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B4....for me its the best :)
Thats frikin cool!
Gun barrel is too long for my liking!!
It looks too futuristic for the current RR setting :).
I think this fits the Russians more than the EU. Nevertheless I like it. Any in game screenies?
looking very good guys :). Awesome work
Looking good.....are you guys working full time on this?
Damn...this looks cool. Can't wait for the first release to play :)
I will download it when I go home :). Thanks Carnius!!
Take your time Carnius...Quality above everything else :)
Thats damn awesome....great job guys...would love to see an in-game screenshot of this :)
Yeah the car model kinda looks out of place :)
awesome..like this...simply due to the simplicity of using it. Building separate wall sections is a hassle.
Does the missile launcher rise from the roof to fire?
awesome!!!!...this looks great
That's bloody awesome. Very good work. Can't wait for 1.52
Looks bloody awesome. Good job as usual Rho.
If you need something evolutionary from an existing model, perhaps use a name such as "Super Lynx" or "Thunder Lynx". Thunder since it has an attack role also.
Awesome. Any plans for release soon?
Belated wishes Ilves. Hope the engine won't affect the release schedule.
I can help with the unit speeches as well. It would be good to get a doc with a unit profile so we can come up with better matching taunts.
My suggestion: Soul Shaker :)
Thanks. That looks awesome :)
Looking good as usual. Any in-game screenies?
That's a nice touch, does abilities differ between these country specific units or is it just in-game model?
Awesome..more like a futuristic GLA rocket buggy :).
Looks like a really good concept. Right now the solar panels look more like a radar dish, but I guess that would not be an issue when you render it in-game
ooo the first look @ infantry :)
Downloading now. I really loved the first one, only thing that put me off was the missing voices..
Awesome work Carnius. Looking forward to using :D
I know its fictional, what I was trying to say was that this particular in-game model seems to be a lot inspired by the Comanche's design. It was the first thing I noticed :).
Ka-58 copied from the Comanche?
this is frikin awesome.. ingame screenie please :D
Looks like a cross between a Hind and V-35 Ox transport from CnC :).
Does power plants only affect defenses?
damn...i wanna play this now.
Great job guys...looking pretty good.
awesome.....in-engine screenie please :). Really like vtol turbines :)
Awesome.....does this mean that they are buildable in-game? If so what kind of a gigantic airfield are we looking at?
mother of godddd...is this buildable in-game?
Same setup for me except i had the sound :). Gosh it was fun. True, some missions were damn difficult. I can still remember the last GDI mission where you land the MCV from a hovercraft. There's a nod welcome party of Flame tanks and rocket soldiers. We only have a medium tank to defend the MCV. Its so much fun :D
My bad..got it mixed up. Lol.
Great to hear that :). I like the ECA stuff the most :).
Awesomeness...A while back you had a poll to decide how the game should be released? Would this mean that you would release the UAN beta and done with it? I sure hope not. The trailer, and your whole mode looks frikin awesome :). I hope to hell we have a full release someday.
Most units and generals are similar to the contra mod. But still its fun. Game slows down dramatically late game when AI builds up a huuuuge army :S
oh great!!!! looking forward to this...looking pretty good!
this is one mod that i really like. Looking forward to playing this in the RA3 engine.
really looking forward to this. Hope you have fixed the GLA build times.
i could spot it.....but make it a bit larger :). Any chance of seeing a much longer video?
Yep i noticed. Actually i complained after 2nd beta release that it was too strong :). I'm happy with the current strength. A little bit more strength would also be good. Perhaps its something you should wait for more feedback from others :). Played US for the first time today. Played tactical weapons and found them balanced OK in the skirmish i played.
i mean attack damage reduced :).
Yes people get used to it :). Btw the TOPOL-M seems to have been nerfed alot which i think is a good idea...sometimes i feel its a bit too much.
TOPOL-M patch is very much needed. Thanks. Will comeback with feedback after playing.
Also i have a small suggestion regarding general powers. Currently some powers cannot be accessed for certain tech trees, but they can be selected from the generals promotion menu. (ex: Sometimes i select the smerch storm and i can't use it since im playing ballistic. ) It would be good if inaccessible powers are removed from the general powers list. If it is not possible to do so, maybe you can change the tool tip text that explains what the command power does to tell which tech tree can access the generals power.
since have already patched up to 1.1 do i have to remove the whole mod, re-install and apply 1.2 directly or will it install properly on top of 1.1? Don't have time to try this till get back home..that bout 12 more hours to go :(
Its a pretty good mod for a beta..I found too many russian units though..Sort of couldnt figure out wat to use. The russian jet models are really nice. GJ guys