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A video walk through of first level gameplay and information on how to apply for the Velisia closed Beta.

Posted by ChrisWilson on May 15th, 2011

Dev Video 2 - First Level Gameplay

In this video I play through the introduction section to the first level of Velisia, showing off all the scripted events, UI improvements, introduce all four of the characters and let you see how combat sequences will flow with fully working AI. I also provide details of how to get involved in the upcoming Velisia closed Beta, so please do take a look!

Videos & Audio - Velisia Game - Mod DB

Velisia Closed Beta

As I mentioned in the Video we will soon be starting a closed Beta for Velisia, exact numbers for this are as yet undecided but we are looking for people who will actively feed back to us comments, bug reports and any errors that they will find.In order to be selected for the Beta you need to do two things, first set yourself as a Watcher of Velisia and secondly leave a message stating your interest to join the beta either in the comments to this video or in the main game comments.We look forward to hearing from you and hope you will assist us in ironing out the last bugs and issues to push Velisia forward towards general release.

Coming Soon!

  • Dev Video 3 - More Gameplay and further UI upgrades we have planned
  • Closed Beta Testing! + Feed Back from progress we have made with your help

Hope you come back to see these exciting updates.

Chris Wilson
Project Lead

Velisia Banner

Post comment Comments
cupogoodness May 16 2011 says:

Hey Chris, good looking update. Are you guys still aiming for a May 31 release (mentioned in your banner), or has that been pushed back? Thanks!

- Erik

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ChrisWilson Author
ChrisWilson May 17 2011 says:

That kind of is up in the air at the moment, that date was originally laid out when we had no expectations for Velisia. During development and production we have found outside interest in the project we never expected or dreamed off and it may push the development into a direction of full retail release.

This may push back the release date, i'll naturally keep people as informed as possible, but as I say its all abit up in the air at the moment as we discuss things with several differant parties.


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