I have to agree with EpicLilg, at first I wasn't that impressed but man these mechanics got potential. Best of luck! I'm tracking you! =)
I have to agree with EpicLilg, at first I wasn't that impressed but man these mechanics got potential. Best of luck! I'm tracking you! =)
You editor looks pretty neat, looking forward to see more of it!
And to you developer, I highly suggest you add a grid to the game. In turn-based players expect supreme readability and I'm not sure you can reach what they expect without a grid.
Lastly, I just wanna comment on that currently at first glance your game seems like an action-packed game that is not turnbased and I was just waiting for the chaos to start in the gameplay vid but then nothing happened.
Anyway, best of luck to you guys! The game over-all looks cool and you've already come far with it! :)
Well it might look like a Moba but there aren't very many turnbased mobas around.
The setting is cool and it really feels like you're going for a n oldschool kind of feel, love it!
Here's some feedback to the gameplay video: nothing really happens before one and a half minutes in - just a guy walk and nothing else, that's not very interesting to look at, you really should try to shorten that part and get to the action earlier.
Best of luck!
I'm very happy you took time and said this, thanks and you're welcome! And if you ever need feedback on something just send a PM and I'll do my best!
I might just play this to honor your fantastic work, this is beautiful! :D
Oooh, looks interesting, I'll give it a look! :)
I've just read about Playmaker but never really tried it as I am a very conservative when it comes to scripting, I want the code in it's 'true form'!
But really, how is it to work with?
Sjonsson
Stefan joined
In high school I decided to go for Game Design, but in last second changed my mind, I realised that Level Design was my thing. Level Design Biography: Started up easily in StarCraft 1 Editor to later jump into WarCraft 3 Editor in which I was stuck for almost 5 years including some pauses, inbetween that I also played around in Valve Hammer Editor, CryEngine etc. From there on I have been working in StarCraft 2 Galaxy Editor, Unity 3D and UDK. Now I spend my days at Defrost Games in Malmö Sweden. Aside from computer games I like to practise martial arts, dance melbourne shuffle and like all other, spend time with friends and family.