I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!
Wow, details are amazing! Assets like this are hard to see up close in-game, so its nice to see how much work has been put into it.
Yeah, it has an emissive map for UDK too, so it glows in the dark, even without placing another light. That comes in handy, e.g. when I place it in the distance.
It's not very detailed though. I'd say this and the locker were the fastest models to make. It gets really had with the stuff I will upload next, which uses atlas textures and shared texture space for everything.
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here are some more of the new models I made.