I LOVE SP-Mapping !!!
Mod Review on Feb 6th, 2014 - 5 people agree
It really amazes me that so many people give this mod a 8 to 10, i really can't give more then a 5/10.
I noticed quit a few errors, missing models, textures, sounds and scripts, (that is what the console said at least).
Then, the level layout was sometimes really good and in other places a real mess, sorry but i simply can't say it better. It really looked like the mapper really liked mapping on the first levels, but the further he went in to the project the worst the levels looked. Specially in the last few levels there were many rooms and hallways that simply had 1 texture, for floor, walls and ceiling!! And these places were filled with as it looked random placed models.
The back tracking was awfull, every puzzel i had to walk around and around, simply to see if there was a door opend somewere. Most puzzels didn't make sence anyway. And some didn't work. There were rooms filled with ammo and weapons, that i only could find after noclipping. Why these rooms were there was a real mistery to me, because the player couldn't get in there. At the end the mod crashed and i had to restarted my pc through the on/off button!!
So, all in all i think a 5 is even a bit high for this one.
What did surprice me most is that it seems that this one was already released 2 years ago or so. ANd now the mapper did go over all levels and fixed a lot of stuff. Does me wonder how they looked then back 2 years ago.
So, sorry. I do see you did put in a lot of time in some places. But in the same amount of places it really looked like you tried to get this one as quit released as possible.
a fellow mapper/modder,
Mod Review on Feb 12th, 2013 - 1 person agrees 1 person doesn't
let me start saying that i loved to play this first part of Triage!
that said, there are quit some issues that i would like to address to you;
-in at least 2 maps i could get to places were i could see the skybox.
-in map i could see combines spawn right in front of me at least 10 times.
-sometimes crouching and walking was odd and strange, didn't feel right.
-in map2a the shadows were really ugly on some of the npc faces.
-and the streets were really poorly build, very empty and blocky. they
really felt like they were build in a rush, at least they clearly showed that there wasn't spent much time on them. And it did get worse the further i did get in this part 1. in one place i even could see a skybox building model right in front of me, they are very low texture and model quality because they are build to not look up close to. but this one was one meter in front of me.
-In some places models were badly clipped as ramp.
-there as no flashlight, what is ok, but some places were to dark.
-the suit was missing, what is ok, but no HUD is quit odd .
Don't get me wrong, it wasn't all negative for sure. because overall i really did play this with great fun and enthusiasm!! For instance did i love the blood particles, and the puffs of smoke when a bullet hits the walls! And the use of color correction was really well done! Not to forget the Max Payne effect i call it, that when a combine died h!
Mod Review on Sep 15th, 2012 - 3 people agree
Pro Bones, thanks for this great mod.
it is really one of the better ones! i loved the firefights, nicely pased and hard, (but not TO hard for those who don't like challenging firefights!).
there were some small issues, for instance a ladder that did get stuck and didn't fall so i could climb up it, but after shooting at it it did fall anyway. the mapping was in some cases a bit blend, but never bad or dull. and the models that are added to this mod are insanely well made, really great work!!
all in all, i give this mod a 8/10!
and that is very high for me.
thanks, and you will have worked like crazy to get this one done in one year!!
a fellow mapper/modder,
Mod Review on Sep 9th, 2012
thanks for this mod, it is quit large and it quit fun to play in most parts. i love all the new textures and weapons with there animations. really well done, also the sounds are great. although some are sometimes a bit strange (for instance picking up the SMG1 ammo does sound a bit like water).
the mapping is a bit less sometimes, it is clearly that you are foremost a modeler and texture artist and then a mapper. but no problem!
i did play on till probebly the last map, the large outdoor map with the small wooden buildings. there i suddenly did notice a lot of errors, many models did float, for instance tall trees and fences. really a shame, also did the frames drop like crazy here, not a mystery because there are loads of physics models in this map that does that to your fps. also did it cause the AI_disabled bug here, and finally the map crashed all together on me, a real shame because until this point i really did enjoy playing this map.
you really should look in to this last map at least, and probebly you should look in to how to make and use portals and place them in other maps to, because there where a few other maps that had some serious fps problems, (and i have a nice high end computer, so i should play maps without any problems at all.)
because of this i still would like to give it a 6/10.
better polished would make me give it for sure a 7,5/10!!
Game Review on Jan 19th, 2012
No review provided
Mod Review on Jan 5th, 2012
No review provided
Game Review on Oct 9th, 2011
personaly i don't mind the camera view in this game, although i am a real fpshooter fan i do think that the camera view does work in games like this and Alien Swarm. further more, the game itself does look really great! i love the divercity of all the enemies although i was a bit surpriced to see zombie like cretures in this game. i think they maybe shouldn't belong in a Fici game like this, but also because there are also to many zombie games that do this much better, (think of Dead Island). So, i give it a 8/10.
Mod Review on Sep 11th, 2011 - 2 people agree 17 people don't
its a great mod, for those who like this kind of gameplay.
personaly i like gameplay with lots of action and firefights.
so, this one is not one that i like. to much backtracking also
at the beginning. other then that it looks great.
Mod Review on Aug 10th, 2011 - 10 people agree 29 people don't
it seems that i am the only one who doesn't like this map, (it's not a mod). I played both endings, and also did take the right door in the middle of the map, and again both options that are given there.
So, i played it fully through.
When i first read a lot of comments and reviews about this single small map i was really interested to see what people where talking about. What was it that made them all give this map a rating of nines and tens (9/10).
But ones i played it i thought i missed something, so i played it again, and again, and again. Just as long till i was sure i had played all possibilities. Is it me, or is my taste wrong, or what?!?!?
Because i don't see what it is that makes this map so especially. Like said many times before by others, the voice that tells the story is really great, but is that it? the mapping is not good, the lightnings is bad, and the story. Well, what can i say. Its a story, but that is it. I really don't see what it is that does make this so special....
So, for the effort i give it a 4.
I know already now that i will get a lot of angry response on my review, well, so be it. I really can't make more of it.
And i am really staggered by all the comments and reviews that do think that this is great...
its a map with a story, a small map, with a great story telling voice.
and for that i give it a 4.