I LOVE SP-Mapping !!!

Comment History  (0 - 30 of 1,948)
SPY-maps
SPY-maps @ Introducing Mystic Defense and Myself

Let me start with telling that this is your first update here, amazing that you worked on this for a whole year without using Moddb / IndieDB earlier. Because that could have given you hopefully the o so wanted positive reviews. Because as a developer you need to hear from time to time that what your doing is great, its as simple as that.
What also amazes me is that you have learned this all in one year!! Really amazing! From modeling, coding, scripting, textures, etc. In your article i read you did use Unreal Engine assets, so i assume now that you made use of already existing assets as for instance all those npc's in your game. But don't get me wrong, when that is the case then it still is a huge task to get this all done in one year!
I have pressed the "follow" button because i want to follow this further.
Many thanks for sharing,

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ Greenlight Success and New Demo

Wow, great trailer and great game. I always love these top down shooters with loads of enemie waves and great weapons. Will track this game from now on. thanks for this great update!

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ Blue Horizon has been Greenlit!

Its hard, i know. There are sooooooo many new indie games for Greenlight these days that people seem to not vote so much anymore.

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ the new destruction system

I love the game so far ans the destruction system is awesome !!!
Just one small note, the destruction starts a bit to late. We now see the flash of the explotion, and then a second later the destruction. Maybe you did this so the player could see the destruction better, so it is not covered by the flames of the explotion. But, it looks not very realistic this way. Sorry to say, other then that, really awesome work you guys did here!!!
Love destruction in games!

leon

Good karma+1 vote
SPY-maps
SPY-maps @ Strider Mountain

Sorry for my late reply, i would love to fix this by Valve caused bug but i really wouldn't know how. Maybe i can just delete the custom made jeep and use the original one, maybe that would fix it. But as you said, the mod is not that popular anymore. And to fix things takes most of the time quit some time and effort. But, it does disturb me also quit a lot, so maybe i will look in to it.
thanks for asking.

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ The Closure

Steam ask 100 dollar for one Greenlight!
It took me 5+ years to make this mod, for free.
I think it would be ridiculous when i have to pay 100 dollar, just to tell people they can play it.
So, for me no Greenlight, free mods should have free Greenlight.
That is at least my personal idea.

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ The Closure

I haven't done anything with this mod to not make it work, so i really don't know why this is the case. All i can find on this topic is what steam says;

Enabling the In-game Overlay

Make sure you have the Steam Community in-game overlay enabled in Steam's settings. To check, go to:

Steam > Settings > In-game tab.
Check the box next to Enable Steam Community In-Game.

Additionally, each Steam game has the option to remove the In-Game Overlay. Please check your individual games as outlined:

Right click the game in your Library
Select Properties
On the General tab, check the box next to Enable Steam Community In-Game

The default shortcut to open the Steam Community while in game is Shift + Tab. You can change the shortcut in by clicking Steam > Settings > In-Game.

Good karma+1 vote
SPY-maps
SPY-maps @ The Closure

You need to have source SDK 2013 SP in 'upcoming beta mode' !
Then the mod works fine, many mods do need this these days. Just google for how to set it to upcoming, or check the readme.txt, it is explained in there to.
thanks for wanting to play this mod, have fun!

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ Mafia Titanic Mod - 10 Years

Don't know how much years i have been following this great mod, but at least a year or 6 i believe. And as a modder myself i know how much apriciated comments are, so i always leave a comment here. That said, 10 years, o boy!! My last mod took me 5,5 years of daily development, and i was so pleased to be able to finally release it. But 10 years, my god. And to know severel years will still come to finish this. Have to say, was a bit disapointed when i read that. I really, REALLY, do hope i still will be visiting moddb daily to finally see that day coming, when you release it.
But, just take your time and we just wait and see.
One day we will be playing this, what a awesome day that will be.
Many thanks for all your time and effort that you did put in to this. Only a small amount of people really realise how much it actually takes to pull this of. So, good luck to you my friend, just keep the updates coming please.
Greetings,

Leon

Good karma+4 votes
SPY-maps
SPY-maps @ Far Cry 2010 Chapter 2 mod v0.17.03

wow, long time not seen you around here!
Great to see that this mod is still in progress,
hope all goes well.

Leon

Good karma+5 votes
SPY-maps
SPY-maps @ Heathen Game

Hahaha, well said Heathengameteam. People think/write before they know what there talking about, specially on the internet these days.
But enough said about that. I watched the trailer and i am very amazed that you did do all these things by yourself, and i know much time, effort and work things like this take.
The atmosphere overall in the video is really well made, it gives a nice sence of suspence, lonelyness and action that is awating around the corner.
So, i will be glad to support your game and will be tracking it also here on Moddb!
thanks for sharing,

Leon

Good karma+4 votes
SPY-maps
SPY-maps @ Red Alliance - Update 67 - Prologue and new Mountains Level

Really great update!
And can't believe your game is finally almost done!
What a big news, very well done!

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ OverDose - Alpha Footage - Help Wanted

2 years ago i offered help with leveldesign but you thought our styles were to different. So i will not offer again help, should you think differently then please contact me through mail or pm.

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ Half-Life 2, Episode 3 The Closure Patch v. 2.0

The patch should not break the game because in the patch are just a few levels were i fixed a minor issue. So it doesn't do anything qua coding etc, so it should not break the game. But with source you never know.

Its best to not use the patches when you are new to this mod, best is to just download the version 2.0. That way you have the latest well working version,
thanks for downloading,

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ AMC TC EP3 Screenshot

Makes me think of build engine game NAM, which i loved a lot!
Gold weapon does look a little bit out of place, but that is just personal, so no problem.
great work!!

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ Episode 3 Teaser Trailer

Wow!!! I really LOVE all these new textures and npc caracters!
It's clear that you guys have been working very hard on this, as always!
Keep it up,

Leon

I do wonder though why you keep this as a mod and not go in to indie development. I am quit sure there will be people who will pay for this. Does it have to do with you using Eduke32 and not the buildengine?

Good karma+2 votes
SPY-maps
SPY-maps @ Sumoman. Temple Bell

hahahaha, very surpricing, that sound of the big bell.
Great stuff as always!!

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ The Closure

I could indeed,

leon

Good karma+1 vote
SPY-maps
SPY-maps @ The Closure

Thank you Mirroredge2005, you are the second one who writes about this bug. It wasn't there before, so it seems a Valve update caused this. Still, i will look in to this because this shouldn't happen. Thanks for pointing this out to me, as Friedrickcy did.
thank you both,

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ The Closure

There are 2 places in this latest mod of mine were the suit (HUD) is taken away or disabled, as are all weapons at some places. I did this just to make the mod more apealing. I thought it would be nice to not have all the time all your weapons and or suit. So, please just play on and you will get your suit back!
Thanks for liking it so far, have fun!

Leon
(please pm me when you have questions because i don't check here every day anymore!)

edit; now that i have re-read your question again, there is no place were you do have your weapons but don't have your suit. So it seems something went wrong there. Did you no clip maybe. Because you should have asuit when you have your weapons. Please pm me,

Good karma+1 vote
SPY-maps
SPY-maps @ 3 years and counting

Guess i read wrong, but i really can't find anywere in his article that Underhell will move to another engine. He only said that he isn't working on Underhell now, and also will not be doing so for the next few years, (if he will ever start on it again that is.)
So, no chapter 2 for Underhell, not on Source or another engine (UE4), for at least the next few years.
A shame but fully understandeble!!

Leon

Good karma+5 votes
SPY-maps
SPY-maps @ A new dungeon arrives!

looking AWESOME !!!!!!!!!

Leon

Good karma+2 votes
SPY-maps
SPY-maps @ Strider Mountain

That is a Valve bug, when i released the mod the wheels were there. But Valve did release a lot of updates that did destroy a lot of mods completely, or things in mods, like for instance wheels. This can be seen in more mods. Sorry for the inconvinius.
(hate Valve for there f*cking updates !!!!!!!!!!!!!!!!!!!!)

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ Final Project

Sorry but as far as i know you really do need HL2 ep2 for this to play it.

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ Final Project

Thank you, i already hoped people would look at my previous work ones they played this last mod of mine.
Thank you for playing and liking it!

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ HL2, Ep3 "The Closure" all map (.vmf) files

Not sure what you mean with "Confirmed".
These are all 35 original vmf files, which are the map files, and i did upload it.

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ The Closure

Well, i could. Although it is not really nessesary. You could do this very easely by yourself. Just go through the mod files and delete all model and material files. Although this wouldn't fix it all because i did also use new models. And they woult then apear as those uggly ERROR words in the levels. Still, i did release also all map files (vmf's), so you could go over the 35 levels and delete those red errors.

Some people seem to think that it didn't take 5 years to make this mod when it actually did, even 5,5 years of daily labor. But, that said. For me its time now to move on, otherwise i could never make something new. I then would keep working on the 20+ mods i released over the last 15 years, for HL2 and many other fpshooters. Still, thanks for your comment TheTytan007!

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ HL2: EoV - Stealth demonstration

Great dynamic lightning, nice stealth future you added!

Leon

Good karma+3 votes
SPY-maps
SPY-maps @ SplitWolf first playtest

Very nice, and that dead-cam.
Love it!

Leon

Good karma+1 vote
SPY-maps
SPY-maps @ Truman: The Face Eraser - "It's time"

Sorry, well made trailer. But, it didn't give anything other then the title of your game (and a bit of a headage because of the lightning flickering).
sorry,

Leon

Good karma+1 vote
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