I LOVE SP-Mapping !!!

Comment History  (0 - 30 of 1,526)
SPY-maps
SPY-maps 14hours 18mins ago says:

great atmosphere on these screens,
nice sunny weather.

Leon

+1 vote   article: Fall of Saigon Map: Reaper
SPY-maps
SPY-maps 14hours 19mins ago says:

It looks so much better in this mod as that it does in your previous HL2 one! Great work!

Leon

+2 votes   media: Armory02
SPY-maps
SPY-maps Nov 20 2014, 8:16am says:

Very nice, specially how the tower breaks in pices
and how they flt away!

Great leveldesign!

Leon

+3 votes   media: CoD2 Market Garden (update)
SPY-maps
SPY-maps Nov 15 2014, 7:17am replied:

Thanks Guest, i do my very best to get this mod released in december this year. And although the mapping is almost complete there still are a lot of small things to do. But, its exiting to see if i can get it on time finished and released. Or it will be at the end of the december, or the first week of January.

lets hope it will be december,
thanks for commenting!
Leon

+1 vote   mod: The Closure
SPY-maps
SPY-maps Nov 15 2014, 7:12am says:

I always thought NH2 was already running on source 2013.
But, its good you guys changed it to 2013!

Leon

+1 vote   article: Nightmare House 2 - New version is coming
SPY-maps
SPY-maps Nov 15 2014, 7:10am says:

great stuff guys!!
Love the truck and grass, and the wide scenery of the level.

Am so glad this mod is back on track, keep it coming!

Leon

+4 votes   article: Fall of Saigon Map: Countryside
SPY-maps
SPY-maps Nov 15 2014, 7:08am says:

I ALWAYS LOVE RAMPS IN GAMES!!

great action!

Leon

+2 votes   media: This way up!
SPY-maps
SPY-maps Nov 9 2014, 7:42am says:

Although the are indeed nice Tanshaydar, i do think it looks a bit stiff.
But this has probably to do with the rigging of the model, because he has no elbow etc. Other then that, this is really something else that we never have seen before on a source engine.

So, great work!
Leon

+1 vote   media: Joseph Walks pt. II (Short 2D Animation)
SPY-maps
SPY-maps Nov 9 2014, 7:41am says:

very nice atmosphere.
(that one lady sitting on a coutch does look a bit odd, as if her upper body is way to long. But i guess its just because she can't be seen well on this screen because she sits so far to the back).

as always, great screens my friend!
Much success,

Leon

+2 votes   media: Reading and Writing room finished ingame
SPY-maps
SPY-maps Nov 9 2014, 7:39am says:

VERY NICE!!!!

(I probably have missed a discussion about the weapons used in this mod),
but, will you add new weapons and are the weapons now shown just place holders. I really do hope so, because by now it is no fun anymore to have to play with the old original valve weapons. And because you have given everything else a awesome overhall i assume you will do the same with the weapons.

Keep it coming!
Leon

+1 vote   media: OFFICE
SPY-maps
SPY-maps Nov 9 2014, 7:37am says:

Wow, 2 years of no news!
Am SO glad to see you working on this awesome mod again.
Always have i tracked it and i really did miss updates.
So, really glad to see this back on track!!

a fellow modder,
Leon

+3 votes   article: Fall of Saigon Back in action
SPY-maps
SPY-maps Nov 9 2014, 7:35am says:

Hahaha, shotguns have power, lots of damage, but are indeed not accurate.
Nice screenshots!!

Leon

+1 vote   media: "Shotgun" Type 88
SPY-maps
SPY-maps Nov 9 2014, 7:34am says:

Great leveldesign!!!

Keep it up,

Leon

+1 vote   media: Screenshot from LagZero.NET
SPY-maps
SPY-maps Nov 9 2014, 7:34am says:

Wow, Flurinudrea, you keep adding new futures to your game, really great ones. I love what you did with the options for the camera view!

And thanks for becoming a member of the Single Player Modders group.
(Its not that i started to track your game just now because of that, lol.
I am tracking you for quit some time and was pleasently surpriced to see you wanting to become a member.Hope it benefits you.).

Much success,
Leon

+1 vote   media: I Shall Remain
SPY-maps
SPY-maps Nov 9 2014, 7:28am says:

wow, times flies as always. And it has been quit a while that i did comment here the last time. For severel years now Single Player Modders seems to be a place that keeps atrackting people do be a member of. I can only be glad about this because as founder of this group, and SP-modder myself, that SP still is a big part of the gaming community. And hopefully this will always be the case. So please keep those SP projects coming, and do keep adding them to this group, ofcourse beside your own PR campains.

Leon SPYmaps Brinkmann

+1 vote   group: Single Player Modders
SPY-maps
SPY-maps Nov 3 2014, 9:35am says:

8bit Artwork??

what does this in the Cryengine group here on Moddb?
When this is made for this engine then i really do wonder why the dev did choose this engine for that. Because its just quit silly when you ask me, there are way better engine for that kind of games. This is a high graphic quality engine, not a 8bit one.

Leon

+2 votes   download: 8-BIT Explosions | Free Sound Effects #1
SPY-maps
SPY-maps Nov 1 2014, 9:59am says:

Always sad when a mod dies, but i understand why you did
make the decision. And thanks for sharing this sad news with
us because it is never easy for a modder to share such news.
Much succes with your new mod and it would be great when you
could release the Alpha as planned, so people still play your
work, even when it is Alpha only.

greetings,
a fellow modder,
Leon

+4 votes   article: Cube Story is dead..
SPY-maps
SPY-maps Nov 1 2014, 8:45am says:

Can't believe what Woozle says above, that he hates it when he has to play alone and not in a team. Why then not play mp moded mods and games?
I LOVE it when i can play alone and hate it when i have a team around me that takes half of the killing. So, i am very glad you choose for this kind of gameplay!! I think it is a shame though that you choose for recovering health and not the option of healthpacks around the map. Its way to easy i think when you can just wait for a second behind a wall or something to get all your health back, i like it hard core, hahaha.
And i to noticed that with that one rifle reload animation the thumb went through the scope, but it didn't bother me that much.

All in all, looks really awesome my friend, very high quality level design!!! Love these large open levels. And many thanks for uploading a movie this time, it does say so much more as screenshots.

great work, keep it coming!!!
Leon

+2 votes   media: CoD2 Market Garden (gameplay)
SPY-maps
SPY-maps Oct 30 2014, 1:50pm says:

I am very sorry that i reply so late to all comment here, but i have made so many mods that it is hard to follow all comments that are made about them. Even more so because i am in the final stage of developing my latest mod called Episode 3; The Closure.

That said, i will try to answer now, even when you are probably not reading it anymore. Maybe other people have something with reading it.

FIRST ABOUT THE BUG WERE YOU GET THE JEEP AND THEN THE GAME CRASHES; Don't know why this happens, it never did when the mod was released, it is probably caused by a Valve update that was released after the release of the mod. Because the level end there at the same time it is best to just manually start the next level through console, you won't miss anything this way and it is the only way to play on for now. I am thinking about going over all my mods ones my new mod is released and make them playeble again.

About playing this mod, you only need to own HL2, not ep1 or 2.

And many thanks for your constructive critisism.
I always want to hear what people say.
Its true, this mod is to hard and there are indeed many beginners mistakes in development. But this was my first large mod with the source engine and therefore i made quit a few mistakes. My latest mod will be much better, i promise.

Leon

+1 vote   mod: Coastline to Atmosphere
SPY-maps
SPY-maps Oct 23 2014, 4:52pm says:

I am very sorry that i haven't commented on all comments here the last weeks but i made the mistake to look only at the comments made on the news page and not here. So you can imagine my surprice when i did see all these comments!!!

Thank you all for that. I am still working hard on the mod, daily. And i hope, and it really starts to look now that i can release the mod in december this year, so in 1,5 or 2 months time!!

So, please just have a little bit more patients. I work as hard as i can and i still try to keep the quality as hight as possible. So, progress is going very well. I will make a new news update next week so i can show you lots of new assets and maps, and, the final combine skins that i will be using in this mod. They really do look awesome!!

Thank you all for checking in and commenting, i reallly do apriciate it!!
Leon

+3 votes   mod: The Closure
SPY-maps
SPY-maps Oct 22 2014, 2:50pm says:

What a sad time for you, i remember all to well my early days in modding. Back then i also had a bad computer who died on me what made that i had to stop with my mod. Luckely for me those days are over.
What Kalixx1 above says is true, Source runs on "any ****** computer".
So even a very old computer will do, and those can be bought for a very small amount of money.
But, not everyone can afford even such a computer, i do understand.
Will be quit hard for you, no computer, no modding, no internet.
Hope for you you will be back soon with a awesome new pc!!

susccess,
Leon

+3 votes   article: closing
SPY-maps
SPY-maps Oct 11 2014, 9:17am says:

I am not sure what you mean with that we can make many things while
off duty? But i always like it when there is more to do as only the
main missions.

Leon

+1 vote   media: You can make many things while off duty ;)
SPY-maps
SPY-maps Oct 9 2014, 11:12am says:

The idea in itself is very nice.
I never liked CS simply because its MP mode, and i only love to play SP.
Still, i always liked the weapons of CS. So to be able to use them in Hl2 is very nice.
The blood animation is kind of odd, the first time it was nice. But its very unrealistic to see each time a small line of blood fly to the top when someone is hit.

Still, nice idea,
much success,

(a fellow modder,)
Leon

+2 votes   article: Counter-Life 2 Beta Release
SPY-maps
SPY-maps Oct 8 2014, 1:49pm says:

What a great game!
The overall look is awesome and the carakter is very funny, specially the sounds that he makes and the way he moves.
Also do i admire the animations of the sumo, they are very lifelike!
Do you make this game by yourself or with team members, not that it matters, amd just curious?

So, awesome game, will keep tracking this one.
much success,

Leon

+3 votes   article: Sumoman on Steam Greenlight
SPY-maps
SPY-maps Oct 7 2014, 7:58am says:

Nice, will download this one for sure!!

Leon

+3 votes   media: Fight for your life
SPY-maps
SPY-maps Oct 5 2014, 1:30pm says:

nice model, and i love those pipe models in the background.

Leon

+2 votes   media: New computer model
SPY-maps
SPY-maps Sep 29 2014, 8:25am says:

Looks very nice, and its great that so much can be destroyed.
Although there is a down side to this, when the player throws a few grenates everything will be gone, specially when the wooden stairs need so little to destroy them. I would change that a bit, because now they break after just one bullet and that looks not very realistic.

Other then that, really well done and well mapped!!
much success,

Leon

+3 votes   article: Destroyable camp demo 3
SPY-maps
SPY-maps Sep 29 2014, 8:11am says:

I thought the shadows were already dynamic in Hl2 ep2, but i am probably wrong. Will check next time i play something.
Thats said, i do think that the ironsight of the SMG1 does look really odd. I mean, why is the weapon held not right but a bit to the right side. First i thought you made it so a player could look around a corner but then i understoud the ironsight looks all the wall like that.
Maybe its me, but i don't think it is a improvement,
sorry.

Leon

+1 vote   media: Code Presentation
SPY-maps
SPY-maps Sep 29 2014, 8:06am says:

What a great movie you showed us with this new update. Clearly you did put in a lot of time and effort, and the end of it, hahaha. Really very funny!!!!
I like these little things at the end of a movie or game/mod, after the credits list. As a reward for those who did take the time to watch the complete credit list. Did something simular in one of my own sp-mods.

8 years, wow. Am working myself for 4 years now on my latest mod and i have to say, i really couldn't stand another 4 years. So, i salute to you sir, for all that work, time and effort!!

keep it coming, i will keep tracking.
thanks,

Leon

+3 votes   media: Mafia Titanic Mod - 8 Years in the making
SPY-maps
SPY-maps Sep 29 2014, 7:58am says:

Always a shame to hear news like this, but, as a fellow modder i do understand what your saying. That said, i really would like to advice you to make at least 1 more copy, on a DVD disk. Because the amount of mods that did get lost because a hard disk broken down are numerous. So, your statement of;
".. it is safe on my hard-drive and mostly complete. "
is a false one.
Really, personally i have lost about 4+ fully finished levels because of a computer error and many other devs can tell you simular stories. So, please please burn a extra dvd of it.

Well, i keep tracking and i hope you will update here to, beside PP and
LambdaGeneration.

much success wished,
Leon

+3 votes   article: Release Uncertainty
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