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Comment History  (0 - 30 of 82)
striker121 Oct 10 2011, 8:24am replied:

I have to agree, that seems to be some of the most broken english I've ever read and I can only understand certain words. If you could find an english speaker to proofread your Google translations that would probably help.

striker121 Jun 24 2011, 1:11pm says:

Nah, I'm sure it's just a puppy, you're fine.

+1 vote   media: Sneaking through the factory
striker121 Jun 23 2011, 12:04pm says:

Oh blowouts, the kind of thing likely to begin just as you reach the middle of an anomaly infested bridge and were looting some ammo and guns. Keep up the awesome graphics!

+1 vote   media: Promethean Dawn
striker121 Jun 1 2011, 6:29pm replied:

Shh, no physics here! Let's just say it falls from space comets.

+2 votes   media: Sky Dimension Concept
striker121 Jun 1 2011, 6:27pm says:

As always I really want to see how you guys translate all this into game graphics/mechanics but I'll sure as hell want to be there to see it! Keep up the awesome job.

+1 vote   news: Mindworld: Content Update May 2011
striker121 May 18 2011, 11:44pm says:

Nice! Looks pretty cool.

+1 vote   media: Fallout: Who Vegas - Out of Time "Preview"
striker121 May 18 2011, 11:43pm says:

Considering he said "entertaining" I'm hoping he's referring to some kind of animated fist fight. Failing that though, I have to agree, it really would be strange to have gunfights near the Bar considering the rules there.

+1 vote   media: Military at the bar
striker121 May 18 2011, 11:41pm says:

Looks awesome, but I have to recommend that you get a someone who's a native english speaker for typing the articles. What you're writing there is pretty bad, if -mostly- understandable. Anyway, good luck, I'm keeping an eye on this.

+1 vote   news: Return to the Shadows Trailer
striker121 May 10 2011, 10:10pm says:

Looks interesting, can't wait for the next release.

+1 vote   media: MISERY teaser
striker121 May 9 2011, 9:02pm says:

Hell yes, would be awesome to have a few screwed up ones (Even more so :) ) attack us!

+2 votes   media: Picture of the Week 0030 - Week 17 May 2011
striker121 May 8 2011, 1:49am replied:

You've obviously never played the Armed Assault games. Take a look, 20KM isn't that large in that. I believe the standard map is 50KM x 40KM or so. Usually when you play multiplayer missions (That last for hours) it only takes small portions of the map due to the sheer enourmity of it.

+1 vote   media: Hard landing
striker121 May 8 2011, 1:45am says:

Huh, looking really cool. Keep up the awesome work and remember, SHINIER IS BETTER..ER!

+2 votes   news: Development news 09
striker121 May 2 2011, 11:24pm says:

I wish you luck with that Nicolai, certainly would be an amazing feature, although fairly time intensive due to the number of textures needed.

+1 vote   media: Complete weapon retexture 1
striker121 May 2 2011, 11:23pm says:

My god that is badass.

0 votes   media: Oil rig concept
striker121 May 2 2011, 11:21pm says:

Very nice, looks good.

+1 vote   news: May Development Update
striker121 May 1 2011, 9:11pm says:

Nice, awesome music there. For some reason the audition music feels to me like a mix between the Inception soundtrack and the Fringe theme :D Keep up the epic work Valentin! Hope we get to see some in-game work soon, I'm interested to see how you bring your ideas to life.

+1 vote   news: Mindworld: Content Update April 2011
striker121 May 1 2011, 9:08pm says:

Snazzy, keep up the good work.

+1 vote   media: Development screen 01/05/11
striker121 Apr 28 2011, 11:56pm says:

Still watching here, looks mighty interesting.

+1 vote   news: Development news 07
striker121 Mar 20 2011, 11:03pm says:

Cool idea, I like the frigate concept, best of luck!

+2 votes   news: HORIZON
striker121 Mar 11 2011, 5:50pm says:

Wow, simply amazing.

+1 vote   media: Soundtrack: Title Score
striker121 Mar 5 2011, 1:13pm says:

Not that a mean to sound cruel, but WHY DIDN'T YOU RECOVER THAT STUFF! Unless you overwrite data, you could recover all of it in a few minutes using free recovery software. All you do is press "RUN" and it will list every deleted file still on your system and then recover whatever you tell it to. (Something of a pet peeve of mine when projects loose tons of work and could've gotten it back. I recommend still trying to recover the stuff, although it might not work if it was awhile ago. However, depending on how much of your hard drive you've used, it could STILL be there)

+1 vote   news: FS' Status and Update
striker121 Feb 11 2011, 6:16pm says:

That is a sexy sexy gun. Do the blue glowing lines of power animate, because that would be even more awesome :)

+1 vote   media: Weapon Styles - Carriers
striker121 Feb 8 2011, 3:12pm says:

So glad I found this game again. I played it once in the earliest stages (Around the first picture in the gallery) Hadn't seen it sense until the update on the front page.

+1 vote   news: New alpha version available (build #15)
striker121 Feb 6 2011, 12:06am says:

Interesting mod. The voice acting could use some work. However the voices for (And sorry in advance for suddenly forgetting the names) the head of Xterrier, and the scientist who contacts you are pretty good. I have a decent feeling that the same person voices them.

+1 vote   download: Dissolution v1.0 Full Installer
striker121 Feb 5 2011, 10:23pm says:

I'm sure it's just the 2D image, but it looks like the crater pushes pretty far OUT of the ground...

+2 votes   media: Impact Crater
striker121 Feb 4 2011, 12:08am says:

Wow, just from the description this is basically one of my dream games. I've always wanted something like this. (Generally with a more steampunk theme, but that's optional :) )

+2 votes   game: Hangar Zero-One
striker121 Jan 31 2011, 11:53pm says:

Count me in! I've always wanted a decent tower defense game in Source.

+1 vote   news: Steam Defense Version 0.15 Alpha Released
striker121 Jan 31 2011, 11:49pm says:

Easily one of the best sunsets I've ever seen in a real-time engine.

+2 votes   media: Sunset
striker121 Jan 25 2011, 11:25am says:

Nice stuff, the water looks pretty awesome. The color's pretty good, I would just make it so that it's only that light blue when near the shore and when you get a bit deeper it gets darker blue.

+1 vote   media: Underwater scene in Outerra
striker121 Dec 26 2010, 11:21pm says:

Epic music, and yo no apriende mucho espanol.

+1 vote   media: Arrangement Jungle Firefight (by Rich Douglas)
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