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Comment History  (0 - 30 of 102)
StalinGrad6
StalinGrad6 - - 102 comments @ Radiophobia 3 - BETA 1.07a

Serious issue. Cant finish the starting quest for Sidorovich. The helicopter never goes away and wipes everyone out. I cant progress the story.

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Goldsphere: Completion - Full Repack

Can we get an actor.LTX file or an open source file or something please? Or perhaps an unpacker so we can make our own changes?

THANK YOU for this, and well done :)

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ NHCmod v2.700d (outdated, Please use newer version)

is this steam multiplayer compatible?

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ ROTR 1 87 4 Zoomed and Enhanced Edition

clickbait

good zoom thing but this is either clickbait or someone royally buggered up lol

Good karma-2 votes
StalinGrad6
StalinGrad6 - - 102 comments @ carry weight booster (v.1.4005 DC+Extended Pa 1.3)

could you by any chance be persuaded to upload the actor.ltx file as-is for me onto moddb? i know how to modify that from my experiences with misery mod.

Good karma+2 votes
StalinGrad6
StalinGrad6 - - 102 comments @ If this was a real offer...

niiiiiiiiiiiiiice

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Atlas

Dude... WOAH.

Good karma+2 votes
StalinGrad6
StalinGrad6 - - 102 comments @ ROTR 1.87 Update 4

OOOOO cant wait! NEED NAO!!!

Good karma+3 votes
StalinGrad6
StalinGrad6 - - 102 comments @ C&C: Generals Zero Hour

units exploding or base detonating is a countermeasure to pirtacy implemented by EA games.

your game is illegal.

Good karma0 votes
StalinGrad6
StalinGrad6 - - 102 comments @ ShockWave Version 1.201

*reads notes*
oh. cool.

*throws off shirt and climbs on the roof*

1.2 FINALLY OUT WOOOOOOOOOOO

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Contra 008 Final Trailer

what is that amazing music???

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Generation X Alpha

GenX? i still have GenX V1 USA beta files on my pc
want them?
incomplete as the mod is i still found it awesome.

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Fallout 4

actually no, good for modders bad for gameplay. F3 engine was rather... buggy.

hope it NEW engine - but same UI and ease of use as FO3 engine :)

Good karma0 votes
StalinGrad6
StalinGrad6 - - 102 comments @ SCFA Enhanced Campaign AI - V4.0.1

critical failure mission 2. at the end of the mission when the seraphim is supposed to enter the area for capture, game keeps going but seraphim NEVER spawns, making the mission completely uncompletable. PLEASE FIX!!!

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Command & Conquer: Generals 2

I would like to say something.

First, to say thank you for such an amazing Mod. Even though it is incomplete, this mod shows incredible promise, and looks incredible despite only recently starting.

Second, to applaud the excellent work that has been so far done. The models and textures are exquisitely detailed, physics amazing, so much unique content.

And finally, allow me to be the first to congratulate you. Not only for doing a BETTER JOB than the original developers for the game, BUT ALSO TO CONGRATULATE YOU ON HAVING THE BALLS NOT ONLY FOR CONTINUING WHERE THEY LEFT OFF, BUT ALSO ENOUGH BALLS TO FINISH IT, something the original developers Lacked completely. **** YOU EA.

Thank you. Truly, thank you. Youre a shining example to the rest of the gaming community, and i pray for this mods completion and global recognition.

THANK YOU!

Good karma+6 votes
StalinGrad6
StalinGrad6 - - 102 comments @ C&C: Generals Zero Hour

To All Mod Developers i have a request For Camera Controls

CAN YOU PLEASE make the minimum camera height settings adjustable, or at least set them to 20-40? This camera setting is necessary to take screenshots of some units and vehicles up close.

Good karma-2 votes
StalinGrad6
StalinGrad6 - - 102 comments @ Rise of the Reds Version 1.85 Released!

nevermind :) sorry. feexed :)

Good karma+2 votes
StalinGrad6
StalinGrad6 - - 102 comments @ Rise of the Reds Version 1.85 Released!

hey game developers.

Access to this path is denied.

you got a fix for THAT problem?

Good karma+2 votes
StalinGrad6
StalinGrad6 - - 102 comments @ Star Wars: Empire at War: Forces of Corruption

dude im not asking for Alliance at war im asking for ALL the mods to have a 1 planet each map with ALL the planets the mod has in it. i KNOW about alliance at war i already play it but what im asking is for ALL the mods that are available to have EVERY PLANET the mod puts in available in a single conquest map.

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Star Wars: Empire at War: Forces of Corruption

i know, i have that mod (along with most of the largest mods such as Yoden, Thrawns Revenge and whatnot) but MOST of them dont have that 1 planet each, and those that do dont even half half the planets they could have for it.

Thraawns revenge for example has over 100 planets in it, but the only scenario for that has - count em - 57 planets in that scenario. disappointing. MORE PLANETS!!! i wish to conquer or obliterate THE ENTIRE GALAXY!! THE ENTIRE GALAXY!!! *insert evil sadistic madman laugh here*

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Empire at War Expanded: Thrawn's Revenge

special request

LOVE the 1 planet 1 faction map for GC

but can you make one that has EVERY SINGLE PLANET in it? 57 planets is a bit small for an entire galaxy dont you think? i need BIGGER map.

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Enceladus’ Full Galactic Conquest Mapping Tutorial

so youre a mapper - and an awesome one too

now we know how to make land maps, and space maps. so wheres the REST of the tutorial?

how do you make a custom GALACTIC CONQUEST map? the planets and the spaceships and the like. HOW do ya make one?

Good karma+3 votes
StalinGrad6
StalinGrad6 - - 102 comments @ Star Wars: Empire at War: Forces of Corruption

Dear Mod Developers...

This is a request from a gamer who has no ability to mod AT ALL

PLEASE PLEASE PLEASE PLEASE PLEAAAASE

include in all your mods a Galactic Conquest map, featuring 1 planet for each faction, and full access to the entire galaxy in that GC map.

Or at the very least, could you provide a mapping tutorial (HIGHLY DETAILED STEP-BY-STEP) on how to do that ourselves.

Your maps are brilliant, every mod is fantastic, but this GC mode is essential. (and youd be surprised just how difficult and long lasting it can be)

PLEASE from now on put a 1 planet for each faction GC map in your mods, with all the planets. PLEASE! im asking nicely.

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Granting Custom Names to Ships

okay i can confirm your instructions work PERFECTLY, ive fixed my issues earlier. my stupidity and impatience.

BUT now ive a new problem. the .txt file ive used has each name in ENGLISH, but when im in game, the nasme comes out as... Korean... or Chinese... or something. got anything for that?

Good karma+2 votes
StalinGrad6
StalinGrad6 - - 102 comments @ Granting Custom Names to Ships

FYI this is all while mod Absolute Corruption Mod 2.4 is installed.

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Granting Custom Names to Ships

I get CTD on startup after into sequence.

as a test to try out i modify for corvettes and go for the Tartan Patrol Cruiser.

i do it like so

< SpaceUnit Name="Tartan_Patrol_Cruiser">
< Moniker>Tartan_Patrol_Cruiser.txt</Moniker>
in the exact spot you suggested. it matches whats inside gameconstants.xml file as well.

i create a .txt file, put in some names and place it in Data folder. i get a CTD.

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Granting Custom Names to Ships

EG < SpaceUnit Name="Tartan_Patrol_Cruiser">
< Moniker>Tartan_Patrol_Cruiser.txt< Moniker>

thats all it takes?

somming like that? sry if im being seriously dense about this but - computers REALLY hate me. i mean REALLY hate me.

Good karma+1 vote
StalinGrad6
StalinGrad6 - - 102 comments @ Granting Custom Names to Ships

I tested this and tried to modify the Pirates Crusader gunship. i couldnt find the MONIKER line you said, so thats one part that doesnt work

Monikers are not used for most mods. ive looked in 8 or 9 mods i couldnt find any moniker line in ANY ship XML file.

Good karma+1 vote