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Comment History  (0 - 30 of 211)
supjay Aug 18 2014, 11:23pm says:

B4....for me its the best :)

+1 vote   media: Drone control truck variants
supjay Aug 11 2014, 1:22am says:

Thats frikin cool!

+2 votes   media: Stealth tank concept
supjay Aug 11 2014, 1:22am says:

Gun barrel is too long for my liking!!

+1 vote   media: This is heavy guns!
supjay May 19 2014, 12:41am says:

It looks too futuristic for the current RR setting :).

+1 vote   media: EU Plasma tank
supjay May 8 2014, 11:35pm says:

I think this fits the Russians more than the EU. Nevertheless I like it. Any in game screenies?

+2 votes   media: Griffioen
supjay May 7 2014, 3:23am says:

looking very good guys :). Awesome work

+3 votes   media: Coalition
supjay Apr 25 2014, 7:22am says:

Looking good.....are you guys working full time on this?

+1 vote   media: Taurus ingame + grass test
supjay Mar 31 2014, 11:16pm says:

Damn...this looks cool. Can't wait for the first release to play :)

+1 vote   media: Holding the ground
supjay Feb 2 2014, 9:58pm says:

I will download it when I go home :). Thanks Carnius!!

+2 votes   article: Tiberium Essence 1.6 Beta Released!
supjay Jan 29 2014, 12:27am says:

Take your time Carnius...Quality above everything else :)

+2 votes   article: Tiberium Essence 1.6 postponed!
supjay Dec 31 2013, 12:35am says:

Thats damn awesome....great job guys...would love to see an in-game screenshot of this :)

+2 votes   media: Ukrainian Taurus
supjay Dec 19 2013, 4:23am says:

Yeah the car model kinda looks out of place :)

+3 votes   media: Petrol station
supjay Dec 10 2013, 10:03pm says: this...simply due to the simplicity of using it. Building separate wall sections is a hassle.

+1 vote   media: Tiberium Essence 1.6
supjay Nov 27 2013, 2:48am says:

Does the missile launcher rise from the roof to fire?

+1 vote   media: Vodnik
supjay Oct 24 2013, 11:21am says:

awesome!!!!...this looks great

+2 votes   media: Coalition-SV
supjay Oct 14 2013, 3:40am says:

That's bloody awesome. Very good work. Can't wait for 1.52

+1 vote   media: TiberiumEssence152
supjay Oct 9 2013, 9:24pm says:

Looks bloody awesome. Good job as usual Rho.

If you need something evolutionary from an existing model, perhaps use a name such as "Super Lynx" or "Thunder Lynx". Thunder since it has an attack role also.

+1 vote   media: EU transport gunship (WIP)
supjay Oct 7 2013, 3:34am says:

Awesome. Any plans for release soon?

+4 votes   media: TiberiumEssence152
supjay Sep 2 2013, 3:35am says:

Belated wishes Ilves. Hope the engine won't affect the release schedule.

I can help with the unit speeches as well. It would be good to get a doc with a unit profile so we can come up with better matching taunts.

+2 votes   article: Change of the ground
supjay Aug 19 2013, 7:47am says:

My suggestion: Soul Shaker :)

-1 votes   media: Turkish supergun
supjay Aug 4 2013, 11:30am replied:

Thanks. That looks awesome :)

+1 vote   media: Fennek
supjay Jul 31 2013, 1:42pm says:

Looking good as usual. Any in-game screenies?

+3 votes   media: Fennek
supjay Jul 30 2013, 6:00am says:

That's a nice touch, does abilities differ between these country specific units or is it just in-game model?

+1 vote   media: char Leclerc
supjay Jul 25 2013, 11:21am says:

Awesome..more like a futuristic GLA rocket buggy :).

+4 votes   media: Intermarium Quad concept
supjay Jul 13 2013, 11:19am says:

Looks like a really good concept. Right now the solar panels look more like a radar dish, but I guess that would not be an issue when you render it in-game

+3 votes   media: EU Command Center concept
supjay Jul 11 2013, 3:33am says:

ooo the first look @ infantry :)

+3 votes   media: Turanic başıbozuks
supjay Jul 4 2013, 12:19pm says:

Downloading now. I really loved the first one, only thing that put me off was the missing voices..

+1 vote   download: CNC Fallout Public Beta v0.2
supjay Jul 1 2013, 4:03am replied:

Awesome work Carnius. Looking forward to using :D

+2 votes   media: Tiberium Essence 1.52
supjay Jun 27 2013, 10:51pm replied:

I know its fictional, what I was trying to say was that this particular in-game model seems to be a lot inspired by the Comanche's design. It was the first thing I noticed :).

+1 vote   media: Russian helis over Libya
supjay Jun 27 2013, 9:09am says:

Ka-58 copied from the Comanche?

+1 vote   media: Russian helis over Libya
supjay May 7 2013, 12:36am says:

this is frikin awesome.. ingame screenie please :D

+1 vote   media: MiG-29 Fulcrum
supjay Apr 17 2013, 12:16pm says:

Looks like a cross between a Hind and V-35 Ox transport from CnC :).

+1 vote   media: Heavy Gunship WIP
supjay Apr 17 2013, 12:14pm says:

Does power plants only affect defenses?

+2 votes   media: "Power overwhelming!"
supjay Mar 31 2013, 2:44am says:

damn...i wanna play this now.

+2 votes   media: You shall not escape!
supjay Mar 31 2013, 2:43am says:

Great job guys...looking pretty good.

+3 votes   media: Kilo submarine
supjay Mar 14 2013, 1:02pm says: screenie please :). Really like vtol turbines :)

+4 votes   media: Yak-41 "Freestyle"
supjay Mar 3 2013, 11:43am says:

Awesome.....does this mean that they are buildable in-game? If so what kind of a gigantic airfield are we looking at?

+1 vote   media: An-124 "Ruslan"
supjay Feb 8 2013, 1:14am says:

mother of this buildable in-game?

+6 votes   media: Kiev class attack carrier (WIP)
supjay Sep 2 2010, 5:02am replied:

Same setup for me except i had the sound :). Gosh it was fun. True, some missions were damn difficult. I can still remember the last GDI mission where you land the MCV from a hovercraft. There's a nod welcome party of Flame tanks and rocket soldiers. We only have a medium tank to defend the MCV. Its so much fun :D

+4 votes   article: Command & Conquer 15 Years Later
supjay Aug 24 2010, 2:31pm replied:

My it mixed up. Lol.

+1 vote   article: The UAN are coming..
supjay Aug 21 2010, 1:13pm replied:

Great to hear that :). I like the ECA stuff the most :).

+1 vote   article: The UAN are coming..
supjay Aug 21 2010, 9:08am says:

Awesomeness...A while back you had a poll to decide how the game should be released? Would this mean that you would release the UAN beta and done with it? I sure hope not. The trailer, and your whole mode looks frikin awesome :). I hope to hell we have a full release someday.

+1 vote   article: The UAN are coming..
supjay Jun 29 2010, 10:44pm says:

Most units and generals are similar to the contra mod. But still its fun. Game slows down dramatically late game when AI builds up a huuuuge army :S

+1 vote   download: Remix Escalation 0.72 Beta
supjay May 31 2010, 10:50pm says:

oh great!!!! looking forward to this...looking pretty good!

+1 vote   media: Xian H-6 carpet bombing run and explosions
supjay Apr 23 2010, 12:24am says:

this is one mod that i really like. Looking forward to playing this in the RA3 engine.

+2 votes   media: Granatball Reploded
supjay Jan 10 2010, 9:56pm says:

really looking forward to this. Hope you have fixed the GLA build times.

+1 vote   download: TEOD 04 Patch
supjay Oct 8 2009, 12:17pm says:

i could spot it.....but make it a bit larger :). Any chance of seeing a much longer video?

+1 vote   article: Frozen Synapse: First Blood!
supjay Oct 7 2009, 11:35am replied:

Yep i noticed. Actually i complained after 2nd beta release that it was too strong :). I'm happy with the current strength. A little bit more strength would also be good. Perhaps its something you should wait for more feedback from others :). Played US for the first time today. Played tactical weapons and found them balanced OK in the skirmish i played.

+1 vote   download: TEOD-Beta03patch
supjay Oct 7 2009, 3:52am replied:

i mean attack damage reduced :).

+1 vote   download: TEOD-Beta03patch
supjay Oct 6 2009, 10:49pm replied:

Yes people get used to it :). Btw the TOPOL-M seems to have been nerfed alot which i think is a good idea...sometimes i feel its a bit too much.

+1 vote   download: TEOD-Beta03patch
supjay Oct 6 2009, 12:55pm replied:

TOPOL-M patch is very much needed. Thanks. Will comeback with feedback after playing.
Also i have a small suggestion regarding general powers. Currently some powers cannot be accessed for certain tech trees, but they can be selected from the generals promotion menu. (ex: Sometimes i select the smerch storm and i can't use it since im playing ballistic. ) It would be good if inaccessible powers are removed from the general powers list. If it is not possible to do so, maybe you can change the tool tip text that explains what the command power does to tell which tech tree can access the generals power.

+1 vote   download: TEOD-Beta03patch
supjay Sep 25 2009, 3:20am says:

great!!!..awesome update

+1 vote   article: Corporate Sponsorship
supjay Jan 6 2009, 9:18pm says:

since have already patched up to 1.1 do i have to remove the whole mod, re-install and apply 1.2 directly or will it install properly on top of 1.1? Don't have time to try this till get back home..that bout 12 more hours to go :(

+1 vote   download: ROTR 1.2 Patch PC
supjay Dec 5 2008, 11:11pm says:

Its a pretty good mod for a beta..I found too many russian units though..Sort of couldnt figure out wat to use. The russian jet models are really nice. GJ guys

+1 vote   download: TEOD-beta01
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Nov 11, 2014
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