This member has provided no bio about themself...

Comment History  (0 - 30 of 75)
Stavaas
Stavaas Mar 27 2014, 3:21pm says:

Shouldn't all flags blow the same direction?

+2 votes   media: New set of screenshots
Stavaas
Stavaas Dec 23 2013, 5:59am replied:

Downpour was complete crap to be honest. The best SH games are 1-3 IMO, 4 was okay but it was too different from the rest. This mod looks pretty awesome though.

+3 votes   mod: Silent Hill: Alchemilla
Stavaas
Stavaas Aug 9 2013, 7:53am says:

Will you be able to travel to the Fallout1 locations in the next installment of the mod?

+2 votes   article: [Fallout: Project Brazil] BETA 1.3.0 Upcomming
Stavaas
Stavaas Feb 22 2013, 3:43am says:

I remember when this game was starting out on the Flamehaus years ago :)

0 votes   game: InFlux
Stavaas
Stavaas Aug 22 2012, 2:31am replied:

Nevermore

+1 vote   mod: Black Mesa
Stavaas
Stavaas Aug 3 2012, 9:04am says:

YOU DID NOT MAKE IT VICTOR!

+2 votes   media: Me
Stavaas
Stavaas Aug 2 2012, 3:18am replied:

YOU DID NOT MAKE IT VICTOR!

-2 votes   mod: Black Mesa
Stavaas
Stavaas Jul 24 2012, 8:52am replied:

No, sadly I'm not, I only modeled for Nehrim. Now I'd much rather do level design and scripting quests, it's faster and I like it better :) If you would like an extra level designer and dungeon designer let me know!

+2 votes   mod: Ethas: Embrace of Destiny
Stavaas
Stavaas Jul 24 2012, 7:44am says:

Looks very good so far. I remember how much work there was when we made Nehrim: At Fates Edge for Oblivion, so I can relate :)

+2 votes   mod: Ethas: Embrace of Destiny
Stavaas
Stavaas Jun 22 2012, 3:09am replied:

I think it's called irony bro.

-2 votes   mod: Black Mesa
Stavaas
Stavaas Jan 5 2012, 1:22pm replied:

More content doesn't necessarily mean larger file.

+3 votes   mod: Black Mesa
Stavaas
Stavaas Jan 5 2012, 4:07am replied:

It does not make any sense actually. I was a part of the BM team when it started, and there was good progress then. After a few months I quit due to lack of free time. Years later, I joined the total conversion Nehrim: At Fates Edge for Oblivion, where every single item is hand made and hand placed, the entire world is hand sculpted and a massive ammount of quests, and the main quest is fairly large. New travel system, a lot of scripted events, tons of new voices all made by experienced voice actors who did it for free due to the high quality of our work. New music, new textures, models etc. All in all giving over 40 hours of gameplay, and easily 100 hours if you explore everything and do everything. This was made by a smaller team than the BM team, and in 4 years. We are not full time developers either. So yes, the BM team ARE working too slowly. The quality is great, don't get me wrong, and I'm looking forward to playing it, but it's just waaaaaay too slow.

+3 votes   mod: Black Mesa
Stavaas
Stavaas Jan 3 2012, 12:08pm says:

This looks really good, and the weather effects concepts are superb! Looking forward to more information about it. Also, if you would be interested in some freelance modeling I would love to do a few small things to free you from making small, tedious props.

+2 votes   game: Cross of the Dutchman
Stavaas
Stavaas Dec 30 2011, 9:00am replied:

If you had bothered reading on their website, most of those questions would be answered.

+3 votes   game: Overgrowth
Stavaas
Stavaas Dec 20 2011, 11:21am says:

Hey mate! Long time no see! Planning a tiny GoldSrc mod, and was wondering if you would be interested in helping me out with any questions I might have if I get stuck on certain things, since I haven't worked with the engine in God knows how many years! :)

Cheers!

+2 votes   member: Minuit
Stavaas
Stavaas Dec 18 2011, 12:28pm says:

Wow looks really good! I love Silent Hill, and I'm a sucker for good horror games, and this looks really, really good!

+2 votes   mod: Silent Hill: Alchemilla
Stavaas
Stavaas Dec 17 2011, 12:14pm replied:

I agree with you, verbally attacking your country and it's people is just foolish, and shows the lack of capabilities to discuss in a normal fashion.

+1 vote   mod: Black Mesa
Stavaas
Stavaas Dec 16 2011, 4:28pm replied:

Pet ALL the houndeyes!

+3 votes   media: Houndeye
Stavaas
Stavaas Dec 16 2011, 4:22pm replied:

I like how this mod brings people together.

+10 votes   mod: Black Mesa
Stavaas
Stavaas Dec 13 2011, 7:13am replied:

You have to download it on the internet in any of those examples tbh.

+1 vote   mod: Black Mesa
Stavaas
Stavaas Dec 11 2011, 12:48pm replied:

I doubt it's dead, the team has put way too much effort into it for it to die, but progress is painfully slow tbh.

+2 votes   mod: Black Mesa
Stavaas
Stavaas Dec 11 2011, 2:33am replied:

Because the mod team made a poll where one of the options was a surprise, which won the poll voting by far.

+3 votes   mod: Black Mesa
Stavaas
Stavaas Dec 10 2011, 10:04am replied:

Any Source game will do aparently.

-1 votes   mod: Black Mesa
Stavaas
Stavaas Dec 8 2011, 2:03pm replied:

Probably fake, but I will love Valve if it's true!

-1 votes   mod: Black Mesa
Stavaas
Stavaas Dec 1 2011, 3:10pm says:

This is by far the last mod that should get the mod of the year 2011 award. It looks like it's going to be a great mod, but the last two years they haven't updated **** on this website, which is why they shouldn't even have the chance to win the award.

+9 votes   mod: Black Mesa
Stavaas
Stavaas Nov 16 2011, 2:42am replied:

For the love of God! This illegal activity is an outrage! Someone call the Care Police!

+1 vote   mod: Black Mesa
Stavaas
Stavaas Nov 2 2011, 3:59am replied:

I think it's spit brah

+1 vote   mod: Black Mesa
Stavaas
Stavaas Oct 9 2011, 4:38am says:

Great job :)

+2 votes   article: Development Day 76: Achievement Unlocked!
Stavaas
Stavaas Sep 23 2011, 1:17am says:

Why aren't there any more Art Asset Overviews? I love those!

+3 votes   game: Overgrowth
Stavaas
Stavaas Sep 23 2011, 1:08am replied:

They've shown it in a previous video, and they also did in it in Lugaru, so I'm pretty sure they still do it.

+2 votes   game: Overgrowth
Stavaas
Stavaas Sep 8 2011, 7:51am says:

A tiny detail I'd like to see on the canine characters is that when they are close to death, and run to get friends, their tail is between their legs to show they are scared.

+4 votes   game: Overgrowth
Level
63%
Gamer
7
Avatar
Avatar
Offline Since
Nov 22, 2014
Country
Norway Norway
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.0
Members
3
Games
6
Mods
56
Articles
2
Media
11
Groups
1