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the reasoning for not including the magician class is understandable, but why at the same time include an even more lore-questionable class of masters of 'dark arts'?
That was an euphemism. Or epithet. Whatever
I was neither angry nor worked out. I was just expressing my opinion.
And it's the custom on this forum to bury the comments of people who are against PJ's 'genius' designs.
that's not just my opinion, that's the voice of reason. Could you give any logical and constructive reason for teh Goats to be in the army list? Diversity? God, Dwarves having almost ZERO cavalry (chariots is your 'almost') is what makes them diverse. Having Goat riders is nothing more than 'Wow, it looks supar cool, yeahhh', and it is silly from the lore and physical points of view.
Having Goats in the movie, btw, destroys one of the best Hobbit moments, when tired and covered in dust heavy infantry of Dain charge their enemies.
I'm fine with most PJ addition, but this is just plain silly
Ofc, it's Edain team's mod, they could do as they wish, I never ever demanded smth
they were not
another PJ fanboy, sigh
PLEASE tell me you will not make that hideous GOAT CAVALRY from the trailer
It's aliiiiive!! )
Why is the main citadel not upgradeable?
For me, one of the main joys of playing BFME was to see your citadel changing and improving
I can't start the game at all )))
And could you link to this zip-archive, please?
Dat sexy gun
Dear team, do you have any new Necron models you'd like to preview?
I'm not their huge fan, but really like their new looks in the last codex, so would like to see some changes in this great mod too :-)
tier 4 looks odd. The stone tower coming out of center of the glass dome...it's unfeasible and looks bad imho.
love your work, just wish it become even better
somehow I saw this coming
these features do look nice and solid.
I also hope that this time we will finally see another feature added - English translation..
player-initiated sieges? =))
so in the end different ships will be able to use different fighters? Like Turian and Alliance? how will it work?
as much as I love the mod and appreciate the work the team has done (and doing still) I completely agree with this.
And I'm speaking as a translator myself. Not a professional, but I do have some experience in the field and it was me who did the translation for Call of Warhammer mod for Med2TW. Believe me, translating it from Russian with tons of texts - events, descriptions, names and places- wasn't an easy job. But then the mod greatly gained in popularity. I perfectly understand why translation might be taking some time but it's a must have for the large and internationally-acclaimed mod.
I could swear I didn't have Imrahil in the inn the first time I played Gondor. Well, it worked anyway. For Isengard, I think the armoury needs woodcutters, should test it.
hmmm, it's strange that I only could train DA swordsmen in the inn, nothing else. And the blackened-out Swan Knights. May be I should re-install after all...
some more confusion, guys. How do I build Armoury as Isengard and Swan Knights as Gondor? Help would be much appreciated
hmm, I might try to reinstall. But only after english versions comes out, there isn't really any sense doing that before
same for me. I suppose it because my game version is English, not German?
never would have guessed =) I shall try it out, thx. English text is really needed, *sigh*...
Can smb help me with the Dwarven faction? I can't build the Workshop (it's the second building from the top, before barracks), no matter what I do and no matter what sub-faction I choose. The building is always blackened out. What are the prerequisites, cause the German text is utterly confusing
I'm a bit confused by Arnor. I've just downloaded the latest version of the mod and where could I find these models? Only in Angmar campaign, I suppose?
so waht's the next step? what are the team's plans? now with the petition to back you up, you can go further I think
the team should DEFO consider using this opportunity. PJ might really help, who knows. MERP needs powerful backers
well-done! need moar Council...
commented at WB site, in customer support:
I would like to ask the esteemed company WarnerBros, that gave me so many great cartoons in childhood and many more amazing movies, to cease issuing C&D letters to modders that are developing free products under the terms of fair use.
With great grief have I learnt that you are trying to shut down the Middle-earth Roleplaying mod for TES Skyrim that has been in development for several years by many incredibly talented people, dedicated to what they do and loving Tolkien. If you give you support to this mod and stop threatening its creators it could well serve as a good publicity for you - the company that is supporting FREE content done by fans and not the company that sees every borderline product related to Middle-earth as threat to its IP.
The Tolkien fans are many and we will stand behind this mod.
I support MERP, free mod for Skyrim!