :D

+2 votes     reply to comment
ChrisWilson Creator
ChrisWilson Jan 17 2012, 7:14am replied:

I'd have to check with my programmer to be 100% certain but i'm pretty sure localized versions of the client are quite achieveable with some time and effort.

+1 vote   reply to comment
BudokaiMR2
BudokaiMR2 Jan 19 2012, 2:31am replied:

Alright very cool! Would it be best to get in contact with Merge Games I suppose?

Really looking forward to playing this one! :D

+2 votes     reply to comment
ChrisWilson Creator
ChrisWilson Jan 12 2012, 9:41am says:

So who is going to be our 100th Watcher!

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Velisia
Platform
Windows
Developer
Team Craft
Publisher
Merge Games
Engine
Custom Built
Contact
Send Message
Official Page
Velisiagame.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Turn Based Strategy
Theme
Anime
Players
Single Player
Project
Indie
Boxshot
Boxshot
Embed Buttons

Promote Velisia on your homepage or blog by selecting a button and using the embed code provided (more).

Velisia
Velisia
Statistics
Rank
3,039 of 26,475
Last Update
2 years ago
Watchers
118 members
Files
3
News
20