Also, morrowind, oblivion, AND skyrim were all built on the same engine. So once you know how to meld all those parts and make them compatible with a different engine like shaders, textures, scripting etc. It will be FAR easier to create an open version of that. So making openoblivion and openskyrim will far easier. Meaning linux and mac guys will get some fun for once :P and in the future when this is made it will also better the looks of the game.
SquirtSoda
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