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TCHORGO
TCHORGO @ Vending Machines

Like Bioshock.

Good karma+3 votes
TCHORGO
TCHORGO @ Op4 Grunts Final

I intend one day to make a pack that put the half-life models.

Good karma+1 vote
TCHORGO
TCHORGO @ Phase Transition

Yes, do it, just do it.

Good karma+2 votes
TCHORGO
TCHORGO @ Courtyard Update

So will have a theme in the Quake style?

Good karma+1 vote
TCHORGO
TCHORGO @ Courtyard Update

The gorund texture remebers me Quake.

Good karma+1 vote
TCHORGO
TCHORGO @ Half-Rats: Parasomnia Demo Out Now!

Or bully him.

Good karma+10 votes
TCHORGO
TCHORGO @ SHλFT

Mr. Nipples in the picture which was presented variants of the Zombie, you said you wanted to make all the humans that were possible to infect with a Headcrab. Now comes my suggestion why not make a zombie based soldier with bazooka, a kind of Kamikaze, going toward played with missiles in the hands and exploding with such in Serious Sam.

Good karma+2 votes
TCHORGO
TCHORGO @ Sneak Peek #4

Question. They will work like Vortigauns or they do somenting diferent?

Good karma+2 votes
TCHORGO
TCHORGO @ They Hunger Again

Question, will be released in episodes like the original or all at once?

Good karma+1 vote
TCHORGO
TCHORGO @ Wilson Chronicles

I wanted to make a suggestion, it would be possible in some updating add an option to disable that red screen flicker when life gets low, my eyes start to hurt and I get dizzy.

Good karma+2 votes
TCHORGO
TCHORGO @ Abandon: The Town

I found a small bug. During the ambush of Hunters in the two-story house, in the yard near the back fence, if a Hunter make a charge against the player and is close to the fence, he is thrown over the fence and gets stuck off the map.

Good karma+2 votes
TCHORGO
TCHORGO @ Chapter's 1 and 2 have been released!

Try to use the "upcoming" update in the beta tab.

Good karma+3 votes
TCHORGO
TCHORGO @ RainFall

I just finished the Uplink Demo and i have to say, thats a ******* great mod. I can't wait for final release.

Good karma+5 votes
TCHORGO
TCHORGO @ GTA: Underground

Please don't let this mod die, I always dreamed with this.

Good karma+1 vote
TCHORGO
TCHORGO @ Official CS Training Course

I think that's what you are looking for.

Cs.gamebanana.com

Good karma+1 vote
TCHORGO
TCHORGO @ TCHORGO

I can not fix because of the joints, I am beginner in the modeling and how the LD model has only three joints in the spine, I can not properly port them, while the HD model has five joints, I tried several times and still I can not deal very well with it. I hope you can understand, know that in a near future I do not arrange this part.

Good karma+1 vote
TCHORGO
TCHORGO @ TCHORGO

Updated!

Good karma+1 vote
TCHORGO
TCHORGO @ Half-Life: Decay Low-Def Pack

Updated!

Good karma+1 vote
TCHORGO
TCHORGO @ Paranoia 2: Savior

I'm having problems with the HUD, is not showing my ammunition.

Good karma+1 vote
TCHORGO
TCHORGO @ J.A.C.K.: My Favorite Level Editor

XaeroX, how do I add prefabs in Jackhammer? I did not find the option.

Good karma+1 vote
TCHORGO
TCHORGO @ J.A.C.K.: My Favorite Level Editor

I just edit the file .FGD for Half-Life: Opposing Force to display the models (weapons, enemies, items ...) as the .FGD file modified for Half-Life, I was wondering if I can put it does in the downloads section here the group?

Good karma+2 votes
TCHORGO
TCHORGO @ J.A.C.K.: My Favorite Level Editor

Quick little question, when will be added FGD improved for Opposing Force?

Good karma+1 vote
TCHORGO
TCHORGO @ SHλFT

I was wondering if you will use the beta version of Gargantua (that with the skin with yellow spots) or will create a new starting of conceptual art?

Good karma+1 vote
TCHORGO
TCHORGO @ Napoleonic Era

Do you intend to add the campaign mode to mod or will keep him only with multi-player?

Good karma+1 vote
TCHORGO
TCHORGO @ World Map

The first concept art of C17 was in the U.S., a Gothic, rainy theme, dark skies and pollution.

Good karma+5 votes
TCHORGO
TCHORGO @ Half-Life: Rebound

Dude you will keep the original models or will use the HD versions? Particularly prefer the classic look of the models.

Good karma+3 votes
TCHORGO
TCHORGO @ Opposing Force 2

I want to ask you something about the way that mod is released, you said it will release the playable content and would finish over time, what I want to know is released content will be the Urban Chaos after being released and the other parties or it will be released a part of Urban Chaos and then complete it with the rest of the game?

Good karma+1 vote
TCHORGO
TCHORGO @ Half-Life Re-Mod

I edited some HD models that I had downloaded.
Were compatible with this pack: Moddb.com

But I do not know if I can put them, since I do not remember who are the authors to whom I should ask Perm.

Good karma+1 vote
TCHORGO
TCHORGO @ Half Life 2: Deep Down

Everything you said, I have to agree, since all the mods I play, the one that is working is the Half-Life 2: Capture the Flag. For all I know Valve will take to mend them, and will have many people scratching their heads to convert their mods. Only remains to wait for... Valve... straighten out this mess.

Good karma+2 votes
TCHORGO
TCHORGO @ PARANOIA

In recent updates of Half-Life, no matter if the opengl32.dll is in the folder or not, the Half-Life deletes automatically when you start the mod, this forces the play without on new features. I hope it is possible to make a patch to fix this.

Good karma+2 votes
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